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Created by
Kazz7420Uploaded by
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Activity logs
This page was last updated on 31 March 2025, 7:13AM
- Changelogs
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Version v2.2.2
- - Fixed a bug where the Merc (unique VSS) would have missing world model
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Version v2.2.1
- Merged miscellanous changes from the 1.3 patch
- Increased headshot damage multiplier from 3x -> 4x
- Removed custom magazine for the Gambit/Krivenko, now uses vanilla magazine behaviour in order to avoid compability issues. If you have issues with your Gambit in game, try respawning through console
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Version v2.2 Beta
- Reworked weapon range:
- Full emulation of damage and armor piercing fall off: weapons will have an initial range in which damage/penetration is dealt in full, but after that damage/AP starts to fall off
- So far this only covers in-game handguns, support for all weapon types will be added in a future update
- New refurl loading method - most of the files in the Main .pak are now converted into refurl, for better compability with large overhaul mods
- Due to a limitation of the refurl loading method, WeaponGeneralSetupPrototypes.cfg will still use .cfg override to maintain compatibility with Oxide's eXpanded Armory
- New file naming structure
- Removed UpgradePrototypes.cfg tweaks temporarily
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Version v2.1.2
- - Fixed a bug where the Merc (unique VSS) would have missing world model
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Version v2.1.1
- Merged miscellanous changes from the 1.3 patch
- Increased headshot damage multiplier from 3x -> 4x
- Removed custom magazine for the Gambit/Krivenko, now uses vanilla magazine behaviour in order to avoid compability issues. If you have issues with your Gambit in game, try respawning through console
- For v2.1.1: new file naming structure
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Version v2.1
- New ADS speed for all weapon types in game. In general, ADS speed is reduced by an average of 10 – 35% depending on the weapon type, for a more diversified weapon experience
- Reworked pistol recoil: lowered vertical recoil, increased recoil delay/return for a more natural animation
- AS Lavina: Tweaked recoil model, reduced horizontal recoil
- Viper-5: Greatly reduced horizontal recoil
- Buket: Increased horizontal recoil
- Spitfire: Converted to 7.62x39mm, complete with new stats and sound effects
- Merged various bugfix changes from the 1.2 update
- Removed CoreVariable.cfg tweaks temporarily, this will come back in a future update. If you’re updating from previous Better Ballistics version, please go to your ~mods folder and delete the old Better Ballistics .pak files to avoid conflict issues.
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Version v2.0.1
- Tweaked recoil for various assault rifles
- AKM-74/AKM-74U/Dnipro: Lowered recoil
- AR416: Slightly lowered recoil, to maintain parity with the G37’s short-stroke gas system
- Fora-228: Lowered recoil to reduce initial pattern kick
- G37: Increased recoil, to maintain parity with the AR416’s short-stroke gas system
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Version v2.0
- Complete damage rework for most weapon/ammo types
- NPC weapon damage adjustment
- Bullet trajectory/drop rework
- Ammo types stat rework
- Body part damage multiplayer adjustment
- Rebalanced various weapon’s penetration upgrades, to better suit the new weapon stats
- Reworked caliber change upgrade stats for Fora-228 and Dnipro
- Weapon recoil rework
- Nerfed ammo unload from NPC’s weapons
- Misc weapon changes: M860 Cracker, Mark I EMR, Clusterfuck, and Shakh's Mate
- New "zzzz" file naming structure, for better compatibility with other mods.
- CoreVariable UI tweaks, contained into a separate .pak:
- Many of the tweaks are now separated into their own .pak file, to maintain better compatibility with other mods
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Version v1.4.2
- Fixed GSC bug, where NPCs equipped with the TOZ-34 would erroneously use a dispersion model meant for assault rifles - bots should no longer snipe you from 100m away with a shotgun
- Hardcore Bot Damage: Fix (aforementioned) GSC bug
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Version v1.4.1
- Reduced Damage: Fixed Gauss rifle damage, now properly uses base game’s damage stat
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Version v1.4
- Magazine capacity corrections: USP, PKM
- Various weapon balancing changes
- Detailed changelog is listed in the .zip file, and on this mod's Posts section at Nexus.
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Version v1.3
- Muzzle velocity rework for most ammo types
- Bullet drop rework for semi-auto rifles. This is a rough attempt at fixing bullet drop for sniper rifles, proper bullet drop rework for all weapon types will come in future updates
- New, realistic magazine capacity: This mod is now merged with Proper Realistic Magazine Capacities to enable a more realistic magazine capacity for various weapons in game. Credits to whynexusmodswhy1231 for the mod
- 12 gauge, 7.62x51/7.62x54 in Reduced Damage: Nerfed damage so that they balance out properly with other ammo types. This tweak will also affect NPC’s weapons
- APB: Fixed a bug that resulted in firemode being stuck, now this weapon will have a burst and full-auto mode to avoid conflicts with existing saves.
- If you have the APB equipped or in your inventory, make sure to switch its firemode to full-auto before installing this update, to avoid getting the firemode stuck after installing the update. Saving beforehand is also recommended.
- Various weapon stat fixes/tweaks
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Version v1.2
- - Reworked damage dropoff values for all weapon types, and to both player and NPCs. Bots will be a lot deadlier now at longer combat ranges - good luck!
- - New, realistic fire rate values for automatic weapons
- - PKM rework: now uses 7.62x54mmR, complete with new damage/penetration stats
- - MAC-10 : Added semi-auto firing mode
- - Lynx (SVD unique): Added proper stats
- - Various unique weapon stat tweaks/fixes
- - 5.45x39mm/5.56x45mm/7.62x39mm: Penetration nerf, in compliance with the reworked damage dropoff values
- - 7.62x51mm/7.62x54mmR: Damage/penetration nerf
- - 9x39mm: Damage/penetration nerf
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Version v1.1.1
- - APB: Firing mode (finally) properly enabled now
- - M1A: Un-nerfed damage and penetration
- - Reworked various weapon stats for both mod versions (again)
- - Reworked some stats for NPC weapons
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Version v1.1
- - NPC Update: Bots’ weapons will now share the same damage and penetration as Skif’s. Beware of bandit ambushes!
- - APB: Added proper fire mode, now the APB will feature the correct full-and-semi-auto firing modes. No toggle animations however, since the APB never got a proper firing mode implementation
- - Reworked various weapon stats for both mod versions
- - Added damage buffs to unique shotguns, notably the Texan and Predator. I highly recommend getting either of these for the optimal shotgun experience…
- - Added a very slight durability drain for Skif’s PM, mostly for immersion purposes (Skif’s PM has an infinite durability by default)
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Version v1.0.1
- - Added optional Reduced Damage version, that lowers automatic and marksman/sniper rifle’s damage by 25 – 37.5%
- - Removed dependencies on ammunition stats file, to better maintain compatibility with other mods
- - PKM: Slight damage buff
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Version v1.0
- - Initial release
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- Author's activity
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April 2025
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01 Apr 2025, 4:23PM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.0.1 Reduced Damage\' description changed.'
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01 Apr 2025, 4:22PM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.0.1 Reduced Damage\' description changed.
File \'Better Ballistics v2.0.1 Reduced Damage\' category changed to Old versions.'
March 2025
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31 Mar 2025, 7:14AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.2\' description changed.'
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31 Mar 2025, 7:14AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.1.2\' description changed.'
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31 Mar 2025, 7:07AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.1\' description changed.'
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31 Mar 2025, 7:02AM | Action by: Kazz7420
Attribute change
'File \'BetterBallistics_HoC_v1.0\' category changed to Old versions.'
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31 Mar 2025, 7:01AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.1\' category changed to Old versions.'
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30 Mar 2025, 2:39PM | Action by: Kazz7420
Permission change
'Author changed their file credits.'
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25 Mar 2025, 4:14AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.2\' description changed.'
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24 Mar 2025, 2:32AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.2\' description changed.'
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24 Mar 2025, 2:32AM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.1.2\' description changed.'
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23 Mar 2025, 4:02PM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.2\' description changed.'
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23 Mar 2025, 4:02PM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.2 Beta\' changed to \'Better Ballistics v2.2.2\'.'
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23 Mar 2025, 3:51PM | Action by: Kazz7420
Changelog added
'Change log added for version v2.1.2'
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23 Mar 2025, 3:51PM | Action by: Kazz7420
Changelog added
'Change log added for version v2.2.2'
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23 Mar 2025, 3:36PM | Action by: Kazz7420
File added
'Better Ballistics v2.2.2 Beta [version v2.2.2]'
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23 Mar 2025, 3:36PM | Action by: Kazz7420
File added
'Better Ballistics v2.1.2 [version v2.1.2]'
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20 Mar 2025, 3:43AM | Action by: Kazz7420
File added
'Better Ballistics - Hardcore Bot Damage [version v1.2.1]'
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19 Mar 2025, 5:55PM | Action by: Kazz7420
Attribute change
'File \'Better Ballistics v2.2.1 Beta\' description changed.'
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19 Mar 2025, 5:03PM | Action by: Kazz7420
Attribute change
'Mod version changed to v2.2.1.'
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- Mod page activity
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April 2025
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26 Apr 2025, 4:36AM | Action by: WetNoodle
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