Published on Lucikiel's second anniversary! Cheers! In response to SVE's numerous updates and patches to vanilla maps, this mod will be handled separately from the original mod. It will be easier to manage this way anyway. Original vanilla version can be found here. What's new: - New Anniversary Portraits and Sprites for all of Lucikiel's outfits by Arknir27. - Converted Lucikiel's spouse room to CP so that it no longer relies on TMX (Special thanks to Kamalei) - Adding at least 3 CGs to some of his existing events, such as the introduction and 10 heart. - Add immersive dialogue to existing events - Making the unlocking sequence more immersive. Lucikiel will not appear until you unlock his introduction scene. - Make the bad end more gruesome with negative consequences - Additional Easter Egg appearances from ES residents (Sterling, Eloise, Yri, Juliet, Jade)
Some users have noted that Lucikiel's introduction trigger and his four heart event (in the smithy) may not work if the "Looking for Love" (LFL) mod is installed. I am currently looking into it, but it has been reported that temporarily removing "Looking for Love" will allow you to see these events again (introduction trigger and smithy 4 heart). You can LFL back to your game safely after viewing these events and saving your game until I can find a proper solution.
I have a question. I dated and married Lucikiel in my main save. I've recently added SVE. If I switch to the compatible version of Lucikiel will I no longer be married to him in my main save? We also have kids.
Hey, sorry for the late reply, but Lucikiel breaks literally every single mod known to man. I'm currently building a modpack and he is causing me sooo many issues I will have to patch out, including pathing into objects, out of bounds, among others. This even follows into areas that are vanilla.
I am confused!!! There are two mods both with the same basic title of files and seem to do the same thing. This one and the other seem to have been uploaded on the same day and they were both uploaded by you. It would seem one may be a fix of the 10 heart event but the files are basically named the same so it looks like you are overwriting the mod? Like I said, I'm confused.
I am pretty sure something is wrong if you have a mod that adds many rooms. Anytime I marry him and try to walk into my house the game just crashes and the log screen is full of data all about trying to place models that don't exist
I really loved this mod! But there is a small bug going on and it seems that some people are also experiencing it. Lucikiel doesn't appear in the events and it really saddens me. I only got to see him in one event and that was in winter in my first year ( that was also when i first downloaded him). After that, he didn't appear again. I and the others, would really appreciate it if you fixed it. Nevertheless, he works completely fine. There is one more problem though. He is my first spouse so i don't know if that is how the game works. He seems to disappear from the house. It shows that he is walking out from the house, but when i walk out too at the same time, he vanishes. I've also noticed that in the map (I've downloaded a mod where it shows where everyone is) it shows that he is walking ( this seems to be happening in my farm) for example at 11PM to come in our house and sleep, but I don't see him walking while I'm outside or inside the house. And when i get inside, I see him in our bed, like he teleported. If that is also a bug, I would also really appreciate it if you fixed that too. If it is not, my sincerest apologies for wasting your time on reading my whole comment.
Having the same issue with the festivals but from what I read it's an issue across a lot of custom NPCs after the last 1.6 update starting in year 2. Right now I'm pretending he had to deal with monsters so the rest of the guild could enjoy the festival...
Love this mod though so hoping it will get another update. <3
227 comments
In response to SVE's numerous updates and patches to vanilla maps, this mod will be handled separately from the original mod. It will be easier to manage this way anyway. Original vanilla version can be found here.
What's new:
- New Anniversary Portraits and Sprites for all of Lucikiel's outfits by Arknir27.
- Converted Lucikiel's spouse room to CP so that it no longer relies on TMX (Special thanks to Kamalei)
- Adding at least 3 CGs to some of his existing events, such as the introduction and 10 heart.
- Add immersive dialogue to existing events
- Making the unlocking sequence more immersive. Lucikiel will not appear until you unlock his introduction scene.
- Make the bad end more gruesome with negative consequences
- Additional Easter Egg appearances from ES residents (Sterling, Eloise, Yri, Juliet, Jade)
My friend was thinking of romancing Lucikiel but i'd love to keep my Rasmodius content :)
NVM/Sorry: figured it out :P
There is one more problem though. He is my first spouse so i don't know if that is how the game works. He seems to disappear from the house. It shows that he is walking out from the house, but when i walk out too at the same time, he vanishes. I've also noticed that in the map (I've downloaded a mod where it shows where everyone is) it shows that he is walking ( this seems to be happening in my farm) for example at 11PM to come in our house and sleep, but I don't see him walking while I'm outside or inside the house. And when i get inside, I see him in our bed, like he teleported. If that is also a bug, I would also really appreciate it if you fixed that too. If it is not, my sincerest apologies for wasting your time on reading my whole comment.
Love this mod though so hoping it will get another update. <3