For the people coming here trying to figure out why their underwater grass is gone - It looks like this mod overwrites LRiverBottom01 and LRiverMud01, removing the grass entries on them. This causes there to be no freshwater grasses. To fix this I simply went into SSEEdit and removed those records from the mod.
Some patches of grass in and around Morthal are surrounded by a purple square, as if the PNG background wasn't rendered correctly. I saw other people with similar issues. I'm using Cathedral Weathers, Fortified Morthal and Simpler Roads which are the sole mods that might affect it in my modlist. Does anyone know about incompatibilities/patches or how to fix the issue? Update: I haven't found a solution yet. I tried unistalling Cathedral Weather, simpler roads and fortified morthal and it didn't change much; the issue seems to be Skoglendi itself somehow and reinstalling the mod didn't fix it sadly.
Is it just me or is the grass in the Markarth Region a bit too much like I can barley see the roads at the moment
Edit: switching to the Bethesda Cut Addon when installing the mod fixed this issue but I believe the region of Markarth will need to be re looked at regarding where the grass is allowed to grow as currently with this mod it basically cover all the roads, including Bridges and stairs
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I'm using Cathedral Weathers, Fortified Morthal and Simpler Roads which are the sole mods that might affect it in my modlist. Does anyone know about incompatibilities/patches or how to fix the issue?
Update: I haven't found a solution yet. I tried unistalling Cathedral Weather, simpler roads and fortified morthal and it didn't change much; the issue seems to be Skoglendi itself somehow and reinstalling the mod didn't fix it sadly.
as well as Community Shaders and Auto Paralax. It fixed it for me, especially after the grass lighting
Edit: I changed the MaxRangeFade think in configs but doesnt change
Edit: switching to the Bethesda Cut Addon when installing the mod fixed this issue but I believe the region of Markarth will need to be re looked at regarding where the grass is allowed to grow as currently with this mod it basically cover all the roads, including Bridges and stairs
Your mod is really awesome.
Btw, is there a way you make a beige toundra?
https://www.nexusmods.com/skyrimspecialedition/mods/9005?tab=files
Make sure to load Landscape Grass Fixes and Grass Limiter after this grass mod.