Hello! I'm having this error in my SMAPI log: [Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details: ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count') at System.String.Remove(Int32 startIndex, Int32 count) at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247 at FarmhouseVisits.ModContent.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Events.cs:line 39 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
I don't really understand what caused this (I'm new at reading log and trying to make sense of them). Does this mean it didn't work on this instance? Any ideas to resolve the issue?
[Farmhouse visits] This mod failed in the GameLoop.DayStarted event. Technical details: ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count') at System.String.Remove(Int32 startIndex, Int32 count) at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247 at FarmhouseVisits.ModEntry.DayStarted(Object sender, DayStartedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModEntry.cs:line 388 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
Thank you! I appreciate your work. <3 I still love this mod so I kept it even in our multiplayer server. I don't mind having just the dialogues for now lol
The extras tab in GMCM shows nothing when clicked. After manually editing the config, if you open the GMCM config in game, it clears/reset everything on the extras tab back to default. Using the latest update. Here's my log if you need it.
I don't recommend this mod in its current state. Its a cute idea but it seems to be broken. Pierre was my first visitor, and it kind of jumpscared me in the first place because I forgot I had installed the mod. When he walked into my house my game music had gone silent, he stared at a wall, and all he said to me was "she would like this" (???) and my screen kept fading to black every few seconds like I was going through a door. I tried to see if he had more dialogue but he just stood in my bedroom.. menacingly... It felt like something out of a creepypasta and was very unsettling tbh lol.
For some reason this doesn't seem to work in coop for me. My partner, the host, gets visits, but I don't see them and when I get a visitor, it's only the message window popping up, saying "Hi" but nobody ever shows up. Any ideas what might be going wrong?
Hello! I’ve used this mod before and haven't had many issues but I’ve been seeing this same error every time I load the game up [Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details: ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count') at System.String.Remove(Int32 startIndex, Int32 count) at FarmVisitors.Visit.Content.GetAllVisitors() at FarmVisitors.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args)I have a ton of mods so I may be having a conflict somewhere or it could be because I’m on a mac but I’m not sure what is happening. Here’s my smapi log. I do use a modded farm house if that makes a difference. Thank you for your time!
[Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details: ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count') at System.String.Remove(Int32 startIndex, Int32 count) at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247 at FarmhouseVisits.ModContent.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Events.cs:line 39 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
254 comments
I'm having this error in my SMAPI log:
[Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details:
ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count')
at System.String.Remove(Int32 startIndex, Int32 count)
at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247
at FarmhouseVisits.ModContent.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Events.cs:line 39
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
I don't really understand what caused this (I'm new at reading log and trying to make sense of them). Does this mean it didn't work on this instance? Any ideas to resolve the issue?
[Farmhouse visits] This mod failed in the GameLoop.DayStarted event. Technical details:
ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count')
at System.String.Remove(Int32 startIndex, Int32 count)
at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247
at FarmhouseVisits.ModEntry.DayStarted(Object sender, DayStartedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModEntry.cs:line 388
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
https://smapi.io/log/a35e325bb39a47c28ee765f85b9aea62
It works on single player though.
(I'll still try my best to get it working, though!)
I still love this mod so I kept it even in our multiplayer server. I don't mind having just the dialogues for now lol
After manually editing the config, if you open the GMCM config in game, it clears/reset everything on the extras tab back to default.
Using the latest update. Here's my log if you need it.
[Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details: ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count') at System.String.Remove(Int32 startIndex, Int32 count) at FarmVisitors.Visit.Content.GetAllVisitors() at FarmVisitors.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args)I have a ton of mods so I may be having a conflict somewhere or it could be because I’m on a mac but I’m not sure what is happening. Here’s my smapi log. I do use a modded farm house if that makes a difference. Thank you for your time!
[Farmhouse visits] This mod failed in the GameLoop.SaveLoaded event. Technical details:
ArgumentOutOfRangeException: Index and count must refer to a location within the string. (Parameter 'count')
at System.String.Remove(Int32 startIndex, Int32 count)
at FarmhouseVisits.ModContent.Content.GetAllVisitors() in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Content.cs:line 247
at FarmhouseVisits.ModContent.Events.SaveLoaded(Object sender, SaveLoadedEventArgs e) in /home/programar/GitHub/StardewMods/FarmhouseVisits/ModContent/Events.cs:line 39
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101