439 comments

  1. purplecorpse
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    Been having issues for a few days, can't get it to show up on the generic mod config menu, anyone got any solutions?
  2. tstetz
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    Hi! This mod has completely changed my game and increased my enjoyment so thank you! Only problem I've encountered is that after I tried to update the mod (including updating SMAPI) the fast animations no longer seem to be working. I also can't find the mod configuration options in the Generic Mod Config menu. Am I missing something?
    1. Pathoschild
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      Hi! Can you upload your SMAPI log (see instructions on that page) and post a link here?
    2. tstetz
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      Thanks for taking the time to reply! I'm new to modding and didn't know how to grab the SMAPI log. I was able to find the issue and the mod works perfectly again!
    3. purplecorpse
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      how did you fix the issue? I've got the same problem and can't figure it out. 
  3. Naixee
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    Been getting some weird errors coming from this mod and "game". What could be the issue here? Sword and Sorcery could be the problem, but it said it's an error from fast animations in the log


    Smapi log
  4. zhoushan881
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    [SMAPI]       - Fast Animations 1.14.0 because it needs SMAPI 4.2.0 or later. Please update SMAPI to the latest version to use this mod.


    1. Pathoschild
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      Hi! Updating to the latest version of SMAPI should fix that. If you need help updating SMAPI, feel free to ask on the SMAPI mod page.
  5. ClipClapCat
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    For some reason food and drinking animations won't adjust their speeds when the Bulk Eating and Drinking mod is also installed. The mod creator couldn't get it to work so I thought I'd just ask and see if it's something that you might be able to help with! Great mod regardless! <3
    1. Pathoschild
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      Hi! It seems that mod bypasses the game's normal eating logic and runs the animation directly (e.g. player.isEating and player.itemToEat are never set). If Bulk Eating and Drinking sets the expected fields, it should work with Fast Animations too.
  6. blueacid20020
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    I absolutely loved this mod - until I started having heart events where the MC starts out moving and continues walking off the edge of the screen. The events hang and I'm forced to skip them.
    I had to remove the mod when I found it was the cause.
    And now I'm sad. ☹
    1. Firealagirl53
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      Same it drove me mad with it mostly happening to East Scarpe NPC's, its so weird without it in my game
    2. Pathoschild
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      Hi! It sounds like you may have enabled this option?


      If so, you can set it back to 1 to disable it. I don't recommend enabling experimental options in most cases.
    3. Galini99
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      I have the same issue but Event Cutscene is set at 1, so I'm trying to figure out what else could be causing it. 
    4. Pathoschild
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      Does it still happen if you temporarily set every animation to 1 (which essentially disables the mod)? If so, you could try re-enabling the options a few at a time to see which one causes it.
  7. Ethreon
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    Current version doesn't generate a config file, nor does it read the config file from the prior 1.13.9 version. It also won't get a GMCM entry.
    1. Pathoschild
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      Hi! Can you upload your SMAPI log (see instructions on that page) and post a link here?
    2. Ethreon
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      Disregard, it needed the new smapi. Is there a way to enable the same level of verbosity as the log file in the command window during load time?
    3. Pathoschild
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      Yep, you can install the "SMAPI for developers" version from SMAPI's files tab. I don't really recommend it though; that will make it harder to see the important info (like mods which fail to load, which is already shown without the 'for developer' versions.)
  8. eoe12
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    Hello!
    The updated file does not have a config file
    1. Pathoschild
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      Hi! The config file is auto-generated when you launch the game, it's not part of the download. Adding it to the download would reset players' settings every time they update. (The same applies to other mods too.)

      I also suggest using Generic Mod Config Menu to change the settings, instead of editing the config file directly.
  9. BockerLamum
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    我不知道发生了什么,但SMAPI报告的错误来自Fast Animations。昨天我还能快乐的星露谷,今天就崩溃了。
    SMAPI log parser - SMAPI.io
    1. BockerLamum
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      当我关闭实验性质选项崩溃也发生了。两次崩溃都发生在我去农场的河流附近。准确的说,是边境农场中间河流下方右侧的土地上。
      SMAPI log parser - SMAPI.io
    2. BockerLamum
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      这应该不是Fast Animations导致的,我已经卸载它了,但崩溃还是发生了。
      SMAPI log parser - SMAPI.io
    3. Pathoschild
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      Hi! Based on the errors, it looks like Farmer.Sprite is incorrectly being set to null. That should never happen, so it breaks both the game and various mods. Does the crash still happen if you remove Dynamic Reflections?
    4. BockerLamum
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      不再发生了!谢谢你!
    5. Pathoschild
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      Welcome! I suggest reporting it on the Dynamic Reflections page so the author can look into it.
  10. Xsyper
    Xsyper
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    this speeds up cutscenes too?
    1. Pathoschild
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      Hi! There's an experimental option you can enable for that, but it may break events in rare cases: