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qmqz

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1450 comments

  1. qmqz
    qmqz
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    My personal version has better FPS and graphics than base.

    https://imgsli.com/MzIzMDk3
    https://imgsli.com/MzIzMDM1
    https://imgsli.com/MzIzMzQ3

    I've just uploaded my personal version with some tweaks known as qmqz's engine no eye-adaptation:
    VERY EXPERIMENTAL
    - No eye-adaptation
    - Extremely dark nights
    - Virtual shadows re-enabled (there's a good fps hit here)
    - New performance fixes
    - Better reflections

    If your nights are too bright, change r.TonemapperGamma to 0.

    This version has a lot of room for improvement. I don't expect anyone to play the game seriously with it. It's more for screenshots than anything else.

    DO NOT MIX THIS MOD WITH ANY OTHER OPTIMIZATION/TWEAK MOD.
  2. kendingro
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    boosted my FPS from 60 outdoors to 110 with no weird lumen TV static garbage! this is awesome! 



  3. wudangwushu
    wudangwushu
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    OMG, Potato feels so good. I wish this were the default in the game. 100FPS on RTX 3070TI. I tried everything, and Potato is so responsive for my GPU. Thank you for the mod.
  4. Xeno1207
    Xeno1207
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    Hello, mate, just a big thanks for your mod, my game is much smoother now, even though I own a pretty good gpu 4080, game was not smooth 4k max setting.

    Now the game is fluid no stutter, the only fps drops occurring when I am running, very ugly fps drops but I guess that is the way it is.
    anyway I am enjoying the game like I never did before, you are kinda magician ;)

    Good job
  5. bartek231
    bartek231
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    Great mod I play on Mid Version and on gtx 1050ti the game maintains 60fps most of the timeof course the game looks worse graphically but on such a card it's about fluidity not beautiful graphics
  6. Zigzagrocks
    Zigzagrocks
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    Issue with interiors, attempted to fix the line stated (from 0 to 1) and now interiors are just a white flashbang, no matter how I set this setting.
  7. Systemoj
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    I made a mix between the "PEAK" version and your "No Eyes Adaptation" version. It's just perfect. After about thirty tests on different mods and engine.ini files, it's by far the best result, with a real performance gain.
    Thank you very much!

    Oh yes, and also, I recommend adding these two lines from the "Crystal Clear Reflection" mod to remove noise in reflections without any performance loss:
    r.Lumen.Reflections.Temporal=0
    r.Lumen.Reflections.DownsampleFactor=0
  8. Amoch
    Amoch
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    Thanks for these. How large is the performance hit using ultra vs base?

    Thanks!
  9. revan2892
    revan2892
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    Hello there!
    1050ti here, gettin smooth 55-75 on potato/base configs.
    Realy appreciate your work!
    About configs, is there a way to toogle rain by some commands in the .ini?
    All ive got are sound fx, wet surfaces and raindrops on the screen, unlike normal rain in your personal .ini
    Mb some tweaks exist to make rain go rainier, even if it costs few frames?
    Thanks, mm

    1. qmqz
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      Hello,

      The rain particles are removed due to:
      r.Lumen.DiffuseIndirect.Allow=0
      You could re-enable it, but the FPS drop is noticeable as it affects Lumen lighting as well.

      You could try re-enabling it and playing with this value in addition, to limit the impact from Lumen:
      r.Lumen.ScreenProbeGather.DownsampleFactor=20
      The lower, the higher the FPS. 50 is default IIRC. 20 is what's in my personal version.
  10. MreseyAlex
    MreseyAlex
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    Привіт, мені подобається ваш мод, як він виглядає, але в кімнатах і на вулиці дуже темно, можна якось додати світла? але залиште все як є
    1. qmqz
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      You'll have to adjust these values to what you want.
      r.TonemapperGamma=2.8
      r.LumenScene.Radiosity.DistanceFieldSurfaceBias=800
      r.SkylightIntensityMultiplier=2.5
      r.Color.Mid=0.6
      r.Color.Max=1.5
  11. Windhunters
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    Hey! Awesome mod!

    I'm using the Base version of the mod and just want to make the nights feel darker, much darker. What parameters should I add/change ? Everything else to stay the same.


    Thanks!!
    1. qmqz
      qmqz
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      Unfortunately it's not something you can do with just the engine.ini tweaks. The only reason it's do-able on the no eye-adaptation version is because eye-adaptation is what makes the nights brighter, but it also causes a lot of bugs. I've been considering just making a new mod specifically for darker nights.