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DaisyNiko

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DaisyNiko

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315 comments

  1. ItsChamaMama
    ItsChamaMama
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    Your mods have helped make SDV easier on my eyes and pair well with Bog's UI Interface 1.1.2  and b0rszcz's Slavic Witch Hut 1.0.0. Thank you for making this!
  2. june1buggz
    june1buggz
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    Sorry to bother but i have all of your recolors and they work but your interiors dont seem to affect my current save file, When i make a new one it works but on my current it doesn’t, Do i have to play on a new save file for it to apply? Get to me whenever you can
  3. BaneOfDagon
    BaneOfDagon
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    Is it just me or is there like two tiles and a piece of counter in the movie theater gone? Could someone tell me if thats maybe another mod (I dont have any mods that would change the interior I dont think... but it could be a SDVE thing?) Photo
    1. firethebluesky
      firethebluesky
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      That's absolutely an Expanded thing. The base game counter extends all the way to the wall, whereas the SVE version cuts off early to make a walking path for Claire and Martin!
    2. BaneOfDagon
      BaneOfDagon
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      I didn't even think of that! I was just hoping it wasn't two mods colliding lol I'm glad its not more serious, ty!
  4. LilyYarn
    LilyYarn
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    Hello! I'm not quite sure how to post bugs so i'll post it here instead.. for an unknown reason, some of the furniture such as Lamp End Tables and  Yellow Couch textures bug out and use the vanilla texture instead? I have no other recoloring mods on :< 
    1. DaisyNiko
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      i'll have a look
    2. Dinosaus444
      Dinosaus444
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      I am also in the same situation, and I am very sure it was SVE who caused it. When I disabled SVE, some urban furniture disappeared, and the rest was completely fine.
  5. jiaxiraizen
    jiaxiraizen
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    theres a border on my spouses room with the original colors. is there smth wrong wkith my game or is it just not done yet?
    1. Sxtin
      Sxtin
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      Yea same 
    2. pomme32
      pomme32
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      Do you have 'Polyamory Sweet' mod? I had a same problem but I disabled 'Polyamory Sweet Rooms' mod and it came back normal.
    3. Doomphase
      Doomphase
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      Polyamory sweet comes bundled with maps that this recolor changes, so all you have to do is copy the appropriate pngs in this recolor into Polyamory sweet rooms to fix this (if that mod is the cause)
    4. airama1
      airama1
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      So I tried to do the PNG replacement suggestion. Problem is, PolyamorySweet includes two PNGs that don't match up with any PNGs in this mod.

      PS's walls_and_floors file has 200 wallpapers and floors in it, while Earthy Interiors's walls_and_floors has 168. Adding the additional wallpapers from Earthy Interiors's wallpapers_2 brings the total up to 194, still 6 short of PS's files.

      PS also has a PNG called TileCompat which includes parts of the farmhouse map; Earthy Interiors does not have a file by that name or a PNG that looks like it.

      I've replaced what I can but IDK how much that's gonna help with the spouse room borders. The missing wallpapers and floors is really perplexing, unless PS added six new options.
  6. 2287323748
    2287323748
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    Hi, I like your mod very much. But when I set the furniture not to recolor, the door frame of the house will return to vanilla style, which bothers me.I hope you can fix it.please.This is very important to me.
    1. DaisyNiko
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      can you link me a screenshot
  7. Dreamong
    Dreamong
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    I love your mod, but your mod doesn't apply inside any other PIF mod or mod add building. I didn't have a Smapi error log, but I don't know why. For example, in " HxW Buildable Tea Shop " mode, the stair railing side is not applied as a recolor.
    1. DaisyNiko
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      this mod edits the vanilla game's tilesheets, not the building maps themselves. so if a custom building mod has its own unique tilesheets rather than just using the vanilla game's ones, then they would need to provide matching versions for interior recolours if they want them to be compatible. if that makes sense
  8. ErraticPixel
    ErraticPixel
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    is it possible that a mod can conflict with yours?
    harvey's clinic even has grey wall instead of the usual yellow brown and none e are dark brown like your mod
    1. DaisyNiko
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      upload your log to log.smapi.io and link it
    2. ErraticPixel
      ErraticPixel
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      https://smapi.io/log/5bb39de6928e4e03ba8211538aeea69f

      here's my log, I think you're gonna say it's a big log, too big to troubleshoot.
      Sorry in advance I haven't disabled some of it to test if the issue is still present
    3. DaisyNiko
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      oh wow you're right that is a very big log lol. try removing nuclear valley and seeing if that fixes it
    4. ErraticPixel
      ErraticPixel
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      no it's not nuclear valley
      by the way, this is the conflict issue that's disabling the recolor at the clinic:
      Spoiler:  
      Show

      

      update: I disabled a few mods, the clinic is now grey with a theme of blue??
      Spoiler:  
      Show

       
    5. ErraticPixel
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      ok so update, turns out your picture #8 has the wrong before:
      it should look like this

      instead of this
      and because of that, the end result is this:
      ignore the white square
    6. DaisyNiko
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      it must have changed in 1.6 then because when i took all the before screenshots it was literally just with the vanilla game without smapi. so if the brown walls have been changed to white that's fine. so that's what it looks like now. did you figure out which mod was conflicting?
    7. ErraticPixel
      ErraticPixel
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      no, not yet. I think I found the glitched bed assets but cannot pinpoint the exact one yet
  9. xngelia
    xngelia
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    How do I remove it from affecting my farmhouse? Because I already have my own wallpapers and floors but it keeps overlapping. I'm trying to find out how it can only affect town houses but not mine
    1. DaisyNiko
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      with generic mod config menu or editing the config.json file. you can disable farm house furniture and walls and floors
  10. ErraticPixel
    ErraticPixel
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    Any chance you know what is causing doors to look like this? It occurs in Haley/Emily' house and Sam's house too
    

    I use thousands of mods so I doubt posting my smapi log would help but somehow I don't understand which mod could cause this
    1. DaisyNiko
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      can you try temporarily removing all your mods except this one and see if it still happens? the easiest way to do that is to rename your mods folder something else so that the game doesn't use it and then create a new folder called Mods with just this mod and content patcher. then you don't have to copy/paste or move a whole bunch of stuff
    2. ErraticPixel
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      Tried that. disabled all the mods I had except bare minimum and your mod. it's not present anymore.
      Should I keep investigating and find which mod does that visual glitch?
    3. DaisyNiko
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      yeah unfortunately you might have to trial and error it. if you upload your log to log.smapi.io and link it i can have a look and see if any stick out to me as possible conflicts
    4. blvckcvrgo
      blvckcvrgo
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      The best way to do it is by dividing the mods in half - install half of the mods, bug present, no, repeat for remaining half, and so on until you narrow it down 👌 Hope it helps