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LiveOnSUPERT ft Lorre

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underanesthesia

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About this mod

Adventurer's Guild Expanded by LiveOnSUPERT converted to 1.6 by Lorre. Now fully CP-Dependent!

A story expansion for the Adventurer's Guild, complete with new quests, 30+ story events, new romanceable NPCs, and the ability to befriend and recruit a friendly monster to live on your farm! Compatible with SVE!

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Translations
  • Turkish
  • Spanish
  • Russian
  • Portuguese
  • Mandarin
  • Korean
  • Japanese
  • German
  • French
Changelogs
This is an update for 1.6 to the mod Adventurer's Guild Expanded created by the amazing LiveOnSUPERT!

I will preface this by saying that I did not create this mod and do not claim to, I simply updated the mod to 1.6 and removed the JA and SAAT dependencies with the open Permission from LiveOnSUPERT (Screenshot from CakeyBunz)



Adventurer’s Guild Expanded is an expansion for the Adventurer's Guild, complete with new quests, 30+ story events, new romanceable NPCs, and the ability to befriend and recruit a friendly monster to live on your farm! It’s also compatible with mods like SVE and RSV!

After you’ve played at least 15 in-game days and have completed the Adventurer’s Guild initiation, you’ll be able to trigger a new event at the Adventurer’s Guild. Completing the ‘Expanding the Guild’ quest will unlock the Monster Research Wing of the Adventurer’s Guild dedicated to researching the monsters that live in the local mines. In addition, Marlon’s nephew and niece will move to Stardew Valley to help run the Monster Research Wing!


  • new questline exploring the history of monsters in the mine system, complete with rewards and 15+ cutscenes!
  • Two new romanceable NPCs, complete with 2, 4, 6, 8, 10, and 14 heart events, over 100 lines of dialogue, spouse rooms/patios, movie tastes, and more!
  • One secret monster NPC that you can invite to live underneath your farmhouse (even if you’re married)!
  • New locations for you to explore!
  • 10+ new items, including new crops, new decorations, a new weapon, and new items for decoration!
  • Custom music to for immersion with the story!
  • Even more to come!



These are the following mods I recommend for you to possibly pair with your Adventurer's Guild Expanded experience! Please visit these modpages and show these creators some love ❤️ 

Date Night Redux
AGE Zinnia Retextured (Seasonal) by CakeyBunz
Kari's Seasonal Zinnia Portraits
Kari's Seasonal Gabriel Portraits
Diverse Stardew Valley - Seasonal Outfits (DSV) <---- has compatibility for AGE!



You can learn more about the rest of the new content included in the Articles in the Original Mod Page, Or of course, the original mod page itself here --->  Adventurer's Guild Expanded. SuperT did an amazing job with this mod!

WHAT I HAVE CHANGED (mainly): 
 
  • Removed the JA dependencies and SAAT dependencies, so now it runs fully on Content Patcher.
  • Added the Adventurer's Guild Expanded custom music into the main file
  • Fixed a few typos and grammatical inconsistencies here and there
  • Added new configuration for the monster basement!

WHAT YOU CAN EXPECT: 
  • I'm putting this here to answer a few comments I have received. Firstly, I want to make sure and preserve the original version of AGE even through any possible expansion of the mod. It is possible that someone else will adopt the mod, however no confirmation has been had. It's more of a 'we'll see' thing as to whether or not I will take on the mod full time, but I am maintaining it for now.

I would also like to thank all of the wonderful people who assisted me in making this update in the SDV discord, modding discords and of course the Stardew Valley Wiki and the amazing people that contribute to updating the information there. Special thank you to:  NoraCharles,  for helping me figure out the config part of the new 2.2.0 update.

Again, a big thank you to SuperT for allowing us (the modding community) to update this mod.