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Liliet

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LilietBorodina

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45 comments

  1. Whystardewvalley
    Whystardewvalley
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    Hi I love this mod but I think it is conflicting with the Leif NPC mod

    https://smapi.io/log/916931e297ef4c409e65e7319659a3a7

    https://i.postimg.cc/zBsh701Z/Leif-is-conflicting.png
    1. LilietBorodina
      LilietBorodina
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      Added to the queue, thank you!
    2. LilietBorodina
      LilietBorodina
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      So there's a whole LOT of mods that want to use that spot between Jas's tree and the Secret Woods entrance, and they are all mutually incompatible, and I just installed a different one, and I am /not/ taking sides in this and I am /not/ making individual compat for each one.

      I've made a generic "north compatibility" config option instead that lets you just Leave The Fence Alone and have the thicker forest I added stop further south. Whichever mods you have that change that can just do whatever they want there.
    3. Whystardewvalley
      Whystardewvalley
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      I do want to thank you for your efforts. Do you know what could be happening? I downloaded the update and saw a lot of "trees" covering up paths. I know the creator of the Leif mod, moved the location to a different part of the woods instead of giving them a different home. 

      https://smapi.io/log/bfe684c7763c46f0bb2fcd7e4db44eef

      Images:
      https://i.postimg.cc/GhmRWM30/forest-mod-glitching-2.png

      https://i.postimg.cc/GhgRdk94/forest-mod-glitching-4.png

      https://i.postimg.cc/zGLrBVR0/forest-mod-glitching-5.png
    4. LilietBorodina
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      You need to turn on the compatibility option in config! I'm not tracking it automatically because again way too many mods to accomodate.

      What's the problem in the second and third images? That's the main mod functionality working as intended, you can pass under the canopy (not everywhere, you need to find the path, and you will need to use the scythe to clear it of undergrowth).

      Can you give me a full screenshot of the forest with Leif and without my mod?
  2. Nekyia2317
    Nekyia2317
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    Got these SMAPI error messages with the latest patch -

    20:30:33WARNImproved Cindersap ForestMod couldn't load some translation files:

    20:30:33WARNImproved Cindersap Forest - default.json couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\ImprovedCindersapForest\i18n\default.json. This doesn't seem to be valid JSON.Technical details: After parsing a value an unexpected character was encountered: ". Path '['config.ReimaginedFestival.description']', line 14, position 1.
    at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in /home/pathoschild/git/SMAPI/src/SMAPI.Toolkit/Serialization/JsonHelper.cs:line 86
    at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 2286[/table]

    Full SMAPI (yeah I know there are things I need to fix with other mods) - Full SMAPI log
    1. LilietBorodina
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      Thanks for catching this!!! brb
  3. deleted207063063
    deleted207063063
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    +1 for a SVE/East Scarp version!! I'd LOVE to try this mod out! I love making the game more cozy ^-^
    1. TheUnknownMutant
      TheUnknownMutant
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      +1
    2. LilietBorodina
      LilietBorodina
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      Wait, where in East Scarp do you want me to edit?
    3. deleted207063063
      deleted207063063
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      I realized east scarp is on the other side of the map aha, so just need a SVE compatible version ^-^
    4. heartpop
      heartpop
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      +1 I hope we get an SVE compatible version sometime, otherwise it looks great and hope to use this mod in the future ✨
    5. mamalovesb
      mamalovesb
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      I also vote for a version that works with SVE!!! I love this mod but can not use it with SVE.
    6. halfrobo
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      I’ll also just +1 for an SVE version, although I realize it’d be a whole other version of the map! The idea is quite good, so I express my appreciation in case this ever happens.

      Other mods that might be worth nominating to check if they could be compatible, although maybe these are enough in the “middle of the forest map” that they don’t conflict: Jane (small house near the entrance from farm), Alec (pet store in middle, The Sushi Project (shop stall on middle island).
    7. LilietBorodina
      LilietBorodina
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      Jane is OK (I'm playing with her and she's fine), anything on the middle island is fine, Alec probably not.
  4. bluetrait
    bluetrait
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    Hello! I just wanted to leave a comment to let you know how much this mod means to me.
    It brings so much more life to Cindersap Forest with its beautiful, lush tree retextures, and visiting the forest always brings me happy. 🌲
    If you ever have the chance, would you consider making a compatibility patch with SVE?

    Thank you for all the hard work you’ve put into this mod. ♥️
    and I apologize if my grammar sounds a bit off, as English is not my first language.
    1. LilietBorodina
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      Thank you!

      A "compatibility patch" with SVE, considering how much SVE changes the forest map, would effectively be an entire new version of the mod. It's on my to-do list for sometime in the future when I feel like it...

      ...or you could take my files and make your own version for SVE :3 (consider this official open permission for SVE specifically)
  5. KatarsisQwQ
    KatarsisQwQ
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    Hello, Liliet!  It's me again, heh. i recently installed the "Ornithologist's Guild" mod and that the mods conflict a bit (image) .
    P.S: I know how hard you try to make your mod work correctly with third-party mods, but I think sometimes you overdo it a lot. So please don't forget to take a rest every now and then. (*´ω`*)
    1. LilietBorodina
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      Thank you! ^^ I'll look into it!
    2. LilietBorodina
      LilietBorodina
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      You aren't going to believe what I finally did
    3. KatarsisQwQ
      KatarsisQwQ
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      I love you (⁠。⁠・⁠ω⁠・⁠。⁠)⁠ノ⁠♡
  6. Whystardewvalley
    Whystardewvalley
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    Can this be used with Cindersap Bridges
    1. LilietBorodina
      LilietBorodina
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      At a glance - unless that mod fucks up significantly, yes!
  7. redbullandroses
    redbullandroses
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    this is gorgeous! would you consider adding a version that generates stumps for hard wood?
    1. LilietBorodina
      LilietBorodina
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      There's honestly just not enough space there. That said, I HAVE considered making a mod to properly expand Backwoods to make it match the name... that's a good idea for what to actually /put/ there.
  8. bladedthesis
    bladedthesis
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    Additional SVE support request. Very excited to try it out!
  9. nikobruchev
    nikobruchev
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    Just chiming in to add to the tally for requesting compatibility with Stardew Valley Expanded. Thank you!
    1. LilietBorodina
      LilietBorodina
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      Tickmark added!
  10. heathinwillows
    heathinwillows
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    the irina patch still overrides my recolor mod Stardew foliage redone
    :(( helpp
    1. LilietBorodina
      LilietBorodina
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      Unfortunately I cannot do anything about that, only the creator of the Irina mod can )= they load in custom tilesheets...
    2. heathinwillows
      heathinwillows
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      had figured it out actually, i manually edited the irina tilesheets as the same one as my recolor then boom, game look pretty again
    3. LilietBorodina
      LilietBorodina
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      Nice!

      I tried deletnig them, but that messed up Irina's house... Well, I don't even play with that mod XD