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ceruleandeepUploaded by
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Main files
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* Easier challenge goals
* More villager visits
* More market day options
* Random out-of-town visitors (now less)
* MP sync better-ish
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
Fixes a problem loading content asset 'Data/CustomNPCExclusions'
Old files
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* Good news DGA haters now it's optional
* Better Chests compatibility
* Fix item handling for hats etc
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* More shops with more stock (including SVE/RSV/ES tie-ins)
* Supports Dynamic Game Assets so shop authors can add exciting stuff
* Less bugs
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* Fix some localization issues in Chinese
* Fix sales of DGA items
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* add Challenge Mode
* visit from Lewis to get started
* new NPC pathing
* new MP syncing
* Chinese translation from Becks723
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* fix exploit where shop could be opened after hours via sign
* remove click handler so we don't react to STF tile props
* remove SVE's picnic set more thoroughly -
* add Challenge Mode (see Description tab)
* stop Chests Anywhere from rummaging through NPC's belongings
* disable top-left shop when Paisley is open
More: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
You only need this if you have a problem with the main version of Market Day or you want early access to new features.
* Fixes some issues with changing market configuration in-game
* George's mailbox is back where it should be
* Reorganised GMCM screen -
You only need this if you have a problem with the main version of Market Day or you want early access to new features.
* Add dynamic signs for shops without custom art
* Change sync strategery againnn
* Add DGA item support -
You only need this if you have a problem with the main version of Market Day or you want early access to new features.
* Reduce prize and level-up goals when lower profit margin
* Add dynamic signs
* New sync strategy
* DGA item support -
You only need this if you have a problem with the main version of Market Day or you want early access to features.
* Fixes two sources of red text and hopefully doesn't add any
Please let me know if this works, I want this to be the release version -
* Fix item handling when buying hats, tools, and weapons
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* Fix item handling when buying hats, tools, and weapons
* Remove hard dependency on DGA
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
* Configure chests to be ignored by Better Chests
* Fix item handling when buying hats, tools, and weapons
* Remove hard dependency on DGA
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
*Ensure that players get shops when the market is shrunk
* Better Chests compat
* Fix item handling for hats etc
* DGA optional
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
Schedule replacement for characters eligible to visit resort
Bundled Random Visitors to get random visitors
You might wanna install AntiSocial
For full changes see: https://github.com/ceruleandeep/CeruleanStardewMods/blob/main/Market/MarketDay/CHANGES.md -
Bundled Random Visitors now works w/ Custom NPC Exclusions (and doesn't spawn 96 visitors at once)
You might wanna install AntiSocial
Fixes that thing with recipes in STF shops -
Many customization options for which days the market opens
Bundled Random Visitors now works w/ Custom NPC Exclusions
You might wanna install AntiSocial
Fixes that thing with recipes in STF shops -
If NPCs are excluded from island visits with Custom NPCs, they will also be excluded from rescheduling
Many customization options for which days the market opens -
* Limit number of visitors per day (configurable in free play mode, challenge-locked)
* Bonuses for being at the shop and talking to visitors exempt from bonus cap
* Improve schedules for rescheduled visitors to avoid a big pile
* Add some dialog
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