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Frostiverse

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Frostiverse

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65 comments

  1. grae23
    grae23
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    As someone with a modded farm containing about 4,000 pigs I've never been so excited by a mod. You are royalty and I hope you win the Powerball 3 weeks in a row
    1. endercon2015
      endercon2015
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      • 0 kudos
      omg how did you do this
  2. BakerJL75
    BakerJL75
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    If I set the Collection Frequency to Daily, what time does it occur? Thanks.
  3. choesnow
    choesnow
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    this is the best mod!!! is it working with the latest stardew update? 
  4. runthee
    runthee
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    I'm not sure what I did wrong but it doesn't seem to collect the truffles. :(

    Here's my log: https://smapi.io/log/e7018a0df3ef4020bf0d1fe61ca5f429
    1. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      Hmm, I'm honestly not sure what the issue is. I guess just to cover all of our bases, I have to ask: is there an auto grabber in the same barn that the pig is housed in?
    2. runthee
      runthee
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      Thank you for this mod! It is so helpful! I have to re-put(if that's a word) the grabber for the mod to work. 
    3. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      Hmm, strange. You shouldn't need to re-put the auto grabber. But in any case, I'm happy it's working for you now! :)
      And thank you for letting me know how you fixed it. I'll list this fix in the Notes section just in case others encounter the same issue.
    4. shuaicongm
      shuaicongm
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      是的,因为之前放过所以他需要重新放置才能生效
    5. shuaicongm
      shuaicongm
      • member
      • 0 kudos
      老兄你是怎么解决抚摸他们的问题的呢?
  5. Dwessie
    Dwessie
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    • 7 kudos
    Thank you for the update! I have custom animals that drop other stuff and looking for it sucks
  6. Xorgone
    Xorgone
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    Hi! Is there a release which I can use for 1.5.6? I haven't updated yet
    1. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      I apologize, but I do not plan to make a release for 1.5.6. However, my source code is linked in the description of this mod. You or someone is free to reference my source code to make your own 1.5.6 version.
    2. Xorgone
      Xorgone
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      • 0 kudos
      Fair enough, thanks for the quick reply!
  7. MikeKinkaid
    MikeKinkaid
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    I was curious if there were any plans to allow for the auto grabber to keep quality for modded truffles. All the pigs I am using on my farm are modded, and while Better Junimos (I believe) allowed the special truffles of one of the pig mods (white truffles from Mini Pigs as Barn Animals) to be picked up by Junimos, the multiple truffles from Blue Void and Golden Pigs were not being picked up. This mod is picking all of them up, which is amazing, but since they are only being picked up as base quality, which is a huge drop in value after being converted to truffle oil.
    1. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      My mod should now apply the Botanist and Gatherer professions to the truffles produced by the animals in the mods you mentioned :)
    2. MikeKinkaid
      MikeKinkaid
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      • 0 kudos
      Thanks!!!
  8. KrazyDrkChklt
    KrazyDrkChklt
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    Hello there, love the mod so ty for all your hard work, im getting the following error in SMAPI:
    [Auto-Grab Truffles] This mod failed in the World.ObjectListChanged event. Technical details:
    NullReferenceException: Object reference not set to an instance of an object.
       at Tsin.AutoGrabTruffles.Truffles.ProcessCollectionQueue() in G:\GQ\Desktop\pinas\Mods\AutoGrabTruffles\Truffles.cs:line 45
       at Tsin.AutoGrabTruffles.ModEntry.OnObjectListChanged(Object sender, ObjectListChangedEventArgs e) in G:\GQ\Desktop\pinas\Mods\AutoGrabTruffles\ModEntry.cs:line 43
       at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
    [Auto-Grab Truffles] This mod failed in the World.ObjectListChanged event. Technical details:
    NullReferenceException: Object reference not set to an instance of an object.
       at Tsin.AutoGrabTruffles.Truffles.ProcessCollectionQueue() in G:\GQ\Desktop\pinas\Mods\AutoGrabTruffles\Truffles.cs:line 45
       at Tsin.AutoGrabTruffles.ModEntry.OnObjectListChanged(Object sender, ObjectListChangedEventArgs e) in G:\GQ\Desktop\pinas\Mods\AutoGrabTruffles\ModEntry.cs:line 43
       at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

    I haven't made any changes to the config and it still appears to be working okay, should i ignore this?
    1. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      I believe that error is not from my mod. There is no ProcessCollectionQueue method in my code at all.
  9. Mod works great so far in multiplayer, no errors and reduces the hassle of pigs in the late game.  Great mod!  The profession bonuses seem to be applying accurately
  10. Edit: You are so right. uninstalled the other and trying this one out now :)  sorry the names get confusing
    1. Frostiverse
      Frostiverse
      • supporter
      • 4 kudos
      Do you have the latest version of the mod?

      Edit: In fact, that snippet of error code doesn't even appear to be my mod.