About this mod
Turn the Zone into a living area. Custom A-Life logic, increased AI spawn distance, view distance & more!
- Requirements
- Permissions and credits
It is not possible to increase the draw distance and spawn distance using previously available methods. It looks like the config parameters for these settings are ignored. This is being investigated.
Regarding the game:
• Stalker 2 v1.1 ALife "offline mode" is confirmed
• Stalker 2 v1.1 spawn enemies around ~60m-80m and despawn ~100-120m
• Stalker 2 v1.1 once despawned, AI turns in "offline mode" and will spawn back immediately if they get in player bubble again (~100m)
• Stalker 2 v1.1 fixed the bug which forced AI to spawn behind the player
• Stalker 2 v1.1 AI now spawn all around player, including in front-view
• Stalker 2 v1.1 increased spawn chances
• Stalker 2 v1.1 AI don't always know your location. They mind their business most of the time (similar to ALife Extended Main/Hostile Edition)
Regarding this mod:
• ALife Extended - Alive Edition has been updated for Stalker 2 v1.1 which further increase spawn chances
• Main version on standby while spawn distance is being investigated.
MAIN VERSION
Turn the Zone into a living area. You're not the center of the world anymore. Scenarios spawn around you, but AI don't know your position, so they don't actively look for you. Instead, they will mind their own business, and sometimes meet another faction.
In that case, you'll hear gunshots at distance, and it's up to you to participate or not. The zone feels active and organic with this version, as there is more AI around the player and they "go about their lives".
• Custom A-Life Logic: Increased AI count and changed AI behavior
• Zone Population: Tweaks to POIs and campfires
• Increased AI Spawn Distance: From 55m > 100m
• Increased View Distance: From 85m > 200m
• Increased POIs Respawn Time: From 5mn > 6mn
• Increased POIs Respawn Distance: From 25m > 65m
• Increased AI long range spread: This mod includes Maklane's Better gunfights - NO Aimbot NPCs
• Custom Stealth settings: Various tweaks to make stealth possible and balanced
ALTERNATIVE VERSIONS
Vanilla Edition
• Use vanilla game A-Life logic
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• Increased POIs Respawn Time: From 5mn > 6mn
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Alive Edition
• Use vanilla game A-Life logic
• Increased POIs Respawn Time: From 5mn > 6mn
• Increased Spawn chances: +33%
Mayhem Edition
• For testing purpose. Settings are identical to the Main Version, except all spawn timers are ridiculously low.
• This allows to quickly see how spawns are changed. The zone will become a complete battlefield.
INSTALLATION
- Open the folder "/S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods/"
- Note: If the "/~mods/" folder doesn't exist, create it
- Place the file "ZZZZ_ALife_Extended_P.pak" in the "/~mods/" folder
- Make sure the mod is the last in load order (last .pak file in the file list)
- If you want to check compatibility/merge, see the sections below
FREQUENT QUESTIONS
• Can you make a version with [insert_mod_here]?
Each new merged version also increment other files stack, as users will want alternative merge too:
- "Can you make a version with Reduced Repair Cost too?"
- "Can you make a version with Longer Days and Reduced Repair Cost too?"
- "Can you make a Vanilla Edition with Reduced Repair Cost too?"
- "Can you make a Vanilla Edition with Longer Days and Reduced Repair Cost too?"
- "Can you make a Alive Edition with Reduced Repair Cost too?"
- "Can you make a Alive Edition with Longer Days and Reduced Repair Cost too?"
- (x infinite)
These mods get updated too, so users WILL ask to update the merge. I have to put limits otherwise it's endless.
See the section "Tools for Edit/Merge" to merge it.
COMPATIBILITY
This mod will not work with any other "A-Life" mod.
This mod will not work with any mod that changes the files listed in the following "Files Changed" section.
FILES CHANGED
- /Stalker2/Content/GameLite/GameData/AIGlobals.cfg
- /Stalker2/Content/GameLite/GameData/CoreVariables.cfg
- /Stalker2/Content/GameLite/GameData/AIPrototypes/VisionScannerPrototypes.cfg
- /Stalker2/Content/GameLite/GameData/ALifePrototypes/ALifeDirectorScenarioPrototypes.cfg
- /Stalker2/Content/GameLite/GameData/ALifePrototypes/ALifePopulationManagerFactionPrototypes.cfg
- /Stalker2/Content/GameLite/GameData/LairPrototypes/GenericLairPrototypes.cfg
- /Stalker2/Content/GameLite/GameData/WeaponData/WeaponAttributesPrototypes/NPCWeaponAttributesPrototypes.cfg
TOOLS FOR EDIT/MERGE
- UnrealPak or Repak
- WinMerge
- Join Stalker GAMMA discord for modding support/resources/guides
SPECIAL THANKS
- Thanks to Roadside Panic - A-Life Fix And Spawn Overhaul by Linnsanity for discovering how to increase the models distance view.
- Thanks to Super A-Life Maybe by NickMillion for the early research & discoveries about AI spawn tweaks.
- Thanks to Axxii's Stealth Mod by Axxii59 for his discoveries about stealth parameters.
- Thanks to Maklane's Better gunfights - NO Aimbot NPCs by TheRealMaklane for his work on gameplay balance.
CHANGELOG
19/12/2024
- ALife Extended Alive 1.5 - Updated for Stalker v2 1.1
- ALife Extended Alive 1.5 - Longer Days - Updated for Stalker v2 1.1
05/12/2024
- ALife Extended 1.3 - Fine tuned spawns
- ALife Extended 1.3 - Tweaked POI spawns
- ALife Extended 1.3 - Tweaked group sizes
03/12/2024
- ALife Extended 1.2 - Fine tuned spawns
- ALife Extended 1.1 - Minor stealth tweaks
- ALife Extended 1.0 - "Hostile Edition" is now the main version
- ALife Extended 1.0 - Minor tweaks
- ALife Extended 1.0 - Implemented custom Stealth tweaks
- ALife Extended 1.0 - Dropped Axxii's Stealth mod support
- Vanilla Edition 1.2 - Minor tweaks
- Vanilla Edition 1.2 - Increased distance view to 150m
- Vanilla Edition 1.2 - Implemented custom Stealth tweaks
- Alive Edition 1.4 - Minor tweaks
- Alive Edition 1.4 - Increased distance view to 150m
- Alive Edition 1.4 - Implemented custom Stealth tweaks
- Mayhem Edition 1.3 - Now based on the main version
- General - Re-arranged editions
- General - Added "Longer Days" variants for all versions
01/12/2024
- Hostile Edition 1.7 - Tuned down spawn rate
- Hostile Edition 1.6 - Reverted 1.5 spawns changes
- Hostile Edition 1.6 - Distance view still at 200m
- Hostile Edition 1.6 - Added more "quiet" scenarios such as wounded/dead NPCs
- Hostile Edition 1.6 - Added more contextual scenarios to make it feel more natural
- Hostile Edition 1.5 - Increased distance view further to 200m
- Hostile Edition 1.5 - Tweaked mutants & enemies spawns
- Hostile Edition 1.5 - Tweaked contextual actions radius
- Hostile Edition 1.4 - Increased distance view to 150m
- Hostile Edition 1.4 - Tweaked campfire chances
- Hostile Edition 1.4 - Enhanced Lair captures mechanics
- Hostile Edition 1.4 - Toned down swamp spawns
- Hostile Edition 1.4 - Tweaked bloodsuckers spawn
- Hostile Edition 1.4 - Use uncompressed data
- Mayhem Edition 1.2 - Minor tweaks
- Mayhem Edition 1.2 - Use uncompressed data
29/11/2024
- Alive Edition 1.3 - Updated for Stalker 2 v1.0.1
- Vanilla Edition 1.1 - Updated for Stalker 2 v1.0.1
- Mayhem Edition 1.1 - Updated for Stalker 2 v1.0.1
- Hostile Edition 1.2 - Updated for Stalker 2 v1.0.1
- Hostile Edition 1.2 - Added more bloodsucker spawn fix
- Hostile Edition 1.3 - Fixed Lair expansion to player timer
- Updated all merge versions with Axxii's Stealth Mod for Stalker 2 v1.0.1
- Updated all versions with "Maklane's Better gunfights - NO Aimbot NPCs" v2.0
29/11/2024
- Updated Hostile Edition 1.1 - Tuned down bloodsucker spawns
- Added Hostile Edition 1.0 - A new, completely different approach. Experimental.
27/11/2024
- Updated Alive Edition 1.2 - Tweaked spawn rates using vanilla logic
- Updated Alive Edition 1.2 x Axxii's Stealth 1.7 merge
26/11/2024
- Updated Alive Edition 1.1 - Toned down spawn rates
- Updated Alive Edition 1.1 x Axxii's Stealth 1.7 merge
25/11/2024
- Initial Release
- Added Vanilla Edition 1.0
- Added Mayhem Edition 1.0
- Added Vanilla 1.0 x Axxii's Stealth 1.7 merge
- Added Alive Edition 1.0
- Added Alive 1.0 x Axxii's Stealth 1.7 merge
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