Nothing, just make sure parallax overwrites the main texture files. Community Shaders and its addon to fix some visual issues that are not parallax. And dont download this mod.
It's not listed as requirement of C.S. 1.x. Auto Parallax is used for generic Parallax support. I have not tested myself the latest release with Complex Parallax so far.
you shouldn't have these obsolete features: Vanilla hdr Tree LOD Lighting Complex parallax materials Water blending Water caustics Water parallax Dynamic Cubemaps
Translated: "It doesn't require ENB, in fact, it requires that you don't have ENB. It's also necessary to create textures and meshes to support complex parallax."
oh thats nice. another mod that requires extra steps and 3rd party programs that are neither listed as requirements, nor mentioned anywhere in the description.
Bro wdym they don't have plugins? Theres hundreds of parallax textures you can download and if for some reason theres incompatibility there's an easy parallaxgen mod now
the community shaders mods have no plugins I think some of the test builds did if I remember right but not the nexus version. I didnt say anything about extra mods and alot of parallax mods dont have plugins either. They r textures and meshes.
I don't know what I'm doing wrong. This mod does not work at all on my steam version of Skyrim 1.6.1170.0. I have fulfilled all the requirements on the mod page and the required mods, including installing Microsoft Visual C++ Redistributable x64 version. But textures from mods that support complex parallax remain completely flat to me. I do not know what to do. Other addons to community shaders work. Here is my MO2 loading order and game root: https://imgur.com/a/5qQ6jdW
UPD
During the tests I found out that parallax does not work with landscape mods. Parallax successfully works with mods for architectures. For accuracy: we are talking about mods that support this mod and have a line on their page with the requirement of this modification.
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For some reason complex material makes some pieces of armor dark: https://imgur.com/a/mn11qqC
EDIT: Resolved a problem, which was connected to armor's textures.
I have not tested myself the latest release with Complex Parallax so far.
"Renamed Complex Parallax Materials to Extended Materials."
/Data/Shaders/ComplexParallaxMaterials is now /Data/Shaders/ExtendedMaterials. Hope that helps.
you shouldn't have these obsolete features:
Vanilla hdr
Tree LOD Lighting
Complex parallax materials
Water blending
Water caustics
Water parallax
Dynamic Cubemaps
UPD
During the tests I found out that parallax does not work with landscape mods. Parallax successfully works with mods for architectures. For accuracy: we are talking about mods that support this mod and have a line on their page with the requirement of this modification.
https://imgur.com/8LTx290
https://imgur.com/yfrizJy
https://imgur.com/TAXio8x
https://imgur.com/z2UpMur
In the Community Shader GUI did you tick the terrain Parallax box?
If I remember right its turned off by default.
https://www.nexusmods.com/skyrimspecialedition/mods/120946
I still don't get can i mix them or no, i'm using auto parallax tho