About this mod
Allows NPCs to visit your farmhouse, fully configurable. (Compatible with mod NPCs)
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Donations

English:
This mod allows villagers to visit when you're in the farmhouse, in a similar fashion to a certain animal game.
Español:
Este mod permite que los NPC te visiten cuando estás en tu casa, similar a un cierto juego de animales.
The mod is avaiable in spanish, english, and:
- Turkish (by BURAKMESE)
- Chinese (by SHIZHI01420142)
- Russian (by crybaby00000)
- Portuguese (by BrasileiroTop)
- Thai (by watchakorn-18k)

English:
- Compatible with mod farmhouses / mod npcs
- More hearts = more likely to visit
- Blacklist option
- Custom start/end hours
- Custom chance (for every 10 minutes)
- Works on multiplayer
- (Optional) visits bring gifts
- NPCs can ask for permission to enter
Español:
- Compatible con casas mod / npcs mod
- Más corazones = mas probable que visite
- Lista negra
- Horas de inicio/termino custom
- Probabilidad custom (por cada 10 min.)
- Funciona en multijugador
- Los regalos (de visita) son opcionales
- Los PNJs pueden pedir permiso para entrar

English:
NOTICE: Schedules are loaded every in-game day, please don't use CP's "Update" field.
You can add custom visits via ContentPatcher, like this:
Español:
AVISO: Las rutinas se cargan cada día, si usas "Update" no se registrará.
Puedes agregar visitas custom usando ContentPatcher, así:
{
"Action": "EditData",
"Target": "mistyspring.farmhousevisits/Schedules",
"Entries": {
"George": {
"From": 700,
"To": 1000,
"EntryDialogue": "Hi, @. What are you young kids getting up to?",
"ExitDialogue": "It's getting cold...#$b# I have to go. Goodbye, @.",
"Dialogues": [
"This house isn't so bad...",
"%George is looking at you as you work."
]
}
}
}

{
"LogName": "Add visit",
"Action": "EditData",
"Target": "mistyspring.farmhousevisits/Schedules",
"Entries": {
"NAME": {
"From": , //start hour
"To": , //end hour. if empty, defaults to max visit time
"EntryQuestion": "", //text when knocking (optional)
"EntryBubble": "", //text over head (optional)
"EntryDialogue": "", //text after entering
"ExitDialogue": "", //text when leaving
"Dialogues": //dialogues (loaded every 10 min (optional))
[
"",
"",
"",
"",
"" //...etc (any amount).
]
}
},
"When": {
//contentpatcher conditions
}
}

(github)