If you're referring to the one shown by UI info suite, that is because UIFS is not compatible with modded skills. Nothing detrimental will happen though, it just doesn't show up ! That's all
can't find any upgraded trash bins (copper, gold, any) do anyone know what happen *saw some comment that said because rigdeside mod but it worked fine before help
I have a strange bug with this mod. Binning skill is leveling again and again to lv 1 & 2 - many times. Idk what is going on with it. https://smapi.io/log/aa4a74e724b343c18b820370e291e942I am in early summer year 1 and have seen a lot of lv 1 and couple lv 2 notifications.
I'm sorry, but I have discovered something. When I add the Richside Village mod, those gold and copper trash cans will disappear. And the trash can cannot be emptied. These things will also appear when I delete Richsey's village. But this mod did not report any errors. My game version is 1.6.15, mobile version
A heads up for anyone loading this mod and the "Garbage Day" in a medieval playthrough.
If you're trying to retexture the garbage bins to fit the immersion, it won't work since Garbage Day doesn't simply change the behavior of the existing bins, it implements a new garbage bin looking storage container that overlaps the normal garbage bins. So what you'd be re-texturing is out-of-sight behind Garbage Days container.
You'd have to edit the assets in the Garbage Day mod folder.
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I've also cleaned out old bug reports. Please report any bugs for the new version, thanks!
*saw some comment that said because rigdeside mod but it worked fine before help
https://www.nexusmods.com/stardewvalley/mods/33399
the mod is also completely compatible with SDV:Expanded and their maps. probably Ridgeside Village as well, but i haven't played with it.
composter can create Hyper Speed Gro, Deluxe Fertilizer, and Deluxe Retaining Soil, and obviously their lower quality version.
trash bins, generate trash.
recycling bins get items based on location. geodes, dish of the day, seasonal items. useless on the farm.
Mountains:
- Robin's House
- Adventurer's Guild
- Spa
- Prismatic Bin post summit rock (Prismatic)
- Witch's Swamp (Iron)
Pelican Town:
- Behind Joja - guaranteed joja cola daily (Copper)
- Pierre's
- By the Community Center Fountain
- Movie Theater (Gold)
- same goes for abandoned joja mart (maybe its inside?) (Iridium)
- Joja Warehouse (Comm Center joja route) (Iridium)
Sewers:
- inside of the bug zone (Iron)
Beach:
- Willy's
- Elliot's?
- beside The Ol' Mariner (Gold)
Forest:
- Secret Woods (Iron)
- Marnie's
- Leah's
- Hat Mouse (Gold)
- Wizard's Tower (Copper)
Bus Stop:
- By the ticket station
- Backwoods (by the tunnel) (Copper)
Desert:
- Oasis Shop (Copper)
- Casino (Gold)
Island:
- Resort Bar (it's INSIDE the left doorway) (Copper)
- Field Research Station (Iron)
- Pirate Cove (Iron)
- Walnut Room (Radioactive)
Edited Cans (rare and megarare drops)advanced recycling machine:
1) Trash
- gold ore
2) Driftwoodcopper ore
clay
- hardwood
3) Broken Glassessap
wood
- fairy dust
4) Broken CDcinder shard
iridium ore
- radioactive ore
5) Soggy Newpaperbattery pack
refined quartz
Cloth
Fiber
Binning skill is leveling again and again to lv 1 & 2 - many times. Idk what is going on with it.
https://smapi.io/log/aa4a74e724b343c18b820370e291e942
I am in early summer year 1 and have seen a lot of lv 1 and couple lv 2 notifications.If you're trying to retexture the garbage bins to fit the immersion, it won't work since Garbage Day doesn't simply change the behavior of the existing bins, it implements a new garbage bin looking storage container that overlaps the normal garbage bins. So what you'd be re-texturing is out-of-sight behind Garbage Days container.
You'd have to edit the assets in the Garbage Day mod folder.