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Last updated
Original upload
Created by
ArranzCNLUploaded by
TwistedModdingVirus scan
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Activity logs
This page was last updated on 15 December 2024, 8:29AM
- Changelogs
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Version 1.1.1
- Fixed map flickering issue.
- Fixed crashing on Linux due to std::hypot.
- Fixed indoor clipping not working from third person.
- Fixed calculation for model positioning.
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Version 1.1.0
- Reworked disabling player fade for third person by request, only disables fading when needed. Note: SSE Display Fixes and/or OStim supercedes it.
- Fixed weapon node misalignment when third person arms are active.
- Disabled Headbob combat for now (might stay this way) as it causes weapon node misalignment issue(s).
- Fixed bow aim positioning whilst riding a horse.
- Updated default profile values.
- Support for GOG 1.6.1179.
- Removal of Fixes menu. First Person Overhaul toggle(s) moved to General.
- Archery Gameplay Overhaul (AGO) auto detection and activation of patch.
- Smooth Animation Transition auto activates when headbob rotation(s) are > 0.0f.
- fControllerBufferDepth has been removed. Note: You can set this manually inside of your skyrim.ini.
- Added note to Camera section for CTRL+CLICK the slider boxes to input a value.
- Drastically increased the controllable camera distances from 500 to 8192.
- Cameras have been updated to get the correct displacement value(s) which fixes various issues.
- Added a new hook for NearDistance which fixes water turning opaque. Note: Weird brightness is due to weathers (fine on clear day) will be looked at after release.
- Added CaptureWarmer detection to fix seeing the camera spinning around crazily for users with large mod lists.
- Added fFirstPersonDefault=15.000000 as requested this works outside of fPitchThreshold. (big hats!)
- Added Immersive Equipment Displays detection to state hiding weapons will not work and to use IED instead on the Hide menu.
- Added sync option for headbob rotation so all sliders move at once.
- Changed camera positioning due to internal updates.
- Re-added High Heels support. Note: There is a bug with HH if switching from female save to male save which causes the camera to be lower.
- Fixed camera issue when the target is not the player or on a horse.
- Fixed camera when werewolf feeding.
- Fixed ad-hoc scripted events when exiting sometimes placed you back into third person instead of first person.
- Fixed controlmap crash issue on SkyrimSE v1.6.1130+
- Added bOverrideVanillaArmsOnMovement by Kruziikrel13.
- Added bEnableThirdPersonTorchBlock as requested.
- Fixed left arm issue with magic using third person arm when equipped with a weapon in the right.
- Update imgui to 1.89.9 and fixed a crash issue which is present in previous builds.
- Removed bQuickLightLighting due to not working as intended and causing more problems than it is worth.
- Added official support for latest SkyrimSE v1.6.1170.
- Fixed Paragliding, now is enforced into third person with fake first person support.
- Fixed Camera acting oddly, visible body when looking down.
- Removed fSwitchPOVDetectDistance.
- Updated OpenSans font.
- Added FontAwesome v6 font. Prettifies the menu.
- Various issues with vendor modules not playing nicely with latest Visual Studio 2022.
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Version 1.0.5
- Fixed double arm issue when IED is not installed.
- Removed camera moving downwards to keep feet aligned for non-headbob.
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Version 1.0.4
- Added support for Paragliding.
- Fixed flickering issue when switching stances.
- Fixed height issues switching characters on same session.
- Fixed headtracking by taking control of it in first person.
- Added support for high heels.
- Fixed default camera to only move the camera and not the body.
- Fixed killcam for magic.
- Fixed camera misalignment due to fBodyHeightOffset.
- Fixed some positional issues with the body for headbob and non-headbob.
- Support for Take a Peek FOV changes.
- Fixed CFPAO Sprint Jumping + Swimming.
- Added PushActorAway to ResetState.
- Fixed RaceSex Menu hiding first person body upon exit.
- Fixed losing arms with MapMenu opened. (Indoors)
- Fixed *fControllerBufferDepth for third person whilst sprinting.
- Fixed weapon(s) still visible when sitting down in first person.
- Fixed AnimationGraph registration.
- Fixed misc furniture markers. (No more spinning the camera!!)
- Added support for Ultimate Animated Potions NG.
- Misc fixes for arms.
- Removed Variable::bJournalDisabled no longer required.
- Removed Sleeping states no longer required.
- Potential crash fix(es) with HeadNode if it returns nullptr. This shouldn't really happen!
- Updated some of the hooks.
- Updated Weapon detection routine.
- Added FindNode function much easier to work with.
- Added GetHighHeelsOffset function.
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Version 1.0.3
- Fixed crash with menu being disabled.
Added compatibility for Show Player In Menus.
Added bEnableThirdPersonTorch.
Added error msg when skse_loader.exe is not found.
Fixed printscreen for enb/reshade when ui is displayed.
- Fixed crash with menu being disabled.
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Version 1.0.2
- Fixed changing views with Dialogue Menu.
Fixed tfc missing magic fx.
Added minimum supported SKSE64 due to trampoline api. (SkyrimSE v1.5.97)
Changed CheckCompatibility=0 due to Vortex.
Fixed Hide menu not active.
Fixed touring carriages to use "Fake first person" only.
Fixed crashing issue with BSAnimationGraphEvent.
Fixed headbob issue with Tween Menu.
Refactored MenuMode=2.
- Fixed changing views with Dialogue Menu.
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Version 1.0.1
- Updated to CommonLibSSE-NG library.
Fixed bEnableBodyConsole not working.
Fixed bEnableShadows not working.
Fixed events occurring at closest zoom level in third person.
Fixed various arm issues, third person arm is visible where it makes sense.
Fixed elderscroll reading event not triggering correctly.
Fixed MenuMode=1 not regaining focus if clicking on Skyrim window when it is next opened.
Fixed Triumvirate mod crash when transforming into a Deer. (Internal workaround)
Fixed camera positioning for horse combat.
Fixed controller issues with switching pov's.
Fixed CC fishing to behave itself.
Fixed first person local scale not working as intended.
Fixed exiting furniture issue where in third person you could not target objects properly unless directly on top of them.
Fixed headtracking with Scripted events.
Fixed dismounting when on horse/dragon to switch back to First Person if you were in Fake First Person.
Updated Reset State from the menu it should help better with certain stuck states.
Added various combat camera settings.
Added shield and block toggles to use third person arms.
Added crossbow and aim toggles to use third person arms.
Removed HookInput and MediaKeys, activates when on MenuMode=2 where it is needed.
Support for Smoothcam to fix various conflicts.
Support for TDM to fix various conflicts.
- Updated to CommonLibSSE-NG library.
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- Author's activity
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December 2024
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15 Dec 2024, 8:29AM | Action by: TwistedModding
Attribute change
'Description changed.'
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15 Dec 2024, 8:29AM | Action by: TwistedModding
Attribute change
'Description changed.'
May 2024
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04 May 2024, 10:11PM | Action by: ArranzCNL
Changelog added
'Change log added for version 1.1.1'
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04 May 2024, 10:10PM | Action by: ArranzCNL
Attribute change
'Mod version changed to 1.1.1.'
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04 May 2024, 10:10PM | Action by: ArranzCNL
File added
'Improved Camera SE [version 1.1.1]'
April 2024
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27 Apr 2024, 11:10PM | Action by: ArranzCNL
Attribute change
'File \'Improved Camera SE\' category changed to Old versions.'
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27 Apr 2024, 11:04PM | Action by: ArranzCNL
Attribute change
'File \'Improved Camera SE\' category changed to Old versions.'
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27 Apr 2024, 11:07AM | Action by: ArranzCNL
Attribute change
'Description changed.'
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26 Apr 2024, 6:44PM | Action by: ArranzCNL
Attribute change
'Description changed.'
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26 Apr 2024, 3:07PM | Action by: ArranzCNL
Attribute change
'File \'Improved Camera SE\' description changed.'
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26 Apr 2024, 3:06PM | Action by: ArranzCNL
Attribute change
'File \'Improved Camera SE\' description changed.'
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26 Apr 2024, 2:56PM | Action by: ArranzCNL
Changelog added
'Change log added for version 1.1.0'
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26 Apr 2024, 2:49PM | Action by: ArranzCNL
File added
'Improved Camera SE [version 1.1.0]'
February 2024
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02 Feb 2024, 3:01AM | Action by: TwistedModding
File added
'Improved Camera SE.ini [version 1.6.1170]'
January 2024
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02 Jan 2024, 11:23PM | Action by: TwistedModding
Changelog added
'Change log added for version 1.1.0-Beta1'
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02 Jan 2024, 11:21PM | Action by: TwistedModding
Changelog added
'Change log added for version 1.1.0-Beta 2'
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02 Jan 2024, 11:21PM | Action by: TwistedModding
Changelog added
'Change log added for version 1.1.0-Beta2'
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02 Jan 2024, 11:21PM | Action by: TwistedModding
Changelog added
'Change log added for version 1.1.0-Beta2'
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02 Jan 2024, 10:50PM | Action by: ArranzCNL
Changelog added
'Change log added for version 1.1.0-Beta2'
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02 Jan 2024, 10:48PM | Action by: ArranzCNL
Attribute change
'File \'Improved Camera SE - Debug Build\' description changed.'
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- Mod page activity
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April 2025
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24 Apr 2025, 5:15AM | Action by: TheCaptainorDrBright
Tracked
'Improved Camera SE'
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24 Apr 2025, 5:13AM | Action by: scooglecops
Endorsed
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24 Apr 2025, 3:57AM | Action by: Sprues
Endorsed
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24 Apr 2025, 2:30AM | Action by: VinDolphin
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24 Apr 2025, 1:15AM | Action by: Carlos4E
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24 Apr 2025, 12:14AM | Action by: Tester5959
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23 Apr 2025, 6:58PM | Action by: ultracherrry
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23 Apr 2025, 5:52PM | Action by: Smacktalkyo
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23 Apr 2025, 5:43PM | Action by: Dani2000131313
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23 Apr 2025, 4:28PM | Action by: STAYFROSTYLADS
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Endorsed
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23 Apr 2025, 3:25PM | Action by: Pattyjout
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23 Apr 2025, 1:44PM | Action by: timonera
Tracked
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23 Apr 2025, 12:35PM | Action by: Bullgroth
Endorsed
'Improved Camera SE'
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23 Apr 2025, 11:34AM | Action by: yakyen
Endorsed
'Improved Camera SE'
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