false virus warning mod contain only NPC prototype cfg file don't panic and don't submit this as bug please
NEW UPDATED FILE FIXED SVU AND SVDM M860 MERCENARY SUIT EXO SUIT UPGRADES
NEED NEW GAME TO TAKE EFFECT SORRY FOR THAT
use any console mod and type XCheckGamedata after that i can use all upgrades in existing game or use this XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0
Sometimes XCheckGamedata not working properly
Check for conflict with other mod which contains NPC prototype.cfg , don't use merger tools, if you find any mod that have same cfg tell me I tried to patch with them.
In new game all technician work well no need console tricks, old game spawned technician work well but game technicians not working
Work with 1.1.3 update
*****Speek with spawned technician after spawning not with game technician
Would it be possible to share how you accomplished this? I would like to make a similar mod but make it so only a few of the technicians can install everything - or even just be able to work on a few more weapons. Like plenty of people, I got pissed when I received a Saiga relatively early on but nobody save like ONE technician (who you wont normally encounter for quite a while after) can upgrade the damn thing. Hell, really I just want to be able to upgrade my Saiga at the Cement factory or Rostok or somethin'. Otherwise I'm mostly happy with the progression. Thanks!
Hello! Spawning a new technician works for me, thanks... I actually spawned 4 of them while entering the command as they appeared behind my back and I did not notice that the command worked :) Is there anyway to make them disappear?
Move a little outside of a town if you are in one, not far, just enough you won't spawn an NPC in the middle of town, then when you put in that command in the console you should have an NPC spawn next to you
Check any your mod change ssp 100 Armor upgrades Use unrestricted upgrades mod Spawn all blueprint Check NPC prototype conflict Spawn technician Share screenshot
Can't get it to work. This is the only mod I have that changes NPC prototype.cfg, started a new game, tried to type in console XCheckGamedata and XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0. Nothing seems to work, I can chose only one upgrade
Use unrestricted upgrades mod to unlock those blueprints With console collect all blueprints Incompatible blueprint means some of your mod change name of upgrades check that weapons rebalance mod if it change upgrades of svdm
66 comments
NEW UPDATED FILE FIXED
SVU AND SVDM
M860
MERCENARY SUIT
EXO SUIT
UPGRADES
NEED NEW GAME TO TAKE EFFECT SORRY FOR THAT
use any console mod and type XCheckGamedata after that i can use all upgrades in existing game
or use this XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0
Sometimes XCheckGamedata not working properly
Check for conflict with other mod which contains NPC prototype.cfg , don't use merger tools, if you find any mod that have same cfg tell me I tried to patch with them.
In new game all technician work well no need console tricks, old game spawned technician work well but game technicians not working
Work with 1.1.3 update
*****Speek with spawned technician after spawning not with game technician
First off, thanks for your mod!
Would it be possible to share how you accomplished this? I would like to make a similar mod but make it so only a few of the technicians can install everything - or even just be able to work on a few more weapons. Like plenty of people, I got pissed when I received a Saiga relatively early on but nobody save like ONE technician (who you wont normally encounter for quite a while after) can upgrade the damn thing. Hell, really I just want to be able to upgrade my Saiga at the Cement factory or Rostok or somethin'. Otherwise I'm mostly happy with the progression. Thanks!
Spawning a new technician works for me, thanks...
I actually spawned 4 of them while entering the command as they appeared behind my back and I did not notice that the command worked :) Is there anyway to make them disappear?
Use unrestricted upgrades mod
Spawn all blueprint
Check NPC prototype conflict
Spawn technician
Share screenshot
It'd be great to let people upgrade everything on the corresponding item.
I'm using some other mod and it's conflicting.
What is "something important"
Last night there were issues and i was taking care of those.
1- it's working with "upgrade everything" script. I just had to spawn a trader, thats all.
2- the important thing i mentioned was probably creating your upgrade everything mod or merge with an existing one.
This and that goes superb to be honest.
Game technicians work well
Both these dudes allow me to only chose one upgrade and it's a fresh start on a new campaign
With console collect all blueprints
Incompatible blueprint means some of your mod change name of upgrades check that weapons rebalance mod if it change upgrades of svdm
no need new game.