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JPSteel2

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JPSteel2

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656 comments

  1. evilorangepeel1
    evilorangepeel1
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    • 5 kudos
    For the people coming here trying to figure out why their underwater grass is gone - It looks like this mod overwrites LRiverBottom01 and LRiverMud01, removing the grass entries on them. This causes there to be no freshwater grasses. To fix this I simply went into SSEEdit and removed those records from the mod.

    1. Incantation666
      Incantation666
      • supporter
      • 2 kudos
      Appreciate it, thanks a lot!
    2. OrangeGouTou
      OrangeGouTou
      • member
      • 4 kudos
      Thanks, that's very helpful.
    3. Just coming by to say thanks because I never would have guessed it was skoglendi of all things disabling underwater grass
  2. need2crash
    need2crash
    • member
    • 0 kudos
    Love the mod, but is there a way to extend  grass draw distance  ???
    1. Drown3d
      Drown3d
      • member
      • 0 kudos
      dyndolod
    2. iRonoa
      iRonoa
      • member
      • 0 kudos
      You can use this mod: No Grass In Objects
  3. Riazer
    Riazer
    • member
    • 0 kudos
    Some patches of grass in and around Morthal are surrounded by a purple square, as if the PNG background wasn't rendered correctly. I saw other people with similar issues.
    I'm using Cathedral Weathers, Fortified Morthal and Simpler Roads which are the sole mods that might affect it in my modlist. Does anyone know about incompatibilities/patches or how to fix the issue?
    Update: I haven't found a solution yet. I tried unistalling Cathedral Weather, simpler roads and fortified morthal and it didn't change much; the issue seems to be Skoglendi itself somehow and reinstalling the mod didn't fix it sadly.
    1. WanderingGroo
      WanderingGroo
      • premium
      • 1 kudos
      I have the same issue, I am not using cathedral weathers. it appears to me to be a flora based issue. mine seems to be around where plants are. 
    2. LightThisCity22
      LightThisCity22
      • member
      • 0 kudos
      I am having this issue too and have no idea what is causing it. If someone figures this out, let me know. 
    3. steveo1019
      steveo1019
      • member
      • 0 kudos
      I had the same problem with Morthal using COTN/TGC. Reinstalled Skoglendi and selected all of the "no complex grass" options. It looks perfect now. 
    4. pandastic4
      pandastic4
      • supporter
      • 8 kudos
      Yeah, seems complex grass is broken. Sad.
    5. MadHagrid22
      MadHagrid22
      • member
      • 0 kudos
      I used grass lighting - https://www.nexusmods.com/skyrimspecialedition/mods/86502

      as well as Community Shaders and Auto Paralax. It fixed it for me, especially after the grass lighting 
  4. XenoshiYT
    XenoshiYT
    • supporter
    • 0 kudos
    Hey Guys, how can i generate Grass for DynDOLOD? I want to see grass a far away

    Edit: I changed the MaxRangeFade think in configs but doesnt change
    1. ChildofDragons
      ChildofDragons
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      • 71 kudos
      I think you're looking for this: No Grass in Objects
    2. MadHagrid22
      MadHagrid22
      • member
      • 0 kudos
      Do I need to use Creation Kit to redo bounds for this grass or can I get away without using it? Been looking for an seer for this everywhere.
  5. LukeFG
    LukeFG
    • member
    • 9 kudos
    Grass is floating, any way to fix it?
    1. Cosett
      Cosett
      • member
      • 1 kudos
      Same here
    2. MadHagrid22
      MadHagrid22
      • member
      • 0 kudos
      glass lighting fixed mine for some weird reason
  6. AguycalledGuy
    AguycalledGuy
    • member
    • 1 kudos
    Is it just me or is the grass in the Markarth Region a bit too much like I can barley see the roads at the moment

    Edit: switching to the Bethesda Cut Addon when installing the mod fixed this issue but I believe the region of Markarth will need to be re looked at regarding where the grass is allowed to grow as currently with this mod it basically cover all the roads, including Bridges and stairs  
  7. benorun974
    benorun974
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    • 11 kudos
    Hello.
    Your mod is really awesome.
    Btw, is there a way you make a beige toundra?
  8. BlackCelitus
    BlackCelitus
    • supporter
    • 0 kudos
    I can't get this to work. Thought I'd add this in as I was working on STEP, but there is nothing coming up.
  9. FutureFerrari
    FutureFerrari
    • premium
    • 0 kudos
    I absolutely love this mod- I have a gtx1060 and it works wonders on my machine with very little hit to performance, if any -- Thank you so much!
    1. Clunker
      Clunker
      • supporter
      • 3 kudos
      im with this guy i love this mod thanks for making it
  10. PotatoSaladCR
    PotatoSaladCR
    • supporter
    • 0 kudos
    The roads to Markath are all grass filled any fix for that yet?
    1. Geisteagle
      Geisteagle
      • supporter
      • 0 kudos
      You need to use the Grass Limiter file from Landscape Grass Fixes.

      https://www.nexusmods.com/skyrimspecialedition/mods/9005?tab=files

      Make sure to load Landscape Grass Fixes and Grass Limiter after this grass mod.