If you are having issues with the mod after following the installation steps provided at the bottom of the mod detail page, please refer to the Troubleshooting Guide prior to submitting a bugpost.
Already loving it so far! I am going to try to add like a overlay with circles to make it more real/immersive but I have no idea where to start. You got any tips for me?
reload the game and you should be able to see the mouse. You have to change the settings before pressing escape or going into your inventory or PDA. After you enter a UI once the game is loaded, GCS does some weird code that constantly hides the mouse cursor unless specific menus are present.
Is there a way to set a custom key binding for the NV toggle and other options?
For example, adding a line to Engine.ini, some other settings file, or a similar method?
I have had an issue since OXA, which I'm using, introduced their NVG goggles, which have the same hotkey, N. I want to use your version, which stopped working - probably because it's blocked by the same toggle key (regardless of load order).
I am looking into changing the key mapping methodology for all of my mods. That is currently in testing and not ready for distribution as of yet. Ultimately I am trying to integrate the mapping with the default game mapping so folks can use the in-game mapping settings menu.
Not getting any film grain unfortunately. I tried disabling all of my reshade effects, which hasn't worked. I tried turning post processing up and down, and I don't know how to disable mods without deleting them and reinstalling them, then having to constantly close and re-open the game. That would simply take way too long. Although I may have to. Otherwise, it's a great mod and I'll continue to use it. Just a shame I can't get the film grain to work for that more realistic NVG effect.
265 comments
Invisible Cursor on NVG Settings UI at any point after the In-Game Main Menu [ESC] is activated.
[Workarounds]
[Status]
Identified root cause
Currently investigating solutions
- Thanks to @thaddeusprime for providing gameplay capture to help reproduce the issue for testing.
Let me know what may have changed between the last time you had it working and now.
Thanks!
I have a problem with simple mod loader in game when I would copy paste the command into mod loader
"mod add /Game/Mods/NVG/ModActor.ModActor_C"
but simple mod loader would say
"command not recognized: mod add /Game/Mods/NVG/ModActor.ModActor_C"
I'm not sure if the command isn't working or if i installed simple mod loader wrong? i did reinstall mod loader but it still kept happening
Потрясающе работает
спасибо!
Is there a way to set a custom key binding for the NV toggle and other options?
For example, adding a line to Engine.ini, some other settings file, or a similar method?
I have had an issue since OXA, which I'm using, introduced their NVG goggles, which have the same hotkey, N. I want to use your version, which stopped working - probably because it's blocked by the same toggle key (regardless of load order).
Thanks!
Yes we still using your NVG but since OXA 2.0 have NVG to and your mod is not working, but when i delete 3 files (OXA0X) your mod is working perfect.
and for installation is same like your mod to. i hope it will fix soon
Thx