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Changelogs
Version 2.0.0
Updated to 1.6
Version 1.0.2
Added patches for SVE and RSV
Version 1.0.0
Uploaded mod for the first time.
Suffering from chronic migraines, I found winter to be almost unplayable. I considered just sleeping through the whole thing! All of the existing recolors seemed to still be too bright, so I made my own. It isn't perfect by any means but it seems to work well enough in my game. I'm not sure how to make patches for modded content so now it is VERY obvious what isn't base game (as you can see from the screenshots). Animations such as footprints and trash cans opening still has the bright blue, as well.
Update 1.0.1 We're now a real mod! (Sort of!) You should be able to use this with your regular recolor mod, with this replacing the other during winter. I've tested it with most of the popular ones and have included settings for them, but have also changed the name in the manifest to Way Less Bright Winter Recolor so alphabetically it should load below almost everything. If there is a general recolor mod this doesn't work with let me know and I'll see what I can do.
Update 1.0.2 Added an optional file with patches for SVE and RSV! I made these first because they are mods I use, but I can make others now that I know how. Just let me know which mods you would like patches for.
Update 2.0.0 Updated to 1.6! I'm not a fan of how green the browns are though so I plan to go back and try to de-greenify (as Elphaba would say) what I can when I have the spoons.
Update 3.0 Color fidelity of non-snow areas should now be much better! I re-did all the tilesheets from scratch which is why it is getting a whole new version number instead of just like 2.1 or whatever. I tried to check for missing tiles put please do let me know if I missed anything!