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Zodiac

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ZodaicGemini

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  1. ZodaicGemini
    ZodaicGemini
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    Sticky
    💎💎💎 Fully compatible with patch 1.1.4! 💎💎💎

    P.S.
    File ArtifactPrototypes.cfg has NOT changed since patch 1.0.1, when the prices of artifacts were changed. 
    I know that in the patch note the developers mentioned that they changed the price of the goldfish artefact from 12000 to 14000, but in the 1.1.4 game version files the price is still 12000 🤨.
    Therefore, my mod and all optional versions/mergers are relevant for all versions of the game starting from 1.0.1.
  2. drit97
    drit97
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    I can see that nothings changed since 1.14 but am wondering if its still compatible with all the changes they made in 1.2, going to test now
    1. BaconOverlord2
      BaconOverlord2
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      What did you find?
    2. savir998
      savir998
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      Hey, am trying the mod, but I don´t think is working with the new update 1.2, not sure yet.
  3. redguard777
    redguard777
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    Please merge another mod with it's artifacts to your list of artifacts inside your mod.

    "Artifacts Rebalance" created by Danibash link https://www.nexusmods.com/stalker2heartofchornobyl/mods/424

    Danibash's artifacts still have radiation on them even after installing your mod. For example "The Crown" artifact.
    1. ZodaicGemini
      ZodaicGemini
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      The author of the mod wrote that he is stopping the development of the mod, I don’t see the point in making a merger.
      In addition, he uses a bunch of files in his mod, I have no desire to dive into all of this. 😒
  4. N1nja474
    N1nja474
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    lol, lmao even
    1. ZodaicGemini
      ZodaicGemini
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      There's something wrong with you buddy 🤕
  5. acecel
    acecel
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    I think this need an update as some artifacts have changed value (Physical Protection) to fix a bug where you become too strong when you equip any physical protection artifact as the value is not in the correct range (max musty be 1.0 instead of +35 like others stats)

    But i may be wrong
    1. ZodaicGemini
      ZodaicGemini
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      Please re-read the pinned message. As for displaying stats, this is only a VISUAL, I can return the stats in the form of inscriptions, but this will not change anything, because the effects themselves are stored in another file and depend on it.

      And as another user noticed a couple of posts below, the compass artifact now gives exactly the +1.0 that you write about.
  6. xJDMxStyLex
    xJDMxStyLex
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    There is a artifact that is a piece of bread. 
    1. ZodaicGemini
      ZodaicGemini
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      I have no idea what you're talking about 🙄
  7. igorKJI
    igorKJI
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    • 1 kudos
    af compas +1 def , it is normal?
    1. ZodaicGemini
      ZodaicGemini
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      Good question, it also shows +1 for me. Most likely a visual bug from stats, I can’t say for sure yet.
      I can assume that the developers changed the effects, but the effects are stored in another file and are not related to my mod, so for now I’ll leave everything as it is.
  8. hguh
    hguh
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    DropRate_NoCommon works not after the Patch
    1. ZodaicGemini
      ZodaicGemini
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      The file itself, which is used in the mod (ArtifactPrototypes.cfg) has not changed, if the mod somehow stopped working, then ask the original author to update it, then I will merge it with mine.
  9. hbeb9786
    hbeb9786
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    I installed this mod, then i removed the artifact, now I am permently in radiation ?
    1. ZodaicGemini
      ZodaicGemini
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      Yes, see BUGS tab to find instructions on how to fix this bug.
    2. hbeb9786
      hbeb9786
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      so to be clear if I have no artifacts on or even found (new save file) and I install this mod I will not run into the
      bug?
    3. ZodaicGemini
      ZodaicGemini
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      The mod description says what you need to do to avoid the bug...
  10. Roguer
    Roguer
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    Thorn shows with Rad protection +0.0 for some reason, is that normal?

    1. ZodaicGemini
      ZodaicGemini
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      Yes, the game just visually rounded the number. The effect itself has not changed.
  11. dreams897
    dreams897
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    Does anyone know some mods that conflict with this? It isn't working for me and I don't know which mod would conflict
    1. ZodaicGemini
      ZodaicGemini
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      Read the descriptions of other mods and ask their authors what files they modified. I only edited ArtifactPrototypes.cfg, if the author of another mod also changed this file, then the mods will conflict. 
      If you did not find this information in the descriptions of other mods and the authors do not answer you, install only my mod and start the game with it.
      Next, add mods from other authors one by one and as soon as mine stops working, you will find the desired conflict.

      P.S.
      When you find a conflicting mod, let me know, I can merge it.