Stardew Valley

3549 comments

  1. Pathoschild
    Pathoschild
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    Common questions & known issues
    (This post is updated as needed.)
    My antivirus or browser says Content Patcher has a trojan!
    That's a false positive. See SMAPI or mod files disappear, or they're blocked by your antivirus or browser in the troubleshooting guide for more info.

    You can:

    • Click the green checkmark on the Files tab to see Nexus Mods' antivirus scan results (all scans passed).
    • Try downloading it from ModDrop instead (no account needed).
    • Wait a week before downloading, so it's no longer new for your browser or antivirus.

    A false positive report has been submitted to Microsoft for analysis. This is possibly fixed in the upcoming Windows Defender 1.409.177.0.
    Before asking for help or reporting a bug:
    When asking for help here, please upload your SMAPI log and add a link to your message. This has useful info like what versions you have, which mods are installed, what happened in the game, etc. Please do this even if you don't see an error in the log.
  2. RazielMagwi
    RazielMagwi
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    Hi, How can fix this?

    I am updating my mod but I have a problem when it comes to placing the NPCGiftTastes. No matter how I place it, the universals are not added and when I place a MOD's npc it automatically bounces it back to me.

    {
      "Changes": [
    {
    "Action": "EditData",
    "Target": "Data/NPCGiftTastes",
    "LogName": "Universals",
    "TextOperations": [
      {
    "Operation": "Append",
    "Target": [
    "Entries",
    "Universal_Love"
    ],
    "Value": "Yasha.MMCP_Amethys",
    "Delimiter": " "
      }
    ]
    },



      {
    "LogName": "NPCs Gift Tastes",
    "Action": "EditData",
    "Target": "Data/NPCGiftTastes",
    "Fields": {
    "Zoro": {
      "1": "Yasha.MMCP_Ruby"
    },
    "Zoro": {
      "2": "Yasha.MMCP_Diamond"
    },

      {
    "LogName": "NPCs Gift Tastes",
    "Action": "EditData",
    "Target": "Data/NPCGiftTastes",
    "Fields": {
    "Zoro": {
      "1": "Yasha.MMCP_Ruby"
    },
    {
      "2": "Yasha.MMCP_Diamond"
    },

     {
      "Changes": [
    {
    "Action": "EditData",
    "Target": "Data/NPCGiftTastes",
    "TextOperations": [
    {
      "Operation": "Append",
      "Target": [
    "Fields",
    "Lucikiel",
    "1",
      ],
      "Value": "Yasha.MMCP_Diamond",
      "Delimiter": " "
    },

    [02:59:28 WARN  Content Patcher] Can't apply data patch "(CP) MMCP > Include code/GiftTaste.json > NPCs Gift Tastes" to Data/NPCGiftTastes: there's no record matching key 'Lucikiel' under Fields.

    It also happens with other mods that add some content. Ty for helping
  3. Snowflakeflower
    Snowflakeflower
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    I think I had a bug, I purchased bus fix on joja form, right after midnight cutscene appears, it suddenly went to the next day and the game doesn't save and the "you progress has been saved" green text when saving doesn't appear, it suddenly went to next day, and my character is out of bounds, when I warped back to check joja form, it says it's still under development but the bus stop is fixed, when I sleep again, the bus fix cutscene repeats again and again and it doesn't saved again, suddenly went to the next day, when I restarted the game, the bus stop isn't fixed, the bus fix form in joja form isn't marked/checked, can you fix this bug if it's coming from content patcher? I'm using SVE 
  4. jasminen005
    jasminen005
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    hello I have trouble with the mod I downloaded everything the content patcher and the ptky file the npc portrait either shows nothing or a bit of their hair. Its like there misplaced from the frame.
  5. scorch1632
    scorch1632
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    Hello, is it intended that CopyQuality overwrites any changes in QualityModifiers? I'm trying to downgrade the quality of the output of a custom machine. The output quality is still the same as the input. I'm using SMAPI 4.0.8 and Content Patcher 2.0.6.
    Here is the code:
    "CopyColor": false,
    "CopyPrice": false,
    "CopyQuality": true,
    "Id": "Default",
    "ItemId": "FLAVORED_ITEM Jelly DROP_IN_ID",
    "MinStack": -1,
    "MaxStack": -1,
    "Quality": -1,
    "QualityModifiers": [
        {
            "Id": "Downgrade",
            "Condition": "RANDOM 0.6",
            "Modification": "Divide",
            "Amount": 2
        }
    ],
    "QualityModifierMode": "Stack"

  6. 4momo
    4momo
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    Hi, I have a problem with the RRRR mod, when I try to talk to the wizard at the flower dance of the first year, I cannot ask him to dance with me. The author RRRR mod said that this is due to some error in the CP related to the fact that my language in the game is not set to English. Is it possible to somehow fix this error?

    https://smapi.io/log/08cf1d54cca74fca9abd792b9da0f77d
  7. livord1e
    livord1e
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    SMAPI] Found 2 mods with warnings:
    [SMAPI]    Skipped mods
    [SMAPI]    --------------------------------------------------
    [SMAPI]       These mods could not be added to your game.
    [SMAPI]       - Content because it's an empty folder.

    first time SDV modder and every time I run the game, this shows up. I only have 2 mods and it says they're fine so I'm not sure what to do
    1. SINnabon
      SINnabon
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      What mods do you have?
  8. Amaterasu11111
    Amaterasu11111
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    Hello, I had already noticed a regular freezing problem. I played several days and there, on the last day before leaving the game, everything often froze (a few seconds). I downloaded "profiler" to find out where the problem was coming from. Can you tell me what is not working at this level? I have some mods that are not up to date but I'm waiting for the translations. What should I do to stop having freezes? Thanks for your help!

    Apparently I have too many CP mods.

    Thank you!

    https://smapi.io/log/a68854b2d3954a3b9b585343cd3742f2

  9. sexynes
    sexynes
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  10. thefangirlotaku
    thefangirlotaku
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    Hi! I'm trying to make a mod adding a piece of music to the soundtrack (I hear that's possible now) but I'm not sure what file format I should have the track in, or what my target should be for the load. (the songs in-game are all compiled together in xwb format in Content/XACT) The instructions in the readme on Github are a bit outdated, for example still stating the most recent version of CP is 2.0.0 when it is currently 2.0.6
  11. Mordor46
    Mordor46
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    I think you added the wrong file to the windows download. It downloads the android version if you click on the Windows link.

    I had to download it from Curseforge to make it work.