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Goldenrevolver

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Goldenrevolver

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  1. Berwve
    Berwve
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    Hey, I got this error today, looks like it's referencing both your mod and Berry Season Reminder that you said it's compatible with.

    Spoiler:  
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    The StardewValley.Menus.Billboard menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
    at System.Collections.Generic.List`1.get_Item(Int32 index)
    at MaritimeSecrets.Patcher.Billboard_Draw_Postfix(Billboard __instance, SpriteBatch b, Boolean ___dailyQuestBoard, String ___hoverText) in D:\StardewValleyModding\Stardew-Valley-Mods\Stardew-Valley-Mods\MaritimeSecrets\Patcher.cs:line 243
    at StardewValley.Menus.Billboard.draw_PatchedBy<com.anthonyhilyard.berryseasonreminder__Goldenrevolver.MaritimeSecrets>(Billboard this, SpriteBatch b)
    at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action)


    Full log just in case:
    https://smapi.io/log/5d33daec62dd4dc2b6b0c926a1f01945

    EDIT: Some more info, it seems to happen because of the special feature that the Maritime Secrets adds to the calendar(green rain,forage etc). It might be conflicting with ?UI Info Suite 2?

    I also managed to 100% replicate when the error pops up, it happens when you "Lookup Anything" on the calendar and then press ESC to cancel the lookup and go back to the calendar. The error pops up every time.

    Also when I deleted the berry season reminder the error still happens, just different text(no longer referencing berry season reminder)

    Spoiler:  
    Show

    The StardewValley.Menus.Billboard menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
    at System.Collections.Generic.List`1.get_Item(Int32 index)
    at MaritimeSecrets.Patcher.Billboard_Draw_Postfix(Billboard __instance, SpriteBatch b, Boolean ___dailyQuestBoard, String ___hoverText) in D:\StardewValleyModding\Stardew-Valley-Mods\Stardew-Valley-Mods\MaritimeSecrets\Patcher.cs:line 243
    at StardewValley.Menus.Billboard.draw_PatchedBy<Goldenrevolver.MaritimeSecrets>(Billboard this, SpriteBatch b)
    at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action)
    1. Goldenrevolver
      Goldenrevolver
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      thanks for the report! I use the same way of adding icons to the calendar as berry season reminder, so yes, the incompatibility (of both mods) is with lookup anything
  2. Hayato2236
    Hayato2236
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    What mods is it compatible with? SVE, RSV, ES, LASV, VMV?
    1. Goldenrevolver
      Goldenrevolver
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      I don't even know what half of those mean. I don't use content mods. I haven't heard any reports of my mod not working with SVE. I only edit one npc, so most content mods should work with that.
    2. Hayato2236
      Hayato2236
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      Hahaha ok,

      RSV: Ridgwsude Village
      ES: East Scrap
      LASV: Lunna - Astray in Stardew Valley
      VMV: Visit Mount Vapius

      Thanks
  3. llegible
    llegible
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    Can i made a translation to this mod?
    1. Goldenrevolver
      Goldenrevolver
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      sure, the mod has i18n files ready to translate. when you're done you can give it to me on here, discord or github
    2. llegible
      llegible
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      • 23 kudos
      I publish it on my profile, download it and put it in :D
    3. Goldenrevolver
      Goldenrevolver
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      thank you
  4. insanityprelude90
    insanityprelude90
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    I don't think I'm getting any of the minor secrets. I'm using this with Give The Mermaid Her Pendant Back and she just gives me the same dialogue about "Raindrops" seeing me at the spa and wanting me to find a secret there every time.
    1. Goldenrevolver
      Goldenrevolver
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      the hints are checked in a predetermined order. so as soon as you fulfill the requirements for a major or minor hint (major hints are checked first), you will continue to get the same hint until you solve the secret.
  5. SUNANN
    SUNANN
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    I've done Chinese translation.Can I upload it please?
  6. Ethannat
    Ethannat
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    Hi, in multiplayer / co-op do all players need to have this mod installed or just those who want it?
    1. Goldenrevolver
      Goldenrevolver
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      I recommend installing it for everyone. in general, in multiplayer all players should always have the same mod list and config settings, apart from texture mods and key bindings. client side only mods are the exception, even if non client side only mods don't always error in multiplayer.
    2. Ethannat
      Ethannat
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      Thank you so much for the advice!
  7. Caranud
    Caranud
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    Hi again, here’s the translation of your i18n file into French (using Internationalization). This one was tricky with the « Navigator way of speaking » but it should do the trick.

    Anyway, the link : https://smapi.io/json/none/29ab441069d4418aa3f60b5db1ea0865
  8. HelenaRedgrave
    HelenaRedgrave
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    Hello, this is kind of an odd request and I don't know if it's too much to ask, but do you think you could add an option to make the mariner sell you the pendant regardless of if you have upgraded a house or have 10 hearts with anyone?
    1. Goldenrevolver
      Goldenrevolver
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      so basically the 'BuyPendantsAnytime' feature from the 'free love' mod from aeden? I don't think that fits the main mod, but I'll consider writing a request mod for that

      edit: (actually aedens mod simply spawns the mariner every day but does not remove the other requirements)
    2. Goldenrevolver
      Goldenrevolver
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      there you go, added it to the config in version 1.2.2, disabled by default
    3. HelenaRedgrave
      HelenaRedgrave
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      Thank you so much!
  9. ch0opera
    ch0opera
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    Hi, thanks for this cute li'l mod. I love hearing secrets! However, there's one thing that's gone wrong in my game: the washed-up packages on the beach. I cannot figure out how to interact with them (assuming I'm meant to be able to). I've tried every tool and nothing happens. So far there are two, these boxes that just sit there like garbage. I'm concerned about littering up my beach if they keep coming. Is there a trick or something else I'm missing? 
    Thanks for your help!  

    Edit: now I just feel silly... used my sword by accident and it broke open the crate. The old ones disappeared after the season changed, I guess. No troubles here! Thanks;)
    1. Goldenrevolver
      Goldenrevolver
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      I'm a year late, but yes, these are base game beach farm crates, so that is how you break them the old ones disappeared because the beach (like most locations) deletes all spawned objects (like forage and also these crates) on season change. so I'm glad you figured it out, and yes, it was all working as intended
  10. lapeocon
    lapeocon
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    I sure wish I downloaded Naya's mermaids when I had the chance lol. 
    1. Goldenrevolver
      Goldenrevolver
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      it was rereleased on kofi (for free): https://ko-fi.com/s/57536950d4