this is beta so I know there are mismatched tilesheet
ginger island farm matches well now but other places are still patchy
this mod should match with most building recolors just pick the eemie or foliageredone options
PLANS: ✅︎ remake spring-summer ✅︎ add footprints for snow recolor ✅︎ remove all buildings from tilesheets so only grass/dirt remain for better compatibility ✅︎ rustic recolor ✅︎ add green fall ✅︎ make custom foliage (static trees and bushes done) ✅︎ optional beach config ✅︎ desert recolor (non seasonal) ◦ compatibility for WTDR (finished pastel and vibrant) ◦ compatibility for longer seasons (full compatibility is coming very very soon) ✅︎ fix all mismatched tilesheets (i got everything except monstergrave tiles) ✅︎ compatibility with daisyniko tilesheets ✅︎ custom fruit trees ◦ adjust vibrant mode to not burn ur eyes so much ◦ slow seasonal ginger island (with custom foliage) ✅︎ map mod (will not have seasons, just a single colored flowery map) (you can find it here) ◦ more foliage replacements ◦ fix ginger island (actually made some good progress) ◦ slow seasonal desert?? (no snow, but will make it change slightly) ✅︎ xiddav tilesheets
suggestions welcome!!
 if you would like to support me here is my ko-fi https://ko-fi.com/nuupon 
Before you comment please read description This mod will inherently not work with any other grass/dirt recolor mods such as earthy, vpr, etc. This mod is a recolor in itself, it is not possible for them to work together
Please provide the smapi log, recolor mode and day/season you are on before reporting an issue, ty!
please do not ask for versions that resemble other mods, ty
Hey everyone, ty for the patience on this mod I am so happy to see all the love and support still for it. I'm gonna be trying to get back into working on it as well as some compatibility patches for other mods as well!
Edit: The error no longer persists, at least not for now. I uninstalled the mod and reinstalled it, and that seems to have fixed it. But now this error shows up:[Content Patcher] Can't apply image patch "(CP) Soft Slow Seasons > EditImage LooseSprites/Cursors2" to LooseSprites/Cursors2: the FromFile file 'assets\Pastel\Early\cursors2.png' doesn't exist.
If you are using Daisy Niko's Tilesheets and your ground textures are not displayed correctly, you can try changing the names of the mod folders so that Soft Slow Seasons and the Daisy Niko's fix are loaded BEFORE the Daisy Niko's Tilesheets mod.
For example, I added the number 1 after [CP] and I got [CP] 1 Soft Slow Seasons and [CP] 2 DaisyNiko's Tilesheets. This helped the mod load correctly.
The game loads mods in alphabetical order, and if Soft Slow is AFTER Daisy Niko's, it will not work correctly. (According to my theory, in this case you do not need the Daisy Niko's SSS fix) This is my theory and it worked for me. I wonder if it will help you. Many thanks for the mod! I was able to make it work just recently and now I can enjoy it :3
(Sorry for the mistakes, if there are any. I am writing through a translator...)
Are you using Daisy Niko's tilesets or others? If so, can you try changing the name of the Soft Slow Seasons folder so that it is ABOVE the other tilesets? For example, I added a 1 after [CP] and got [CP] 1 Soft Slow Seasons and [CP] 2 DaisyNiko's Tilesheets, which made the game load Soft Slow first.
This worked for me, I hope it will work for you too
hi! i love this recolor. im in winter y1 and i unlocked the greenhouse, unfortunately it doesn't seem to be compatible with this greenhouse mod? the recolor isn't applied which im kinda sad about. is there any way to fix? thank you so much.
hi! sorry for the late reply, seems like it uses the normal spring_outdoorstilesheet, spring_outdoorstilesheet2, and spring_town. with both mods installed the greenhouse used the vanilla tilesheets, but i made a temporary fix where i added the tilesheets directly into the assets of the greenhouse mod where the greenhouse.tmx file was located. it works in other seasons but when it's spring, it doesn't match up with the first and third spring stages, but i can just ignore it haha
hi! i'm having a weird problem that i have no idea where it comes from but- the water doesn't recolor? the whole map works perfect with the mod but only the water (in the whole game) seems to be the only one not affected. i'm sure i don't have another map recolor but if the problem is me i'm very sorry and i would appreciate the help :(
in case smapi log: https://smapi.io/log/429ddd8da6324f52ac64cfaba99493c3
(I know I'm using a custom farm map but believe me I created other game file with the standard farm and it still doesn't work and it happens on ALL the map in the game)
I translated your mod into Spanish. Would you prefer that I make a new post with all the informative text from your original post translated into Spanish, like I usually do with the mods I translate (you can see examples on my profile), or would you prefer that I send you the translation file so you can attach it to your mod?
Hahaha nah, I’ll send it to you privately so you can include it. If you make any changes that require translation, just let me know and I’ll update the translation for you.
hello, I love this mod and I'm so glad to see that you're working on it again! <3 it's my favorite recolor I've ever used! >w<
that being said, I use crownpossum's Heart's Delight Farm (https://www.nexusmods.com/stardewvalley/mods/31138), which requires both Alvadea's (https://www.nexusmods.com/stardewvalley/mods/13743) & crystalinerose's tilesheets (https://www.nexusmods.com/stardewvalley/mods/28434). I understand it's a big ask, so please forgive me, but would you ever consider making compatability patches with those mods? If not, no worries >w<;;;; I just love this recolor so I had to ask. >///<
698 comments
Bugfix update, check changelog!
I am very anxious person so be gentle with issues
this is beta so I know there are mismatched tilesheet
ginger island farm matches well now but other places are still patchy
this mod should match with most building recolors just pick the eemie or foliageredone options
PLANS:
✅︎
remake spring-summer✅︎
add footprints for snow recolor✅︎
remove all buildings from tilesheets so only grass/dirt remain for better compatibility✅︎
rustic recolor✅︎
add green fall✅︎
make custom foliage (static trees and bushes done)✅︎
optional beach config✅︎
desert recolor (non seasonal)â—¦ compatibility for WTDR (finished pastel and vibrant)â—¦ compatibility for longer seasons (full compatibility is coming very very soon)
✅︎
fix all mismatched tilesheets(i got everything except monstergrave tiles)✅︎
compatibility with daisyniko tilesheets✅︎
custom fruit treesâ—¦ adjust vibrant mode to not burn ur eyes so much
â—¦ slow seasonal ginger island (with custom foliage)
✅︎
map mod (will not have seasons, just a single colored flowery map)(you can find it here)â—¦ more foliage replacements
â—¦ fix ginger island (actually made some good progress)â—¦ slow seasonal desert?? (no snow, but will make it change slightly)
✅︎
xiddav tilesheetssuggestions welcome!!
if you would like to support me here is my ko-fi
https://ko-fi.com/nuupon

This mod will inherently not work with any other grass/dirt recolor mods such as earthy, vpr, etc. This mod is a recolor in itself, it is not possible for them to work together
Please provide the smapi log, recolor mode and day/season you are on before reporting an issue, ty!
please do not ask for versions that resemble other mods, ty
THIS MOD DOES NOT WORK WITH EARTHY RECOLOR
[Content Patcher] Can't apply image patch "(CP) Soft Slow Seasons > EditImage TerrainFeatures/tree3_greenRain #2" to TerrainFeatures/tree3_greenRain: the FromFile file 'assets\Pastel\Early\TreesBush\Beanstalk\tree3_greenRain.png' doesn't exist.
Edit:
The error no longer persists, at least not for now. I uninstalled the mod and reinstalled it, and that seems to have fixed it. But now this error shows up:[Content Patcher] Can't apply image patch "(CP) Soft Slow Seasons > EditImage LooseSprites/Cursors2" to LooseSprites/Cursors2: the FromFile file 'assets\Pastel\Early\cursors2.png' doesn't exist.
It's curious.
Anyway, the mod looks beautiful.
For example, I added the number 1 after [CP] and I got [CP] 1 Soft Slow Seasons and [CP] 2 DaisyNiko's Tilesheets. This helped the mod load correctly.
The game loads mods in alphabetical order, and if Soft Slow is AFTER Daisy Niko's, it will not work correctly. (According to my theory, in this case you do not need the Daisy Niko's SSS fix) This is my theory and it worked for me. I wonder if it will help you.
Many thanks for the mod! I was able to make it work just recently and now I can enjoy it :3
(Sorry for the mistakes, if there are any. I am writing through a translator...)
and [SMAPI] says "[Content Patcher] Can't apply image patch "(CP) Soft Slow Seasons > EditImage LooseSprites/Cursors2" to LooseSprites/Cursors2: the FromFile file 'assets\Vibrant\Early\cursors2.png' doesn't exist."
This worked for me, I hope it will work for you too
in case smapi log: https://smapi.io/log/429ddd8da6324f52ac64cfaba99493c3
(I know I'm using a custom farm map but believe me I created other game file with the standard farm and it still doesn't work and it happens on ALL the map in the game)
If you make any changes that require translation, just let me know and I’ll update the translation for you.
that being said, I use crownpossum's Heart's Delight Farm (https://www.nexusmods.com/stardewvalley/mods/31138), which requires both Alvadea's (https://www.nexusmods.com/stardewvalley/mods/13743) & crystalinerose's tilesheets (https://www.nexusmods.com/stardewvalley/mods/28434). I understand it's a big ask, so please forgive me, but would you ever consider making compatability patches with those mods? If not, no worries >w<;;;; I just love this recolor so I had to ask. >///<
anyway, thank you so much for your hard work!! <3