I wish i knew how to change the files up because i started a save with this mod and Challenging Community Center Bundles without reading your note about only using vanilla bundles and now i have 2 enchanter and field research bundles and no spirit's eve orr helper bundles, and because im playing with cccb it's harder and i didn't find out that the bundles were wrong until summer 20th :')
Hello ! I like your mod to add a little of difficulty and variety without setting the bar too high. It’s compatible with Stardew Valley Balance Overhaul Bundles, also.
I have just one thing that don’t do well : the added Bundles are in english, whereas the original have the correct translation. Is it possible to modify the mod to render every bundle in same language? One way would perhaps be to integrate i18n support ? That way it could also be translated manually - I could do it for
Silly question but : if I already started a new game but I didn't trigger the community center event, can I add this mod to this existing game? Like Lewis asked me to go there but I didn't, especially because I thought I could get some remixed bundles mod, like this one. (sorry for bad english!) Thank you anyway for your time!
you should make a new save file to be safe, since this mod adds every bundle, duplicate bundles might appear in your community center if you have already started a save file. i would say test it out, and if you dont see any duplicates, then you're all good!
2 seconds after posting edit: i lied, definitely make a new save. if you made the save without the mod, you will most likely see the Enchanter's bundle & the Field Research bundle twice, as those have been moved to boiler room to make room for the bulletin board
This is exactly what I wanted from challenging community center bundles... Unfortunately I have almost beaten the community center on my playthrough so I will be installing this next time!
Installing this mod like others by extracting to mods folder brings up an error in smapi being "Detected mod files directly inside the 'Mods' folder. These will be ignored. Each mod must have its own subfolder instead.
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idk if stardew valley hardew or challenging bundles would affect it
but it would be cool to see it
I have just one thing that don’t do well : the added Bundles are in english, whereas the original have the correct translation. Is it possible to modify the mod to render every bundle in same language? One way would perhaps be to integrate i18n support ? That way it could also be translated manually - I could do it for
Thanks and have a good day !
2 seconds after posting edit: i lied, definitely make a new save. if you made the save without the mod, you will most likely see the Enchanter's bundle & the Field Research bundle twice, as those have been moved to boiler room to make room for the bulletin board
Does this mod not go into the mods folder?
@evoglobin Tyvm for this mod it was the last one I wanted before I started