Before you ask a question, please see if your question has already been answered in the Articles section. Currently there are 2 articles I've made to avoid the same questions being repeated over and over in here.
This mod is working with 1.6.9. If you are having issues after updating please ensure you have updated your other mods (like SVE for example). Thank you. I'll still update this soon though.
BIG GIGANTIC PSA FOR PEOPLE USING THIS MOD IN MULTIPLAYER:
For now I'm going to say that it's uncertain if the mod will work as intended in multiplayer as I've received many bug reports. But I can say one thing;
DO NOT, I REPEAT DO NOT PICK A DIFFERENT PATH THAN YOUR FRIENDS! You can't expect the mod to work properly if the host and the other players picked different routes, as there are universal NPC and map changes that depend on that!
So while I'm going to do my best trying to make the mod work for multiplayer, please do not come to me with a bug report saying that you and your friends didn't choose the same path and you're confused why it's not working. Now you know!
Hello would you be able to make it compatible with gender neutral mod tokens? Its a really jarring add on when all the other mods support it. Thank you!
Love this mod, especially Zinnia but want to get the golden scythe and the underground mine off the quarry is only one room with no path to the end where the scythe usually is. Is this a glitch? Will be upset to not be able to get it just because of the mod. Did try it before 1.6, got to the Zinnia flower, etc, but think I gave it up because of the same issue.
Where did you find the zinnia flower? I've looked everywhere to find where to get one and there's like no definitive answers I can find anywhere (I've checked several wiki's and even reddit). I've completed the Silly storyline, got full hearts with both Gabe and Zinnia NPC, but for the life of me I cannot find anywhere that has flowers I could make seeds from or find where to buy seeds. It's driving me nuts lol xD
NVM, I didn't notice the link at first explaining the 3-year wait to get one in the mail. Though I've never gotten mail from zinnia in general so we'll see what happens ^^'
This is going to contain spoilers, so sorry for that.
Once you have completed Silly's questline and have him living on your farm, are there more monster related quests? There are 2 more rooms in Gabriel's section of the Adventurer's Guild, so presumably yes, but maybe they are just placeholders for futures updates. Unsure.
That's the second entrance, the first should be to the left of the Farmer house... If I had known it would get placed there, I would not have let Robin build it. Space is a limited resource on the Woodland Farm map.
In the mod settings you can set the X and Y for both the Farm Basement and Bus Stop Basement positions, so you should be able to move it where you need it.
For me, the mod plays perfectly, up until Silly moves into the farm. The basement room warps are broken. The farm one is non-existent and if I try to exit (after entering the room from the bus one), my character gets stuck. The bus warp works when you enter but when you exit, you appear on the left entrance to the bus stop.
I'm having the same problem, but it's only effecting some of my saves. In some of them, I've given her the wood, and things progress as normal. Other's it feels like she never sends me the letter, so I can't progress past step 1. I never get the next cutscene, nor does it move to giving me a quest where I have to kill slimes.
I have another save where I'm stuck on the Talk to Silly quest. Silly's hut is simply not there. So I don't know how to progress...
hi! i had the same problem, try typing "debug quest 9280001" or "debug quest 9280002" into your smapi log :) that got the quest to pop up in my journal and I could give her the wood after that :D
Thanks so much for that debug :) It just said "Sent debug command to the game, but there was no output." We'll see if it worked. Wow it started over to first quest? WOW
EDIT/UPDATE: Unfortunately, after starting the quest over and giving wood to Robin, I haven't been able to trigger the guild event after to see the completion. Silly, all this time, is now stuck at one of my Shed's that's a Market but in the black rather than the map area. I kept seeing them in the map on my Farm, so I looked for them. I can still gift Silly so they haven't ceased to be until we create them again. I'm not sure how that is going to work :(
After playing around more, unfortunately I never was able to resolve the unstable quest line problems, so i ended up having to remove the mod. It's a fun one, but it's too broken to play with right now! ;~;
You simply have to give her the wood directly. She does not need to be at her house for it either. Have exactly 600 wood in your inventory and then give it to here like you would gift her something.
459 comments
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Before you ask a question, please see if your question has already been answered in the Articles section. Currently there are 2 articles I've made to avoid the same questions being repeated over and over in here.
This mod is working with 1.6.9. If you are having issues after updating please ensure you have updated your other mods (like SVE for example). Thank you. I'll still update this soon though.
USING THIS MOD IN MULTIPLAYER:
For now I'm going to say that it's uncertain if the mod will work as intended in multiplayer
as I've received many bug reports. But I can say one thing;
DO NOT, I REPEAT DO NOT PICK A DIFFERENT PATH THAN YOUR FRIENDS!
You can't expect the mod to work properly if the host and the other players picked different routes,
as there are universal NPC and map changes that depend on that!
So while I'm going to do my best trying to make the mod work for multiplayer,
please do not come to me with a bug report saying that you and your friends didn't
choose the same path and you're confused why it's not working. Now you know!
THANK YOU FOR BEING PATIENT!
Did try it before 1.6, got to the Zinnia flower, etc, but think I gave it up because of the same issue.
NVM, I didn't notice the link at first explaining the 3-year wait to get one in the mail. Though I've never gotten mail from zinnia in general so we'll see what happens ^^'
Once you have completed Silly's questline and have him living on your farm, are there more monster related quests? There are 2 more rooms in Gabriel's section of the Adventurer's Guild, so presumably yes, but maybe they are just placeholders for futures updates. Unsure.
If this is an obvious answer i'm sorry, i'm new to modding
You need to edit the MonsterHouse.tbin file.. pretty deep in subdirectories within the mod folder. Use something that can handle binary files.
There is a spot in the file that reads:
Warp 16 04 BusStopSp
change to:
Warp 10 23 BusStopSp
Problem solved.
Where can I find the wallpaper needed for the Life Essence? Is it a specific wallpaper or is it any wallpaper sold at Pierre's?
Can someone help me ?
I have another save where I'm stuck on the Talk to Silly quest. Silly's hut is simply not there. So I don't know how to progress...
EDIT/UPDATE: Unfortunately, after starting the quest over and giving wood to Robin, I haven't been able to trigger the guild event after to see the completion. Silly, all this time, is now stuck at one of my Shed's that's a Market but in the black rather than the map area. I kept seeing them in the map on my Farm, so I looked for them. I can still gift Silly so they haven't ceased to be until we create them again. I'm not sure how that is going to work :(