Great great mod! I think I'm going to have a look to your other mods because so far, with this one and the one for Focus Aim, these are very, very good and useful mods.
But, I'm the first AZERTY user of your mod it seems :) So I'm not on WASD but ZQSD. Could you maybe add an option (false by default of course) to activate QD dodge?
wow, ya thats a new one, lol. again, I think adding this could take me a bit but in the meantime see if ReWASD can help you out there with remapping . . . say the numpad keys to wherever you want them to actually be. ReWASD is not free but you get a free trial for a bit so maybe that is a stopgap solution until I can focus more on mod updates.
Oh yes, no problem I can indeed use an external remap program. I've all the keybind in game set to work with AZERTY but I can set it to work with QWERTY and rebind externally. I can even do it with my keyboard app so no need of ReWASD (even if I bought it some times ago for Diablo 4 WASD movement and never actually used it but it's another story!)
OK I've tried something but it doesn't work. I've set LeftHanded at True, and mapped "Q+left arrow" on my Q key, so that when I double tap Q, it also "double taps" left arrow and trigger a left dodge. But it doesn't work : when I set LeftHanded=True, A and D don't work anymore, and left and right arrow don't work neither. There seems to be a problem with LeftHanded parameter (I've let UseADKeys at true as advised).
Also, but maybe it's on purpose, if I deactivate UseADKeys, backward dodge no longer works.
I don't know if it's possible at all, and if you would have the time and feel like doing it, but it would be great to have a "slide" mod that would allow, while sprinting + croutching to make a slide on a few meters (like on a lot of games actually). But writing this and seeing the game exists since quite a time, and the fact that there is not a single mod to do that, I guess it's impossible to do it.
Not impossible, also not the first time a slide mechanic has been requested. It does require animation edits which is painful with the current mod tools available. . . however, from what I have seen in the SDK and what other modders also in the closed beta are doing, animation edits are going to be much more prevalent on the other side of the SDK release.
Please, make dodging with ALT + A/S/D. Double tapping is very very awfull method to dodge because of too many false triggers. If you remember the old game liike Risen, there was double tapping for dodging too. It was absolutely terrible. Double tapping is terrible everywhere! We need key combination like ALT + key.
Numpad 8 is the contextual dodge key for keyboards. Alt and Numpad8 can be remapped to be replaced or overlayed so that your physical keyboard `ALT` key actually sends the NUMPAD8 when pressed using ReWASD or any other kb remapping utilities.
Thank you, I initially designed the mod with double tap in mind but decided against it because there was no clean way to prevent the first tap of double-tapping the B button to not crouch the player. I have since scrapped that code but there is not really anything that would prevent me from putting it back in as a normally disabled but config togglable option. As long as you are fine with the crouch also happening while dodging.
This mod is insanely awesome, and I appreciate you for taking the time to share it with us. It really can make or break you, especially given a more difficult playstyle or mod setup.
The only real personal feedback I have from using is that I find myself accidentally dodging out of cover, getting myself killed constantly. Moving to the right and then leaning to the right makes me leap straight into enemy fire. It's just such an incredible tool to have for survival that I am hard pressed, trying to figure out a way to make it less prone to 'accidents'.
At the end of the day this is your project, and I can really only offer feedback. A modifier key like 'alt', would really push this mod into god tier. If you ever decide to take a second look at this, I feel like it would be worth your time if you use the mod yourself. Either way, I've endorsed and appreciate the work you've done here.
NUMPAD 8 is the context dodge key -- which is what I believe you are referring to as a modifier key. so if you hold s and then press NP8 you will dodge left, d and NP8 will dodge right, etc. You could use a keybind application like ReWASD or Antimicro to bind the Numpad 8 key to another key (such as Alt) if you wanted. We are pretty close to getting the Mod SDK so I wager that we will be able to handle key binding and rebinding much easier after that gets released so I am trying to hold of on any changes until then.
It is extremely inconvenient to move in a battle and double tap fkn lean keys. So, you use WASD + 2xZC - 8 keys for movement in a battle! Are you kidding? What the problem to make ALT + key for dodging?
I don't have any experience or knowledge about coding and modding, but I want this mod to work with the left Alt key, not with a double click. Alt+A, Alt+D, Alt+S, or maybe another key other than Alt. How can I do this? Many thanks in advance.
There is a contextual dodge modifier mapped to the NUMPAD 8 key. Try using [A,S or D] + [NUMPAD 8] and see if that is the interaction you desire. If so then all it would take is using a keyboard remap software like ReWASD to reassign NUMPAD8 to whatever actual key you want to use in game.
i really need num pad gone i cant have it on num pad i need to how to remove it or i have to uninstall plz help ads maybe even shift like holding shift with asd is what needs to be but no 7 and 9 or 4 on number pad i use number pad for other stuff and its interfering so plz help asap i love your mod and i dont want to remove it
Check out the Config Settings Article on how to set up custom config. You will want to have UseNumKeys set to False like shown below: [/Game/Mods/Dodge/ModActor.ModActor_C] UseNumKeys = False
ya that worked thx man for letting me now love the mod and nvg and the focus aim looks really cool still thinking about using the focus mod but the other two are in my game and there badass
Anyway to disable NUMPAD actions with this mod? I know it's rare, but I'll use NUMPAD to type in a code for a locker and when this mod is active, it will perform dodge and move me away from the door keypad.
I can look at adding that in as a config setting. Let me do some research and make sure there will be no conflicts or major redesign needed to implement that.
Check out the Config Settings Article on how to set up custom config. You will want to have UseNumKeys set to False like shown below: [/Game/Mods/Dodge/ModActor.ModActor_C] UseNumKeys = False
209 comments
But, I'm the first AZERTY user of your mod it seems :)
So I'm not on WASD but ZQSD.
Could you maybe add an option (false by default of course) to activate QD dodge?
I've set LeftHanded at True, and mapped "Q+left arrow" on my Q key, so that when I double tap Q, it also "double taps" left arrow and trigger a left dodge.
But it doesn't work : when I set LeftHanded=True, A and D don't work anymore, and left and right arrow don't work neither.
There seems to be a problem with LeftHanded parameter (I've let UseADKeys at true as advised).
Also, but maybe it's on purpose, if I deactivate UseADKeys, backward dodge no longer works.
But writing this and seeing the game exists since quite a time, and the fact that there is not a single mod to do that, I guess it's impossible to do it.
Can't wait for your future mods with it!
The only real personal feedback I have from using is that I find myself accidentally dodging out of cover, getting myself killed constantly. Moving to the right and then leaning to the right makes me leap straight into enemy fire. It's just such an incredible tool to have for survival that I am hard pressed, trying to figure out a way to make it less prone to 'accidents'.
At the end of the day this is your project, and I can really only offer feedback. A modifier key like 'alt', would really push this mod into god tier. If you ever decide to take a second look at this, I feel like it would be worth your time if you use the mod yourself. Either way, I've endorsed and appreciate the work you've done here.
You could use a keybind application like ReWASD or Antimicro to bind the Numpad 8 key to another key (such as Alt) if you wanted.
We are pretty close to getting the Mod SDK so I wager that we will be able to handle key binding and rebinding much easier after that gets released so I am trying to hold of on any changes until then.
you can also disable double tap A/D in the config settings. guide to setting up control settings is in the Config Options article
[/Game/Mods/Dodge/ModActor.ModActor_C]
UseNumKeys = False
[/Game/Mods/Dodge/ModActor.ModActor_C]
UseNumKeys = False