Не понимаю в чем проблема, на малой зоне показывает все точки, которые посетил, однако на свалке не показывает ни одной кроме квестовой, https://ibb.co/rs9qrBR
С этим модом должны появляться локации, если ты там побывал? Если да, то он не работает. Например в стартовой локации в деревушке с памятником (там ещё ПДА лежит и за памятником нычка) название локации не появляется после посещения.
This is excellent. Thank you! May I make a small request? Would it be possible to be able to place an unlimited, or up to 100, custom map markers on the map? The Radiation, Skull, Anomaly and Chest ones.
I wish that I could toggle or outright eliminate all of the map markers in general. I just want a satellite image of the Zone, like in the original games. Ideally, the only markers on my map would be on major settlements or faction headquarters. The amount of clutter on my map when I look at it is driving me up a wall.
ohh god yes! currently we can only place x10 markers of 4 variations. I just skimmed over one of the maps only showing all artifact locations and counted roughly 110 or so just for artifacts. So maybe a 100 or 150 marker pin cap would be fine assuming it doesnt cause any performance issues when using the pda/map. This would be legendary for artifact hunters if possible to make.
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Edit: I see that was already requested. My bad.
Any idea on how to remove the PLAYER MARKER? I tried to edit the lines:
PlayerLandmark : struct.begin {refkey=[1]}
SID = PlayerLandmark
InitDiscoverState = EMarkerState::Explored
struct.end
setting refkey=[0] and removing all lines from the cfg file, it didn't work.
I would love to have a map without the player marker and set to full zoom out as default to enhance the exploration gameplay!