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sandiplandge

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  1. sandiplandge
    sandiplandge
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    false virus warning mod contain only NPC prototype cfg file don't panic and don't submit this as bug please 

    NEW UPDATED FILE FIXED
    SVU AND SVDM 
    M860
    MERCENARY SUIT
    EXO SUIT
    UPGRADES


    NEED NEW GAME TO TAKE EFFECT SORRY FOR THAT

    use any console mod and type   XCheckGamedata  after that i can use all upgrades in existing game
    or use this XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0

    Sometimes XCheckGamedata not working properly 

    Check for conflict with other mod which contains NPC prototype.cfg  , don't use merger tools, if you find any mod that have same cfg tell me I tried to patch with them.

    In new game all technician work well no need console tricks, old game spawned technician work well but game technicians not working

    Work with 1.1.3 update 

    *****Speek with spawned technician after spawning not with game technician 
  2. Lostlegionnaire
    Lostlegionnaire
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    Yo!

    First off, thanks for your mod!

    Would it be possible to share how you accomplished this?  I would like to make a similar mod but make it so only a few of the technicians can install everything - or even just be able to work on a few more weapons.  Like plenty of people, I got pissed when I received a Saiga relatively early on but nobody save like ONE technician (who you wont normally encounter for quite a while after) can upgrade the damn thing.  Hell, really I just want to be able to upgrade my Saiga at the Cement factory or Rostok or somethin'.  Otherwise I'm mostly happy with the progression.  Thanks!
  3. jassenjj
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    Hello!
    Spawning a new technician works for me, thanks...
    I actually spawned 4 of them while entering the command as they appeared behind my back and I did not notice that the command worked :) Is there anyway to make them disappear?
  4. AkellA002
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    The command "XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0" does not work. The console UETools comands mod is installed.
    1. Svperstar
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      Move a little outside of a town if you are in one, not far, just enough you won't spawn an NPC in the middle of town, then when you put in that command in the console you should have an NPC spawn next to you
    2. AkellA002
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      Thank you!!!
  5. murzynator4000
    murzynator4000
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    False advertising, I still can't upgrade SSP 100 Discovery at any technician, fix it please
    1. sandiplandge
      sandiplandge
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      Check any your mod change ssp 100 Armor upgrades
      Use unrestricted upgrades mod 
      Spawn all blueprint 
      Check NPC prototype conflict 
      Spawn technician 
      Share screenshot 
  6. Rindaman1984
    Rindaman1984
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    Hello my friend, thank you for the mod. Can you add something important to this?

    It'd be great to let people upgrade everything on the corresponding item.

    I'm using some other mod and it's conflicting.
    1. sandiplandge
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      Which mod is conflicting 
      What is "something important"
    2. Rindaman1984
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      i had changed my comment idk why the hell it still looks like this, so sorry about that.

      Last night there were issues and i was taking care of those.

      1- it's working with "upgrade everything" script. I just had to spawn a trader, thats all.

      2- the important thing i mentioned was probably creating your upgrade everything mod or merge with an existing one.

      This and that goes superb to be honest.
    3. sandiplandge
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      That's idea is good but already 2 mods on nexus for same
  7. Darkenedtortoise
    Darkenedtortoise
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    Can you add the x7 suit looking to role play and cant upgrade the suit until the end of the game.
    1. sandiplandge
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      Which suit
  8. Onslaught4789
    Onslaught4789
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    Heya, maybe I missed it but is there an all blueprint command?
    1. sandiplandge
      sandiplandge
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      Yes check nexus for spawn everything mod
  9. WatchMyFail
    WatchMyFail
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    Can't get it to work. This is the only mod I have that changes  NPC prototype.cfg, started a new game, tried to type in console XCheckGamedata and XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0. Nothing seems to work, I can chose only one upgrade
    1. sandiplandge
      sandiplandge
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      If you start fresh game from start no old save then no need of spawn technician 
      Game technicians work well
    2. WatchMyFail
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      well it doesn't work for some reason, on a totaly new campaign
    3. sandiplandge
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      Can you submit Mod folder screenshot and technician screenshot which are not working 
    4. WatchMyFail
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      Both these dudes allow me to only chose one upgrade and it's a fresh start on a new campaign
    5. sandiplandge
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      Use unrestricted upgrades mod to unlock those blueprints
      With console collect all blueprints 
      Incompatible blueprint means some of your mod change name of upgrades check that weapons rebalance mod if it change upgrades of svdm 
    6. WatchMyFail
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      got it, thank you, now it works
  10. DJmpire956
    DJmpire956
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    so i just put this in my ~mods folder right? i didnt see any instructions.
  11. Redin55
    Redin55
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     patch v1.1.1 works after console UETools  comands for me.
    no need new game.