An "optimized" profile with the configuration required to have it enabled by default on Improved Camera SE. You can select 1st person or 3rd person animations to be displayed on the FOMOD installer.
Use only this version, older versions are not compatible with this profile
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Improved Camera SE is finally on the Nexus, thank you ArranzCNL
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.3.0
Updated for Improved Camera SE 1.1.0b1
Version 1.2.0
Added 3rd person torch setting for Improved Camera SE 1.0.3. Enabled in 3rd person variant and disabled in 1st person variant.
Version 1.1.0
Updated for Improved Camera SE 1.0.2
Added a FOMOD for ease of install with animation selection option
Disabled near distance override (prevents annoying flash when unsheathing weapons)
Overall you'll feel a more realistic weighted movement.
The camera will follow every animation your character makes in 3rd person, so your head will go back and forth depending on the animation performed. For example, if you have a landing animation and your character temporarily crouches to simulated gravity, then the camera will follow the body flexing as the legs bend.
It only works with the Improved Camera SE version released on the Nexus. Some older reddit published variants have profile incompatibilities, and the oldest ones do not have ImGUI support.