19/12/2024 • ALife Extended Alive 1.5 - Updated for Stalker v2 1.1 • ALife Extended Alive 1.5 - Longer Days - Updated for Stalker v2 1.1
05/12/2024 • ALife Extended 1.3 - Fine tuned spawns • ALife Extended 1.3 - Tweaked POI spawns • ALife Extended 1.3 - Tweaked group sizes
NOTE REGARDING STALKER2 v1.1
It is not possible to increase the draw distance and spawn distance using previously available methods. It looks like the config parameters for these settings are ignored. This is being investigated.
Regarding the game: • Stalker 2 v1.1 ALife "offline mode" is confirmed • Stalker 2 v1.1 spawn enemies around ~60m-80m and despawn ~100-120m • Stalker 2 v1.1 once despawned, AI turns in "offline mode" and will spawn back immediately if they get in player bubble again (~100m) • Stalker 2 v1.1 fixed the bug which forced AI to spawn behind the player • Stalker 2 v1.1 AI now spawn all around player, including in front-view • Stalker 2 v1.1 increased spawn chances • Stalker 2 v1.1 AI don't always know your location. They mind their business most of the time (similar to ALife Extended Main/Hostile Edition)
Regarding this mod: • ALife Extended - Alive Edition has been updated for Stalker 2 v1.1, which further increase spawn chances • Main version on standby while spawn distance is being investigated.
It doesn't work • Make sure the mod is the last one in the load order (last .pak in the file list). • If you want to merge it, check your mods compatibility. See "Compatibility" section on mod's page • In case of doubt, remove all mods and only use this one. • Garbage has some special ALife Director behavior and only seems to work with few spawn points. See map.
RULES OF CONDUCT
The Stalker community seems passionate, more passionate than other games I modded in the past. Since this mod gains traction, and some users aren't really educated, I must enforce some rules of conduct in the comments.
If you don't want to get permanently blocked, please follow these simple rules:
• Read the docs. Simple as: Read the docs. • Be civilized. I'm not your buddy or your worker. Learn the basics of human interaction: "Hi", "please", "thank you" etc... • Don't tell me what to do. Suggest, propose, discuss. I'm open to anything, but don't act like I owe you something. • Keep it cool.
HOW SUPPORT WORKS
• Ask questions crudely, and you'll get tough answers. • Ask questions politely, and you increase your chances of getting detailed answers.
I love Mayem mode!! Playing all versions of it. Im now playin1.2 version but there are any version with high mutants like kimeras, pseudos, controlers, buders etc spawaning it will be cool they spawn as well can you do ultra mayem like even less time to respawn , more units respawning? Thank you for your work
I am playing Mayhem mode aswell, I did notice no End game mutants spawn only boards/dogs spawn same exact amount as NPC`s, would to see El Gigante/Chimera from the start of small zone for total war LOL
To clear up the confusion online, which mod will have more enemy spawns rates or just spawn rates in general?
Roadside panic A-Life overhaul MOD. Or A-Life extended? Does extended mean its extended version of A-Life mod? As i cant find original A-life.
I wanted to know if Roadside Panic will have more spawns than A-Life Extended! As that is what im looking for.
Or maybe you could add an optional file that makes spawn rates absolutely insane? I'm looking for all out chaos lol! Max spawn rates possible with tons of enemies.
Thank you for being a modder! You are under appreciated! God bless !!!
Use the Optional Files from File Category name " MAYHEM MODE" that answers your question, That file have ridiculously nonstop respawn and spawns like 8-15 from npc`s All out war the moment you enter small zone, but for some reason lacking of other mutant spawn, but it does also spawn Dogs/Boars/Pig around same amount as NPC`s. I have not reached Pripyat with the mod yet but it`s so fun to use.
hi can someone help me with this, all of my other mods are just working fine without any problem at all but every a life or just any mod that regarding spawn time or distance (idk) it just wont work for me (shayn a life,found a way, even roadside panic) and the spawn frequency of the enemy feels just as the same as vanilla.
There is no issue regarding conflict between mods (every of my mods completely different from others), readable ammo, more blood, etc.
Why does this happens to me does anyone know how to solve it? i dont want my stalker to be as boring as vanilla, I need bang bang. Thanks!!!
Latest update already largely improves on A-Life, alotta this is now redundant, atleast for now, maybe dev will return and add more to it, theres still a few improvements from base A-Life
1309 comments
19/12/2024
• ALife Extended Alive 1.5 - Updated for Stalker v2 1.1
• ALife Extended Alive 1.5 - Longer Days - Updated for Stalker v2 1.1
05/12/2024
• ALife Extended 1.3 - Fine tuned spawns
• ALife Extended 1.3 - Tweaked POI spawns
• ALife Extended 1.3 - Tweaked group sizes
NOTE REGARDING STALKER2 v1.1
It is not possible to increase the draw distance and spawn distance using previously available methods. It looks like the config parameters for these settings are ignored. This is being investigated.
Regarding the game:
• Stalker 2 v1.1 ALife "offline mode" is confirmed
• Stalker 2 v1.1 spawn enemies around ~60m-80m and despawn ~100-120m
• Stalker 2 v1.1 once despawned, AI turns in "offline mode" and will spawn back immediately if they get in player bubble again (~100m)
• Stalker 2 v1.1 fixed the bug which forced AI to spawn behind the player
• Stalker 2 v1.1 AI now spawn all around player, including in front-view
• Stalker 2 v1.1 increased spawn chances
• Stalker 2 v1.1 AI don't always know your location. They mind their business most of the time (similar to ALife Extended Main/Hostile Edition)
Regarding this mod:
• ALife Extended - Alive Edition has been updated for Stalker 2 v1.1, which further increase spawn chances
• Main version on standby while spawn distance is being investigated.
It doesn't work
• Make sure the mod is the last one in the load order (last .pak in the file list).
• If you want to merge it, check your mods compatibility. See "Compatibility" section on mod's page
• In case of doubt, remove all mods and only use this one.
• Garbage has some special ALife Director behavior and only seems to work with few spawn points. See map.
RULES OF CONDUCT
The Stalker community seems passionate, more passionate than other games I modded in the past. Since this mod gains traction, and some users aren't really educated, I must enforce some rules of conduct in the comments.
If you don't want to get permanently blocked, please follow these simple rules:
• Read the docs. Simple as: Read the docs.
• Be civilized. I'm not your buddy or your worker. Learn the basics of human interaction: "Hi", "please", "thank you" etc...
• Don't tell me what to do. Suggest, propose, discuss. I'm open to anything, but don't act like I owe you something.
• Keep it cool.
HOW SUPPORT WORKS
• Ask questions crudely, and you'll get tough answers.
• Ask questions politely, and you increase your chances of getting detailed answers.
Let's keep this place healthy. Thank you.
Can you include so that enemies wouldn't have X-RAY vision and see you through bushes, especially at night?
To clear up the confusion online, which mod will have more enemy spawns rates or just spawn rates in general?
Roadside panic A-Life overhaul MOD. Or A-Life extended? Does extended mean its extended version of A-Life mod? As i cant find original A-life.
I wanted to know if Roadside Panic will have more spawns than A-Life Extended! As that is what im looking for.
Or maybe you could add an optional file that makes spawn rates absolutely insane? I'm looking for all out chaos lol!
Max spawn rates possible with tons of enemies.
Thank you for being a modder! You are under appreciated! God bless !!!
There is no issue regarding conflict between mods (every of my mods completely different from others), readable ammo, more blood, etc.
Why does this happens to me does anyone know how to solve it?
i dont want my stalker to be as boring as vanilla, I need bang bang. Thanks!!!
Alife Extended - 1.3 working with 1.1.4 Update?