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DeLiXx

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DeLiXxN

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192 comments

  1. glymr
    glymr
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    This is such a clever, well-thought out mod. I'm currently using it to add mini-quests to a custom farm map, and I love how flexible it is and all the fun things I can do with it. The Demo pack really helped me understand how to use it. Thank you very much for putting it together. <3 I also use your PIF and have made mods for it, and that framework is also excellent and fun. 
    1. DeLiXxN
      DeLiXxN
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      Thank you very much for the kind words ^^
  2. legalhottie
    legalhottie
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    Hello, I am getting the following error:

    An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.at Unlockable_Bundles.Lib.MapFeatures.UB_NoGrass.playerCanPlaceItemHere_Prefix(Boolean& __result, GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\Users\DeLiXx\source\repos\Stardew Valley\Unlockable Bundles\Unlockable Bundles\Lib\MapFeatures\UB_NoGrass.cs:line 44
    at StardewValley.Utility.playerCanPlaceItemHere_PatchedBy<DLX.Bundles>(GameLocation location, Item item, Int32 x, Int32 y, Farmer f, Boolean show_error)
    at StardewValley.Utility.GetNearbyValidPlacementPosition(Farmer who, GameLocation location, Item item, Int32 x, Int32 y)
    at StardewValley.Game1.pressUseToolButton()
    at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0()
    at StardewValley.Game1.UpdateControlInput(GameTime time)
    at StardewValley.Game1._update(GameTime gameTime)
    at StardewValley.Game1.Update(GameTime gameTime)
    at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

    This causes the game to crash. Has anyone come across this? Any help with fixing this is greatly appreciated.

    Here's my smapi log: https://smapi.io/log/a08f40c133f247ae835c356c6a37fdcb?Mods=game%7ESMAPI

    Thank you!
    1. DeLiXxN
      DeLiXxN
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      Hello,
      looking at the patch again it would cause the crash you're experiencing if someone was trying to place down a NULL item.
      Not like that is a reasonable thing to do ^^
      I'll add a fix to make that part a bit more robust in the next update
  3. m00nly
    m00nly
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    I understand why u don't want update this for mobile, you have your own life and it's quite hard to keep up all the updates SV have... But I begg you, I would kneel down for you to update this mod for mobile 1.6... A really good mod is totally dependent of the Unlockable bundles and even if everything on him is working, when it comes to do the bundle, the items are invisible and aren't possible to put in the bundle and go further than this on the mod... I totally understand if u cannot make this true. But I truly wish this could became true, this mod is amazing, and so you work on it. Appreciate ur time, and sorry for being talking about the same affair u already have to deal a plenty of times. Have a great day
  4. zilchaz
    zilchaz
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    Hello. Is it possible to make a custom completion ribbon?
    1. DeLiXxN
      DeLiXxN
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      Hello!
      Not currently, but I've been thinking about adding support for custom ribbons for a while.
      Didn't because I wasn't sure if anyone wanted that.
      Apart from the ribbon texture, which parts would you want to customize?
  5. 952938568
    952938568
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    [game] Error loading sound: D: steamsteamapps commonStardew ValleyModsVui Unlockable Bundles-17265-3--173895Unlockable Bundles assetspageflip. ogg

  6. NyxAngel2006
    NyxAngel2006
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    pls make this compatible with overgrown flowery interface <3
  7. Anschor
    Anschor
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    Sorry if this was already asked, but I couldn't find an answer:

    Is this mod compatible with the Challenging Community Center Bundles mod?
    1. DeLiXxN
      DeLiXxN
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      UB is independent of the community center bundles
  8. breaszy
    breaszy
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    Hi,
    Any plans to update the android files to sdv 1.6+ version?
    1. DeLiXxN
      DeLiXxN
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      Hello!
      Probably not anytime soon.
    2. Novody4ever
      Novody4ever
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      Hello!I hope this message finds you well, so the lastest version of this file is compatible with Android already. no errors in the log but the only issue is that the ui for all bundle type(shoptype; except dialogue type) is not fitting for the mobile devices. It's all over the place.. I hope you can fix this. so i can use it as a framework too. 
    3. DeLiXxN
      DeLiXxN
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      Thank you for the kind message.
      The 1.5.6 android version required quite a few spots to be touched up.
      Currently I am more inclined to add more content to UB and having to work on both mobile and pc would be too time consuming.
      Unfortunately that just puts the android 1.6 release(s) at a low priority in the queue of stuff I want to work on.
  9. auraneas
    auraneas
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    I'm getting a strange bug with Wildflour's Atelier and Passerby Cemetery. If I spend any of the wallet currency, the counter goes down to zero. Can anyone suggest how to fix this?
    1. DeLiXxN
      DeLiXxN
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      please update to the latest version
  10. Sandman53
    Sandman53
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    I've noticed that this mod does not work with bigger backpack:
    https://www.nexusmods.com/stardewvalley/mods/1845

    It doesnt display the 4th row of the inventory after upgrading to the final backpack. Since you can just move things around its not a game breaking type thing, but is it possible to look into compatibility with that mod?
    1. DeLiXxN
      DeLiXxN
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      Hello, adding compatibility for bigger backpack is unfortunately not something I am currently interested in.
    2. VegasOctober
      VegasOctober
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      • 18 kudos
      +1, would be nice to see

      What do you think about adding something to the description page that indicates that this mod is currently incompatible with any mods that add additional backpack inventory space?
    3. ImShawn
      ImShawn
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      • 22 kudos
      I'm using both mods just fine? I have all rows from the bigger backpackmod too.
    4. Kierstan77
      Kierstan77
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      Same as ImShawn - I'm using both of these mods and have never noticed a problem.