3/26: As of now, I've got it building and running, and you can use a mod, as described in the description (note the few subtle changes needed in the manifest.json) without crashing.
However, I've never actually used this mod prior to 1.6 - I'm not _entirely_ sure how it's supposed to work, and the original author is not contactable, so I'm doing this by looking at the code and taking educated guesses. Your patience is very much appreciated, and bug reports are also EXTREMLY appreciated.
I will do my best to get this mod working fully as intended.
So far it works with Polyamory Sweet with me but I'm having a problem with the mod constantly removing the furniture in the room set for Leah (wife) and recently proposed to Harvey and the wedding is set in 3 days (default but configurable under Polyamory Sweet). I think it's this mod's that's causing the issue. Like literally every waking day there's a new chest in the next room containing the spouse room's furniture. And I always have to get rid of it cos it's in the way and there are machines beyond it that I need to get to. It's on the exact same tile every day. I had to download a mod that allows me to sell furniture (since I've also had them piled up somewhere I can't see even from vanilla). I'm not sure if it's Polyamory Sweet that's causing this, but it very much is related to the custom spouse room locations. Please fix!
Edit: I'm now married to Harvey and Leah, but there's only 1 spouse room with no furniture in it. The chest stopped appearing a day before the wedding it seems.
Update: Polyamory Sweet apparently clashes with Custom Spouse Rooms - Continued particularly because of Polyamory Sweet Rooms. So gotta uninstall this one since you can't have both.
does this not work for the mod that lets you marry the other npcs like sandy? :( i downloaded the mod because she has abigail's room and it doesnt let me move anything out of the room
My spouse room still stuck with my mod : I'm using Seasonal Farmhouse v2 and with one spouse only that's Sebastian idk what did I do wrongly, this is my manifest.json:
Kindly help me pleaaseee TT I'm stuck here for a few days already, used many codes from other who are successful but still failed, maybe I'm dumb or something. Appreciate to anyone who willing to help me, thank you sooooooo muchhhhh!!!!
[Custom Spouse Rooms] Failed in FarmHouse_loadSpouseRoom_Prefix: System.Collections.Generic.KeyNotFoundException: The given key 'Kaka' was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at CustomSpouseRooms.ModEntry.MakeSpouseRoom(DecoratableLocation location, HashSet`1 appliedMapOverrides, SpouseRoomData srd, Boolean first) in E:\Source\Repos\StardewValleyMods\CustomSpouseRooms\LocationPatches.cs:line 307 at CustomSpouseRooms.ModEntry.FarmHouse_loadSpouseRoom_Prefix(FarmHouse __instance, HashSet`1 ____appliedMapOverrides) in E:\Source\Repos\StardewValleyMods\CustomSpouseRooms\LocationPatches.cs:line 172
These files seem to work perfectly on startup of the game but when I leave then reenter the farmhouse suddenly acces to the Wizard's room is completely cut off, that section of the pillar and opening/wall missing and replaced by the original wall of the game's default interior.
(Note I do use polyamory sweet, removing rooms folder of PS, and I run the Rasmodia SVE mod. I'm hoping I'm just missing a step to make this work correctly.
Can you make it so that we can have uniform flooring? That extra space below the spouse rooms and the vertical hallways in between being a different floor are a bit jarring, and you cannot change them. I tried putting a different floor down and it ate my floor item while not changing the floor. Thanks for your efforts.
They have a Fake Walls mod and for floors you can use the Fake floors that go down like carpet in squares or you can use the walkways/paths for floor too. Bookcases cover up windows you may not want as well. It would be nice if they could update the Custom Spouse Room Wizard by Aedenthorn. Maybe CyanFire will be able to get around to that one too soon xD
Hello, can somebody please help me? I just got engaged to Sterling and this is what happened to my farmhouse when his room was added. I want the order of my spouses' room to be Zayne, June, then Sterling. I want their rooms to be in a row where June is standing.
I ended up using T's Apartment House for a farmhouse interior but he has another to use with other farmhouses especially vanilla and they support Polyamory Sweet.
136 comments
However, I've never actually used this mod prior to 1.6 - I'm not _entirely_ sure how it's supposed to work, and the original author is not contactable, so I'm doing this by looking at the code and taking educated guesses. Your patience is very much appreciated, and bug reports are also EXTREMLY appreciated.
I will do my best to get this mod working fully as intended.
and also doest anyone know how do i move one of the rooms to the botoom like they have in their official pic?
now im stuck with two open room that i cant place anything in even after deleting the mod.
Also, is this just compatible with Free Love or would it work for PolyamorySweet too?
Edit: I'm now married to Harvey and Leah, but there's only 1 spouse room with no furniture in it. The chest stopped appearing a day before the wedding it seems.
Update: Polyamory Sweet apparently clashes with Custom Spouse Rooms - Continued particularly because of Polyamory Sweet Rooms. So gotta uninstall this one since you can't have both.
idk what did I do wrongly, this is my manifest.json:
{
"Name": "Sebastian's Custom Spouse Room Content Pack",
"Author": "aedenthorn",
"Version": "0.1.0",
"Description": "",
"UniqueID": "aedenthorn.SebastianRoomCSR",
"MinimumApiVersion": "3.12.0",
"UpdateKeys": [ "" ],
"ContentPackFor": {
"UniqueID": "aedenthorn.CustomSpouseRooms",
"MinimumVersion": "0.1.0"
},
"Dependencies": [
{
"UniqueID": "aedenthorn.CustomSpouseRooms",
"IsRequired": true
},
]
}
And this is my content.json:
{
"data": [
{
"name": "Sebastian",
"upgradeLevel": -1,
"startPos": {
"X": 52,
"Y": 10
},
"spousePosOffset": {
"X": 3,
"Y": 5
},
"shellType": "custom_spouse_room_open_left",
"templateName": "Sebastian"
}
Kindly help me pleaaseee TT I'm stuck here for a few days already, used many codes from other who are successful but still failed, maybe I'm dumb or something. Appreciate to anyone who willing to help me, thank you sooooooo muchhhhh!!!!
This is the picture how my spouse room stuck in the farmhouse mod
System.Collections.Generic.KeyNotFoundException: The given key 'Kaka' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at CustomSpouseRooms.ModEntry.MakeSpouseRoom(DecoratableLocation location, HashSet`1 appliedMapOverrides, SpouseRoomData srd, Boolean first) in E:\Source\Repos\StardewValleyMods\CustomSpouseRooms\LocationPatches.cs:line 307
at CustomSpouseRooms.ModEntry.FarmHouse_loadSpouseRoom_Prefix(FarmHouse __instance, HashSet`1 ____appliedMapOverrides) in E:\Source\Repos\StardewValleyMods\CustomSpouseRooms\LocationPatches.cs:line 172
what shoud i do?????
Content:
{
"data": [
{
"name": "Wizard",
"upgradeLevel": 3,
"startPos": {
"X": 49,
"Y": 33
},
"spousePosOffset": {
"X": 52,
"Y": 38
},
"shellType": "custom_spouse_room_closed_Right"
//"templateName": "Penny"
}
]
}
Manifest:
{
"Name": "Wizard's Custom Spouse Room Content Pack",
"Author": "DonutSteelPeas",
"Version": "1.0.0",
"Description": "Adds a custom spouse room for the Wizard.",
"UniqueID": "Donut.WizardSpouseRoom",
"MinimumApiVersion": "4.0.0",
"UpdateKeys": [ "" ],
"ContentPackFor": {
"UniqueID": "datamancer.CustomSpouseRooms",
"MinimumVersion": "0.9.3"
},
"Dependencies": [
{
"UniqueID": "datamancer.CustomSpouseRooms",
"IsRequired": true
}
]
}
These files seem to work perfectly on startup of the game but when I leave then reenter the farmhouse suddenly acces to the Wizard's room is completely cut off, that section of the pillar and opening/wall missing and replaced by the original wall of the game's default interior.
Images in case my issue is unclear: https://imgur.com/gallery/custom-spouse-rooms-glitch-nzmb6Ql
Any Help Appreciated!
Hello, can somebody please help me? I just got engaged to Sterling and this is what happened to my farmhouse when his room was added.
I want the order of my spouses' room to be Zayne, June, then Sterling. I want their rooms to be in a row where June is standing.
Here is my smapi log.
Please help, thank you so much!