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Kitsuune

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KitsuuneNivis

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239 comments

  1. KitsuuneNivis
    KitsuuneNivis
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    Locked
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    STICKY - Read before posting

    FAQ:
    Q: VR support?
    Support for other DirectX 11 games that are supported by ENB is planned. Stay tuned for updates regarding that


    Make sure to update your Visual C++ Redistributable if the new version fails to launch

    ALL PATCHNOTES

    Little Discord server for news, support, early access or simply to chat
  2. MarshyMoo1
    MarshyMoo1
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    I'm getting a "KiENBExtender.dll reported failure during loading" message whenever I launch the game. I've looked everywhere and I couldn't find a solution. Do you have any ideas?
    1. MarshyMoo1
      MarshyMoo1
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      Is anyone here anymore? Please?
    2. TwentyEight01
      TwentyEight01
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      facing the same issue
    3. CapReference
      CapReference
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      Também tava com esse problema e instalei o enb http://enbdev.com/download_mod_tesskyrimse.html e funcionou normalmente.
  3. LapinSniper
    LapinSniper
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    THANK YOU SO MUCH. Your mod has SOLVED the frustrating long loading screen 'ENB compiling shaders'.
    Game now starts in 2mn instead of 5mn. 

    Even though the 'enbcache' was creating shaders, it ignored them when relaunching. NOT ANYMORE thanks to ENB Extender own cache (brilliant idea).
     My settings: Nvidia cache: ON / Enblocal.ini: ShaderCache= TRUE 
  4. zpfdsg123
    zpfdsg123
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    I'm getting a "initialization failed runtime exception(unable to hook GetPrivateProfileSecionA)" message. And still getting this error even though I updated Visual C++ Redistributable. Please help.
  5. DrainvolOFF
    DrainvolOFF
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    Apologies for my English. Recently, I encountered an issue where mods like Shadow Boost, Nvidia Reflex, etc., do not appear in the ENB shaders menu. This is related to the ENB Extender and Kiloader mods. If you are using them, remove them if the following mods are important to you:

    • Shadow Boost
    • Soft Shadows
    • Nvidia Reflex
    • Camera Noise
    After removing Kiloader, go to the enbseries folder and delete the KiLoaderSatelliteENB.dllplugin file. After that, the mods will appear in the shaders tab.
    1. Hustlery
      Hustlery
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      • 3 kudos
      Thank you so much bro! 
  6. KaelynZ
    KaelynZ
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    Problem on Linux:   I am trying to run the new Journals of Jyggalag 2.0 wabbajack modlist on Linux, and am having some problems that I have narrowed down to ENB Extender, which is a requirement for the Cabbage ENB it uses.   Specifically, when ENB Extender is active, i can't see my character or move my camera during character creation.   When I disable ENB Extender (and nothing else), I can see and create my character just fine.  And when I re-enable it, *poof*!  I'm invisible again!

    I have updated my VC++ dlls and ENB binaries, set LinuxVersion=true in my enblocal.ini, and as far as I can tell, have everything installed correctly.   I am going to try running the game without ENB Extender, and see how that works.

    So, my questions are:
    1) Does anyone know what might break if I use Cabbage ENB without the ENB Extender?
    2) Has anyone gotten Cabbage ENB and EnbExtender to work on Linux?

    Any help would be appreciated.  Thanks in advance!
  7. DracoZakai
    DracoZakai
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    WTF is the shortcut/keys to open the menu...
  8. XarisZ
    XarisZ
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    what is AELAS
    1. Spawnkiller
      Spawnkiller
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      Hello Kitsuune

      Thank you for your great work on improving the ENB presentation mods and sharing them with the community.

      I 2nd this question from XarisZ to be answered ... ;-)

      Speculation: maybe the acronym AELAS stands for "Advanced Exterior Lighting and Skies".
      I found this explanation on another ENB presentation mod, but even there it doesn't say exactly what it is or does.
      It sounds like it could be an ENB function or option, but I'm not sure. It could be something else entirely.

      wbr Spawnkiller
    2. ByAhri
      ByAhri
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      x2 what is that. 
    3. Peter254
      Peter254
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      It's a replacement for EVLAS. Looks like AELAS is still currently WIP but usable. Available on Kitsuune's Patreon.

      AELAS has improved lighting sync with the sun and moon, with other fixes and improvements. I haven't tried it yet. I'm not aware of any ENB preset officially supporting it, yet. That will likely change once it's in a final state.
    4. Spawnkiller
      Spawnkiller
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      Hello Peter254

      thank you for your detailed answer.
      wbr Spawniller
  9. WanderingBits
    WanderingBits
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    Sure would be nice to see which file I downloaded last so I can read the changelogs. But they're archived and unavailable to browse, funny thing huh : /
    1. sruPL
      sruPL
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      Same here, I hate when mod authors hide the archives and I can't check which version I had downloaded last...
  10. mohoyuan
    mohoyuan
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    missing KiHalloc.dll error, but this dll exists
    The following plugins couldn't be loaded or aren't compatible with the current executable:
        'KiENBExtender.dll' - DLL dependency missing: KiHalloc.dll
    The listed plugins won't be available if you continue loading.
    Do you want to exit the process now?
    I use Root Builder, is this the problem?
    Ok, it seems that it is indeed a root builder issue, I copied KiHalloc.dll to the Root folder, then there is no error popup
    Spoiler:  
    Show



  11. scatteringMatrix
    scatteringMatrix
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    Hey thanks for the update! Judging from the changelogs I assume AELAS is an unreleased framework, and so we shouldn't download this yet, correct?
    1. KitsuuneNivis
      KitsuuneNivis
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      Yeah, the update is mainly preparation for now until that mod leaves early access
    2. riotguards
      riotguards
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      I'm interested in learning about AELAS, could you share some details as i'm nearing finished with my mod list but i don't mind hanging on.
      thanks