About this mod
Framework which enables mirror and water reflections within Stardew Valley.
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Translations
Turkish
Spanish
Portuguese
French
Translations available on the Nexus
Other
Author: Kana
Dynamic Reflections - Italian Translation
Portuguese
Author: Necromante96Official
Dynamic Reflections v2.0.2
French
Author: PeacefulEnd - Translated by ElfeDeLune
Dynamic Reflections - French Translation
Turkish
Author: Airbench ve Lexith
Dynamic Reflections - Turkce
Spanish
Author: Gonzy42
Dynamic Reflections - Spanish
Changelogs
Version 3.0.0
Updated to SDV v1.6.9.
Added French translation by DxTea.
Added Russian translation by CaranudLapin.
Version 2.0.2
Fixed reflections not working for players on macOS.
Fixed modConfig being null in some situations.
Version 2.0.1
Fixed invisible puddles issue.
Version 2.0.0
Version 1.4.0
Initial implementation of API.
Version 1.3.8
Fixed reflections not appearing correctly due to TMXLoader conflict.
Version 1.3.7
Fixed PyTK compatibility issue.
Version 1.3.6
Added Japanese translation by Celesteria-154.
Added Chinese translation by Puffeeydii.
Fixed issue where missing tilesheets would result in a crash.
Fixed issue where errors would occur during certain events.
Version 1.3.4
Updated German translation update by NightFright2k19.
Updated Korean Translation by GlHhwa.
Fixed issue where not having Visible Fish installed would result in darkened water colors.
Version 1.3.2
Added shooting star and comet related settings.
Added settings for the water alpha during the various stages of the sun setting.
Fixed issue where reflections would sometimes render partially until the screen was resized.
Version 1.3.1
Added Visible Fish compatibility.
Adjusted puddles, allowing them to now spawn on stone and non-diggable dirt tiles.
Updated Korean translation by GlHhwa.
Updated German translation by NightFright2k19.
Fixed issue where farmer reflection would show over star reflections
Fixed issue where puddle percentages were not calculated properly.
Fixed issue where lava within the Volcano dungeon would appear discolored.
Fixed issue where tile markers would reflect when using chargeable tools.
Fixed issue where error message would occur when traveling to desert and other locations.
Fixed issue where NPC reflections would not draw during events.
Version 1.3.0
Added star and comet reflections which appear during non-rainy days, along with related settings.
Added Korean translation by GlHhwa.
Fixed issue where first tile in big puddle would not be cached as being a puddle.
Silenced the framework displaying GMCM related status when using shortcut.
Version 1.2.1
Temporarily disabled NPC wavy water reflections due to conflict with player's wavy reflection. NPCs will still utilize normal reflections.
Fixed issue where NPCs would incorrectly draw reflections while indoors.
Updated German by NightFright2k19.
Version 1.2.0
Added NPC water / puddle reflections and related config options.
Added a Reflection Overlay Color property to puddle reflections.
Config menu now auto-displays the specific location if it is overriding the default.
Config menu now displays if default settings are overridden by current location
Fixed issue where desert would show puddles during and after rainy days.
Version 1.1.1
Fixed issue where puddle related tile properties would cause errors.
Fixed issue where fishing UI would appear in reflections.
Fixed issue with loading the puddle spritesheet on MacOS.
Updated German translation by NightFright2k19.
Version 1.1.0
Added reflective and splashy puddles, which generate during and after rainy days.
Added Thai translation by ellipszist.
Reworked GMCM config UI to condensed different properties into separate pages.
Fixed issue where some locations on Ginger Island would have a black background.
Version 1.0.6
Added German translation by NightFright2k19.
Fixed issue where null location would be incorrectly handled during update call.
Version 1.0.5
Fixed issue where an error would occur while loading a save.
Version 1.0.4
Fixed visual issues while using the Submarine.
Corrected default translation file for reflection wave related parameters.
Version 1.0.3
Fixed issue where a null layer would cause a game crash.
Version 1.0.2
Added i18n support for config options.
Fixed error that would occur during initial configuration of settings.
Fixed issue where water reflections would not appear while using PyTK.
Version 1.0.1
Fixed issue where using a zoom that was not 100% would result in a black screen.
Fixed issue where mirror reflection would not display properly with non-standard zoom level.
Version 1.0.0
Donations
Straight donations accepted
Dynamic Reflections is a framework which enables mirror and water reflections within Stardew Valley. Dynamic Reflections introduces many features:Water reflection for both vanilla and modded locations Puddles that generate during and after rainy days, which are both reflective and splashy Stars and comets that appear within bodies of water during non-rainy days Mirror reflections added via map tiles and modded furniture Customizable reflection effects, such as waviness, color, height and more! See the GitHub repository for an in-depth wiki on how to create a content pack for Dynamic Reflections. See the example pack in the Optional Files section for an example interior which uses mirrors via a Solid Foundation custom building. See Fashionable Mirrors for a DR pack which utilizes Dynamic Game Assets. Dynamic Game Assets is supported!Fashion Sense is supported!To use this framework for water reflections, simply download it and config it to your liking. You may optionally use Generic Mod Config Menu to easily change the water reflection and other settings while in-game. Dynamic Reflection (DR) content packs may also be downloaded, which add reflections to modded furniture (currently via DGA). Removing downloaded DR packs will result in their respective furniture no longer have reflections, but will otherwise have no impact on your game. For a general example pack, see the mod's repository .For a pack which uses Dynamic Reflections and Dynamic Game Assets, see the Fashionable Mirrors pack. Can I uninstall Dynamic Reflections without issue? Can I uninstall Dynamic Reflections content packs without issue? Yes, though the respective modded furniture will lose their reflective surfaces. Source code is
available here .