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Goldenrevolver

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Goldenrevolver

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About this mod

The old mariner at the beach now tells you 4 major, 11 minor and 1 repeatable secret. Some add or reveal existing content but some unlock completely new mechanics. A reason to visit him regularly! It also adds an option to buy the pendant with a pearl instead of money for immersion reasons.

Requirements
Permissions and credits
Translations
  • Spanish
  • Mandarin
Compatible with Stardew Valley 1.6.7 and SMAPI 4.0.8. Source available on Github:
https://github.com/Goldenrevolver/Stardew-Valley-Mods
If you want to buy me coffee, I now have a ko-fi.


This mod started out as a suggestion by Aulberon on discord for one of the features and while trying to find a way to add this to the game in an immersive way the mod got a bit bigger.


Secrets:

The old mariner at the beach now tells you 4 major, 11 minor and 1 repeatable secret. Some add or reveal existing content but some unlock completely new mechanics.

The first time you talk to the old mariner on a rainy day, he will reveal a secret. Afterwards he will continue to use his usual marriage dialogue. So visit him regularly, and maybe even use a few rain totems.

Speech Patterns:

There are two different speech patterns to choose from:
  • Sailor, which is how the mariner talks in the base game
  • Modern, just normal english without an accent

There is also the option 'Dynamic' which changes the dialogue based on your installed mods. Currently, if you have installed a 'Mariner to Mermaid' mod, like Seasonal Mariner To Mermaid, the speech pattern automatically uses 'Modern', otherwise it uses 'Sailor'. Can be changed in the config or GMCM. The title of the old mariner in the dialogue about the secrets also changes based on dialogue replacements like Mermaid mods.

Is that all you want to know? Or do you want to spoil yourself?

Spoiler:  
Show
Major secrets will be selected first. Also, you will keep getting the same secret the next time if you don't get the item it talks about.

Major:
  • Green Ocean Calendar: The days in the summer, where the ocean turns green and additional beach forage spawns, are marked on your calendar.
  • Sleep-talking Mermaid: Earn Secret Note #15 for the Night Market in an immersive way, before you get the Magnifying Glass at the start of winter 1.
  • Lost Belongings: After year 1 summer 3, earn Secret Note #25 to find 2 items at the Spa in an immersive way, before you get the Magnifying Glass.
  • Worm Bin Knowledge: If you have unlocked the Worm Bin, using Driftwood on it will double its yield from 4-5 Bait to 8-10 Bait for the next harvest.
Spoiler:  
Show
¹ if you have already gotten this item once before you installed this mod, you will sadly have to get it again, because the base game didn't keep track of that information.

Minor:
  • Beach Farm Secret. If you are using the Beach Farm, get a hint for a secret base game item.
  • Town Secret: Get a hint depending on your Community Center route for a secret base game item¹.
  • Secret Woods Secret: If you have fished in the Secret Woods, get a hint for a secret base game item¹.
  • Desert Secret: If you have unlocked the Desert, get a hint for a secret base game item¹.
  • Forest Secret: If you are a master of fishing, get a hint for a secret base game item.
  • Boat Secret. If you have unlocked Ginger Island, get a hint for a secret base game item¹.
  • Secret Secret. If you have unlocked a certain area on Ginger Island, get a hint for a secret base game item¹.
  • Secret Secret. If you have unlocked a certain area on Ginger Island, get a hint for a secret base game item.
  • Secret Secret. If you have unlocked a certain area on Ginger Island, get a hint for a secret base game item.
  • Secret Secret. If you have reached a certain area on Ginger Island, get a hint for a secret base game item¹.
  • Secret Secret. If you have talked to a certain character on Ginger Island, get a hint for a secret base game item.
Spoiler:  
Show
Repeatable:
  • Supply Crate: If you got a minor secret or there is no other secret available, the mariner reveals a hidden Supply Crate at the beach, that washed ashore.





Buy Pendant With Pearl:

This option makes it so the old mariner wants a pearl instead of money for the pendant. I feel like this is more immersive than cash for a ghost, or a mermaid if you are using a mermaid mod. It also nicely links the pendant with one of the major secrets. It can be disabled in the config or GMCM, if you don't like it.




Translations and any suggestions are welcome!


Compatibility:
Compatible with Generic Mod Config Menu (recommended).
Compatible with Free Love. My 'Buy Pendant With Pearl' feature takes priority over their 'Pendant Price' feature, but if you disable mine then you can use theirs.
Compatible with mods that only change the old mariner dialogue like Platonic Partners and Friendships.

Compatible with mods that change how the old mariner looks:

One of the secret features is compatible with:


Requirements:
SMAPI: I built version 1.2.3 of this mod based on version 4.0.8. It should be compatible with a few future versions. You can get the latest version of SMAPI here.


Installation:
Install SMAPI. Then extract the content of the downloaded zip file into the SMAPI mods folder and start the game via the SMAPI launcher or Steam if you have set the launch option for SMAPI in Steam. The config file will be generated inside the folder of the mod. Close the game to edit it and restart the game.

You can also optionally use Generic Mod Config Menu to change the config ingame (only on the title screen) without the need to close and restart (otherwise you need to restart) but it is not required to be installed.


Updating: 
Simply delete the prior version and install the new one.


Uninstallation:
You can delete this mod from your mods folder at any time to remove the features.