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DreamyGloom

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Lucidvisionsinc

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About this mod

Poké Ball Weapons Mod - Catch 'Em All in Stardew Valley!

Embark on a thrilling Pokémon-inspired adventure with the Poké Ball Weapons Mod! Immerse yourself in the magical world of Pokémon as we introduce a stunning collection of Poké Ball projectiles!

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Permissions and credits
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Installation Requirements:
  • Content Patcher: Install the Content Patcher mod to enable the smooth integration of custom content.

Venture into the world of Pokémon with the Poke Ball Weapons Mod! Become a Pokémon Trainer and wield a variety of Poke ball types to catch 'em all, including some powerful projectiles and commemorative items.

-For Stardew Valley 1.6

Great Ball:
- Damage: 15-35
- Precision: 75
- Crit Chance: 0.02
- Crit Multiplier: 1.2

Net Ball:
- Damage: 30-70
- Precision: 85
- Crit Chance: 0.03
- Crit Multiplier: 1.3

Level Ball:
- Damage: 20-80
- Precision: 90
- Crit Chance: 0.05
- Crit Multiplier: 1.5

Premier Ball:
- Damage: 20-70
- Precision: 90
- Crit Chance: 0.04
- Crit Multiplier: 1.4

Dive Ball:
- Damage: 35-65
- Precision: 80
- Crit Chance: 0.02
- Crit Multiplier: 1.2

Ultra Ball:
- Damage: 20-60
- Precision: 90
- Crit Chance: 0.03
- Crit Multiplier: 1.2

Heal Ball:
- Damage: 15-35
- Precision: 90
- Crit Chance: 0.02
- Crit Multiplier: 1.4

Master Ball:
- Damage: 70-99
- Precision: 90
- Crit Chance: 0.06
- Crit Multiplier: 2.0

Lure Ball:
- Damage: 25-75
- Precision: 95
- Crit Chance: 0.04
- Crit Multiplier: 1.4

Poke Ball:
- Damage: 15-25
- Precision: 75
- Crit Chance: 0.02
- Crit Multiplier: 1.0

Heavy Ball:
- Damage: 25-60
- Precision: 95
- Crit Chance: 0.03
- Crit Multiplier: 1.4
- Knockback: 1.02

Spoiler:  
Show
Infinity Master Ball:
- Damage: 90-110
- Precision: 90
- Crit Chance: 0.1
- Crit Multiplier: 2.0




-for 1.5.6

Poke ball - projectile/item drops 
Great ball - projectile/item drops
Ultra Ball - projectile/item drops

Premier Ball - commemorative item

Net Ball - replaces barbed hook
Lure ball - replaces dressed spinner
Dive Ball - replaces trapped bobber
Level Ball - replaces corked bobber

Heal Ball - projectile/ Has a 25% chance to heal the player after defeating an enemy.
Heavy Ball - projectile/More critical hit chance (adds 4.6% × level).
Master ball - projectile/ Useful against ghosts and armored bugs.

May be purchased from Marlon, Pierre, Dwarf, Krobus, Robin.
You may have to befriend some of them to get them to sell the items.
It's also possible that they appear inside the Mines.
(After first loading up the mod a config file will appear that allows you to adjust any of the abilities and loot item drops. The files are located in the AMF folders.)

-Attack damage is higher when used as projectiles-
-Max damage-
Poke ball - 50 damage
Great Ball - 70 damage
Heal ball - 90 damage
Ultra Ball - 95 damage
Heavy Ball - 90 damage
Master ball -110 damage
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Credits:Special thanks to The Sound Resource for providing all the fantastic sounds.