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Changelogs
Version 0.3
Fixed the fldata.sav file. Also added a parameters.txt file so the values for the fl_ui or engine.ini are available if needed Additionally, I reduced the cone a little so it won't light up as much of your peripheral vision in totally dark caves, basements etc.
Version 0.2
Renamed the file. Changed the .zip file to only include the .sav file and moved the installation guide to the description text
The aim is to keep the overall brightness the same as the original but significantly increase the throw to more realistic levels. I will likely edit the values at some point if I find the current values are too dark/bright in certain situations.
Once I'll get the overall brightness sorted I'll add a couple of different colour temperatures as well.
Drag the fldata.sav file into: AppData/Local/Stalker2/Saved/SaveGames
All credit goes to KZekai for actually creating the mod. All I've done is simply adjust the values in the UI it provides. This is just what I find to be a good starting point or what I feel the flashlight should have been like from the start, if you find the light is too dim/bright you can easily adjust it yourself by opening the console with [~] or [`] or [/] and entering fl_ui