Is the exclude items working? I ask because I keep eating Roe that I want to keep for other stuff. Woulod be greate to either exclude items based on the ID [812] or the name / word Roe. The tooltip says to exclude foods seperate the name with a comma. But it doesn't even seem to take a single word. Plus there is no name / ID for each type of Roe. Another great solution could be to set prefered foods like green and white algea or cola and the priority being based on their position in the list. Would be really nice :)
Just had a silver ghostfish eaten rather than one of my stack of jojacola. Seems the "eat cheapest" may be broken (might be getting stack value rather than item value?).
could you maybe make an auto-coffee hotkey? i usually turn it on when I'm in the mines or skull caverns, or on ginger island, but otherwise I have it off.
I meant as an either or, thing. not both. I usually carry tea around but would love to be able to auto drink it as an option in settings like you have for cofee
It doesn't seem to play well with fishing, it will cast first, then realize the stamina is below the threshold and stop to eat, effectively wasting a food item. Do you perhaps have a good value to avoid this scenario or is it fixable? Mine was set to 5 and later 10, but it still keeps happening.
It's still the same behavior if not worse. Here's the scenario: - Set my stamina threshold for 15 - With Dynamic enabled, it waits until I reach 0 to then eat something. Otherwise, it will perform the action first, realize the stamina is below threshold and then eat, which is fine for the other tools since they still get the hit in, except for fishing.
So wouldn't it be possible to auto-eat before an action that would drop you below the threshold?
YES! Now it eats after we finish fishing. It's perfect! Thank you, thank you!! The dynamic thing still only eats after we reach 0 energy, but it worked flawlessly with that option turned off.
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you can use Chests Anywhere , move your valuable items to chest.
have a try
have a try
have a try
Release v2.3.0 · ruanimal/Auto-Eat (github.com)
fix failure in some cases
Do you perhaps have a good value to avoid this scenario or is it fixable? Mine was set to 5 and later 10, but it still keeps happening.
Here's the scenario:
- Set my stamina threshold for 15
- With Dynamic enabled, it waits until I reach 0 to then eat something. Otherwise, it will perform the action first, realize the stamina is below threshold and then eat, which is fine for the other tools since they still get the hit in, except for fishing.
So wouldn't it be possible to auto-eat before an action that would drop you below the threshold?
The dynamic thing still only eats after we reach 0 energy, but it worked flawlessly with that option turned off.