Thank you for your service mr Jay. I'm back to skyrim after some years and it's nice to see that the community still lives! As a RDR2 fan, this mod is amazing!
I wish there was a cannibalism expansion. I'm playing as a wood elf huntress and I the thought came to my mind after I killed some bandits. I know this seems kind of off but It'd be interesting to skin them as we do with animals and carry their bodies HAHA
thank you for the banger mods as always! i have one small issue: i cant find the config file anywhere. I remember when I first downloaded this mod there was one, or at least one where i went to edit some of the values u mentioned in the description, but I cant for the life of me find it anymore. Am I supposed to just add the lines to the DESC .ini thats included in the mod? Sorry if I missed something obvious.
These are console commands, you can apply them by opening the console (Tilde key)
The default settings are the best (obviously), so you shouldn't need to configure anything. However:
- You can disable the skinned animal look by typing "Set _RemovePelts to 0" - You can disable the need for a permit by typing "Set _EnablePermits to 0" - You can disable the time passing + fadeout effect of looting by typing "Set _FadeTimePass to 0" - You can disable the time passing of looting by typing "Set _FadeTimePass to 2" - You can disable the fadeout effect of looting by typing "Set _FadeTimePass to 3"
For the love of Talos, please notice that there's a space between set and _
I haven't seen if there's any post commenting on this but while Quick loot is installed you're unable to carry animal carcasses and will instead only pick up the items even while the "Carry carcass" prompt is displayed. Skinning and looting still work, you just can't pick up animals anymore. And when the animal's inventory is empty, you can try to carry it then and it will work but it will display "Animal carcass too damaged"
Is there any work around or potential patch for this minor issue?
oh thanks, didn't know about that version, but wow I its got so many dependencies. Luckily optional? but still a lot for UI stuff, I just have Nordic UI, so not sure it will work for it?
Roughly the same requirements as other QuickLoots: SKSE, SkyUI, and PapyrusUtil; the others are included simply because they're supported. It's certainly the most stable and feature-rich version at this point in my experience. It's also still in active development.
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I wish there was a cannibalism expansion. I'm playing as a wood elf huntress and I the thought came to my mind after I killed some bandits. I know this seems kind of off but It'd be interesting to skin them as we do with animals and carry their bodies HAHA
Cheers brother!
Skinning and looting still work, you just can't pick up animals anymore. And when the animal's inventory is empty, you can try to carry it then and it will work but it will display "Animal carcass too damaged"
Is there any work around or potential patch for this minor issue?
Update GameHour Timers = true
This way during the fade to black when harvesting game, the game knows time is passing.
love your mods. Big fan.
Thank you for
Perhaps EM space or Figure space would help clueless dum-dums like myself notice such subtle typographical nuances.
Love,
clueless dum-dum