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aedenthorn

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aedenthorn

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36 comments

  1. Scarlett28
    Scarlett28
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    Hi! I saw you updated Farmer Portraits and it would be very nice if you updated this as well, the 2 unofficial updates for Farmer Portraits and Dialogue Display Framework were made by 2 different people and they often break each other when one of them gets updated
  2. newgamestar
    newgamestar
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    Excuse me, if I want to set it to look like the 3rd picture with the full body on the side, where should I set it?
    and the values ​​of xOffset yOffset where can I find the precise position?
  3. MangusuPixel
    MangusuPixel
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    I've updated this mod to work with 1.6.
    https://www.nexusmods.com/stardewvalley/mods/22678
    1. Pseudohuman93
      Pseudohuman93
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      Sorry for bothering you, Mangusu
      Yet, I got this error:

      [SMAPI]       These mods could not be added to your game.
      [SMAPI]       - (CP) Portraited Changing Skies 1.1.1 because it requires mods which aren't installed (aedenthorn.DialogueDisplayFramework).
      [SMAPI]       - (DDF) Portraited Changing Skies 1.1.1 because it requires mods which aren't installed (aedenthorn.DialogueDisplayFramework).

      I updated the mod. Yet, the last version was working.
    2. MangusuPixel
      MangusuPixel
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      That was an oopsy on my end. Should be fixed soon.
  4. NoisyFox
    NoisyFox
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    aedenthorn has retired from SDV modding so will not be updating this mod or any of their others. 

    If we are lucky, another modder may update them, but there is no guarantee. 
    1. Untolddead
      Untolddead
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      Has he given permission?
    2. NoisyFox
      NoisyFox
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      Yes, all of his mods are open source and hosted on github. 
  5. UnknownRawr
    UnknownRawr
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    Hello pls update, I'm on mobile and smapi said your mod is skipped because it's not updated, really want to have hearts and gifts on mobile, but if not thank you tho :) 
  6. NoisyFox
    NoisyFox
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    I'm sure you're already aware of this but SMAPI is throwing a warning that this mod will break in 4.0
  7. BrightEast99
    BrightEast99
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    (Moved to bug report. sorry.)
  8. Gizzlembos03
    Gizzlembos03
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    This an HD portraits need to be combined to make the definitive portrait mod
    1. aedenthorn
      aedenthorn
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      You can use portraits of any resolution with this mod
    2. Gizzlembos03
      Gizzlembos03
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      Yep but right now people are using the other one for some popular mods like talkoh portraits, can the two of them coexist in the same save or it has to be ported?
    3. Maclimes
      Maclimes
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      I'm still confused on this point as well. I have HD Portraits installed along with Talkoh's seasonal. They load fine when I don't have this DDF installed, but as soon as I install the DFF it reverts to the vanilla portraits. I don't mind putting in a little elbow grease on my end to make them work together, but in this case I literally don't know where to begin. What do I need to make these mods work together?
  9. HenryScores
    HenryScores
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    It doesn't load for me, and I didn't get an issue or conflict message- Are there any known possible reasons for this?
    1. Luyada
      Luyada
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      This is just a framework. You need another mod
    2. HenryScores
      HenryScores
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      oh, thanks, do you know what mods utilize this framework to show something like these pictures then?
    3. deleted140694053
      deleted140694053
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      check requirements. You'll see any mods that use this mod to edit dialogue boxes. There aren't many currently.
  10. musicsocks
    musicsocks
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    I am trying to use this framework to load my HD portraits but I'm not sure how to do that since the "texturePath" does it from the contents folder? loading through the normal CP beforehand doesn't work since CP refuses to load higher resolution images for portraits, do you think you could do an example pack so users could do it easily themselves?