This page was last updated on 18 November 2024, 4:14AM
Changelogs
Version 1.1.12
Recompacted the ESL.
Version 1.1.11
Reduced the bonus of the special alcohol buffs to 50/100% instead of 100/200%.
With Starfrost, this brings the total desired duration for drinks to 10/15/20 minutes outside of Survival Mode and 5/7.5/10 minutes inside of Survival Mode.
Fixed a bug that prevented you from being able to make Horse Haunch under certain conditions.
Fixed a bug that prevented you from being able to make Steamed Mudcrab Legs under certain conditions.
Version 1.1.10
Added some infrastructure for other mods to detect Gourmet's presence.
Version 1.1.9
Re-uploaded to address possible packaging error.
Version 1.1.8
Flagged the mod as an ESL (it was already compacted, I just forgot to flag it at some point apparently idk)
Injected a keyword from Update.esm.
Version 1.1.7
I removed the food debuff experienced by Werewolfs. Since I am passing out a 50% food duration debuff in Starfrost (when Survival Mode is active) I didn't feel the need to give Werewolves a double whammy.
Version 1.1.6
Fixed a minor issue in one of the .jsons.
Version 1.1.5
Fixed an issue where Skeever Meat and Cooked Skeever Meat had improper icons.
Fixed an issue where Raw Beef and Cooked Beef gave incorrect values for vampires.
Fixed an issue where the Ivarsead inn had double the intended food.
Fixed an issue where Hot Crab Bisque had doubled recipes.
Version 1.1.4
Fixed an issue with the distribution of Travel Packs if you have Gourmet installed.
Added backend support for distribution from other mods.
Fixed some errors in a small number of recipes.
Improved jsons for COCKs/I4.
Added missing Fishing recipes.
Added Sunhelm compatibility, thanks to StarRiseShine.
Version 1.1.3
Switched Goat and Eidar Cheese Fondue recipes to match the related swaps in 1.1.2.
Forwarded new drug effects to less common drugs like Balmora Blue.
Fixed an issue with Sweetroll recipes.
Fixed a typo in Jazbay Dumplings.
Fixed an error with Cooked Skeever Meat distribution.
Version 1.1.2
Added a check to ensure that only the player can get addicted to Skooma.
Version 1.1.1
Added keywords to raw meat, for COCKs/I4 support.
Normalized the use of MAG_FoodTypeCrab, MAG_FoodTypeFish, and MAG_FoodTypeChowder keywords in Gourmet, rather than just in Gourmet patches.
Added some leveled lists to support features in future mods and patches.
Re-swapped the name of Goat and Eidar cheese.
Added missing keywords to drinks.
Removed some unnecessary edits to faction records.
Fixed an issue with some recipes in the Survival patch.
Will update the Fishing, ECSS, and USSEP patches w/ some minor new features and improved documentation in the near future.
Version 1.1.0
Removed the added cooking pots and baking ovens from the main Gourmet plugin.
Added the Gourmet - Cooking Pots and Baking Ovens plugin.
This reduces the compatibility profile of Gourmet for users with 17,000 modded interiors with no loss of feature set for the rest of us.
FormIDs remain consistent between the current GourmetTables plugin and the previous edits in Gourmet.
Version 1.0.2
Made two minor edits to backend records.
Version 1.0.1
Fixed an issue with the Vampire food nerf which I forgot to document on the mod page.
Hid the duplicate Apple Dumpling and Apple Pie recipes unless you have Apple 02 in your inventory for consistency with similar effects.
Fixed an issue w/ the Steamed Mudcrab Legs recipe.
Forwarded some data from Journeyman for an update tomorrow.