Cornucopia special orders does not seem to spawn on reroll and it keeps on cycling only 7 certain special orders (cave patrol, aquatic overpopulation, biome balance, fragments of the past, gus favorite omelet, robins project and robins resource rush)
Hey, I just tested for this and had one of the Cornucopia special orders (Emily requesting sunflowers for essential oils) spawn for me after about four days of daily special order refreshes. Since this mod hasn't been updated since you reported this issue, I'm guessing the problem was something else you had installed.
Here's my SMAPI log so you can maybe narrow down what other mod could have been causing the conflict by comparing with my mod list (it's mostly framework mods since I'm just testing stuff right now): https://smapi.io/log/148fc490b04d4246b6f19b2d5464061c
yes it does! basically this mod simply tweaks the unlock day, reward multiplier and dates to a degree.
easier special orders only touches some quests so far and the requirement to collect them. the only time easier special orders doesn't touch anything is with certain expansion mods and ya still gotta get the items if ya don't have em on hand. it also means that ya can't hoard a ton of qi's fruit unless you have the persistent qi beans, qi fruit and calico eggs mod installed otherwise it disappears
ex. in east scarp? if ya pick aideen's special order ya still gotta collect it
ex. unless ya got cjb item spawner or know their item id and are willing to name yourself or an animal that item id: ya likely still have to collect and/or make the required amount of items unless ya have a ton of said item.
ex. fishing special orders still require ya to fish them up.
i know it took a while but im here to help where i can! :3
Thank you for creating and keeping this mod updated ! It's very useful. Special orders are quite unbalanced, so having the possibility to choose without waiting another week in-game is great.
1st week: Monday: I was given Pierre and Gus..... I choose a Pierre quest but come Tuesday Pierre was still there with Gus. Tuesday thru Sunday Pierre rotated thru all the different variations of his special quests while Gus just wanted 2 dozen eggs.
2nd week: Monday: Nothing changed! Pierre and Gus was still there and Gus really needed those dang eggs. So I choose Gus and promised him a major omelette.
And come Tuesday... A miracle happened..... DEMETRIUS WAS IN!
But....Pierre, 😤, is still there!!!! (I'm in Fall) He is still making me rotate thru his need for 100s of veggies and 25 gold stars! The man needs a break.
Now after seeing Demetrius take over Gus's spot... It stands to reason that Pierre will not be leaving the board until I complete all his quests. I believe this is a bug but I'll leave that to the professionals 😆
the reason always select same special orders game use random generator that depend on game seed and day played to select special order. now Im trying to fix this problem by rewriting order update function. this will be fixed in next update.
Is there a way to add a "Refresh Quest" option ? The way it works now is that you have to accept quests until you find the one you want but it can be a bit annoying if you accept quests like "Qi's Crop" which stay for a whole season and keeps spamming you with useless Qi beans.
"Refresh Quest" option is unnecessary. mod actually do update special order everytime reopen the board. but game randomly select order depend on game seed and day played. so borad wont change order until day change or accept a order. this will be fixed in next update.
I used to use this mod back in 1.5 to refresh Special Orders immediately after reopening the board, I don't know if it's possible to add this feature in your mod. Another question, does it work with Qi's quests too ? I can't check as I haven't unlocked his room yet.
1.that feature already included. you can reopening the board to refresh immediately. 2.refresh feature works with Qi's quests, but reward multiplier not.
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Here's my SMAPI log so you can maybe narrow down what other mod could have been causing the conflict by comparing with my mod list (it's mostly framework mods since I'm just testing stuff right now):
https://smapi.io/log/148fc490b04d4246b6f19b2d5464061c
yes it does! basically this mod simply tweaks the unlock day, reward multiplier and dates to a degree.
easier special orders only touches some quests so far and the requirement to collect them. the only time easier special orders doesn't touch anything is with certain expansion mods and ya still gotta get the items if ya don't have em on hand. it also means that ya can't hoard a ton of qi's fruit unless you have the persistent qi beans, qi fruit and calico eggs mod installed otherwise it disappears
ex. in east scarp? if ya pick aideen's special order ya still gotta collect it
ex. unless ya got cjb item spawner or know their item id and are willing to name yourself or an animal that item id: ya likely still have to collect and/or make the required amount of items unless ya have a ton of said item.
ex. fishing special orders still require ya to fish them up.
i know it took a while but im here to help where i can! :3
if (configMenu is null)// or whatever you call your variable
return;
or something in your GameLaunched code so that your mod doesn't crash if a player doesn't have GMCM.
1st week: Monday: I was given Pierre and Gus..... I choose a Pierre quest but come Tuesday Pierre was still there with Gus. Tuesday thru Sunday Pierre rotated thru all the different variations of his special quests while Gus just wanted 2 dozen eggs.
2nd week: Monday: Nothing changed! Pierre and Gus was still there and Gus really needed those dang eggs. So I choose Gus and promised him a major omelette.
And come Tuesday... A miracle happened..... DEMETRIUS WAS IN!
But....Pierre, 😤, is still there!!!! (I'm in Fall) He is still making me rotate thru his need for 100s of veggies and 25 gold stars! The man needs a break.
Now after seeing Demetrius take over Gus's spot... It stands to reason that Pierre will not be leaving the board until I complete all his quests. I believe this is a bug but I'll leave that to the professionals 😆
Is there a way to add a "Refresh Quest" option ? The way it works now is that you have to accept quests until you find the one you want but it can be a bit annoying if you accept quests like "Qi's Crop" which stay for a whole season and keeps spamming you with useless Qi beans.
UPD: sorry, just saw the answer lower
I used to use this mod back in 1.5 to refresh Special Orders immediately after reopening the board, I don't know if it's possible to add this feature in your mod. Another question, does it work with Qi's quests too ? I can't check as I haven't unlocked his room yet.
Thanks !
2.refresh feature works with Qi's quests, but reward multiplier not.
Thanks for your work on the mod, very useful !