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rob18

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rob18

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32 comments

  1. TheShinyHaxorus
    TheShinyHaxorus
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    Is there some kind of trick to adding self-targeting spells to this setup? Trying to add any healing spells has been unsuccessful for me so far, the player's health simply refuses to regen. It'd be awesome if you could add one just so people could see how to set them up!
  2. Slackboy407
    Slackboy407
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    Kittytail's mods please
  3. madgbi
    madgbi
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    Hello! i like to request Mysticism support and more spells supports, like illusion, conjuration and restoration! This is an amazing idea for gamepad users!
  4. FearlessWolf50996
    FearlessWolf50996
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    Hello, so I just have a question. I don't fully understand how this works. I have the sigil equipped with my 2 handed weapon but when I try to PA it just does the normal PA. Am I doing it wrong or am I just totally stupid and not understand how this works?
    1. rob18
      rob18
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      You need to use mco weaponart not power attack. Weaponart is holding down both right and left attack together, like the vanilla dual wield power attack. If you use One Click Power Attack you can map it to it's own key
    2. FearlessWolf50996
      FearlessWolf50996
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      I do have OCPA. I have my modifier set to M4 and my dual wield set to M2 but whenever I try to use it, it just does my normal PA
    3. FearlessWolf50996
      FearlessWolf50996
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    4. rob18
      rob18
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      I think you need to have different settings for the normal power attack and the dual power attack
    5. FearlessWolf50996
      FearlessWolf50996
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      Okay, I'll get back to you and hopefully my brain can comprehend my issue lol

      Edit: So that seemed to fix my issue. Only thing is, does this use it's own fire textures? When the fireball hits something it shows a weird fire texture upon impact
    6. rob18
      rob18
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      Nope no change to textures. It launches the vanilla spell, so it will visually match whatever casting the spell in the vanilla manner looks like
  5. SEEYOULHATER
    SEEYOULHATER
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    Great mod! I have an issue though:
    I'm able to select multiple sigils at the same time. This causes a problem where the last selected sigil in the inventory takes precedence over the previous ones, so I have to manually deselect them to prevent this. This issue wasn't apparent in your videos. Do you have any idea what might be causing it?
    1. rob18
      rob18
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      That shouldn't be possible as they all take the same equipment slot, so just replace each other as they're equipped. Have you got a mod that allows multiple jewelry to be worn or anything like that?
  6. Sasquatch678
    Sasquatch678
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    Does this work with a mod like Mysticism that edits the vanilla spells?
  7. skippyyyy
    skippyyyy
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    hey, guys, I really like this module, but there's been a problem, I tried various ways,  such as adjusting the priority, updating the requirement, I set it as preference and give shortcut keys, upgrade the latest ocpa, but still can't use it, can you give me some advice? The animation never appeared once
  8. mouseskyrim
    mouseskyrim
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    so after I cast a spell, I get a sound loop.. is that normal?
  9. VariousStorms
    VariousStorms
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    So we can finally cast spells with two-handed weapons?  About time!
  10. VaLightningThief
    VaLightningThief
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    Do spells need to be learnt after installing the mods?I can't find the sigils? As in in the forge

    Ignore me I forgot to download it somehow omg

    Okay so after actually installing...godsend. Absolutely amazing. I can now use a greatsword and shoot a firebolt at someone. This is honestly amzing. I also saw you have done a natura pack so can't wait to see whatever other ones you tackle. If possible, it'd be great to see someone create a tool that can do this so we can add our own. For example, I have the hookmaster mod installed or whatver it's called which is basically a grapple hook. I would love to be able to make that a sigil so I don't have to equip it! Great stuff!