10271 comments

  1. Pathoschild
    Pathoschild
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    Why does macOS detect SMAPI as malware?

    SMAPI does not contain malware; it seems something changed recently with the macOS security restrictions.

    You can follow the updated macOS install guide to fix that. Make sure to follow each step carefully, since it may not work if you skip a step.
  2. Pathoschild
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    STOP!
    Read this before asking for help or reporting an issue. Common questions are answered here.


    What's new in SMAPI 4.2?
    SMAPI 4.2 has various bug fixes and improvements, an improved translation API, and mod events on the shipping menu.

    See the release highlights and release notes for more info.
    How do I update?
    Just run the new installer, it'll update previous files automatically.
    Is it safe to update?
    There are no expected breaking changes. All mods which work with SMAPI 4.1 should work with 4.2 too.

    Feel free to report issues with SMAPI itself here, but issues with specific mods should be reported on those mods' pages instead.
    I have issues with SMAPI on Android?
    This page is SMAPI for PC (Linux/macOS/Windows) and Steam Deck. This is not the page for SMAPI on Android; see the Android install guide for more info.

    I used Vortex to install or update SMAPI, and it's not working or updating correctly.
    Vortex bypasses the SMAPI installer and often causes issues. Please do not ask for help with SMAPI issues here if you installed or updated it using Vortex.

    You can either:
    Where can I see fixes for common issues?
    See the mod troubleshooting guide!
    My antivirus reports a trojan or deletes SMAPI files?
    SMAPI most likely doesn't have a trojan; see SMAPI files disappear or antivirus complains for info on why your antivirus may be reporting it, how to check if it's safe, and how to install SMAPI when that happens.
    When I launch the game, the console appears temporarily and then exits, or Steam briefly shows "playing"?
    See Game doesn't launch in the troubleshooting guide for help with that.
    How do I ask for help?
    You can often get a faster response by asking the community instead. If you do ask here, upload your SMAPI log and add a link to your message. This has useful info like what versions you have, which mods are installed, what happened in the game, etc. Please do this even if you don't see an error in the log.
  3. G0TH1KX
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    im a bit confused, smapi was working fine for me yesterday, but now it keeps saying it cant find or load files, specifically seeming to be Mono.Cecil and 0Harmony, alongside maybe a few others? ive been searching and cant seem to find an answer on what to do anywhere, can anyone help?? im on windows and it wont even launch the game. just says game has ended.
  4. Michaelsaz2008
    Michaelsaz2008
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    I try get smapi install but it say it malware even if I Have allowed terminal to do so 
    1. Michaelsaz2008
      Michaelsaz2008
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      sorry for post this 3 times something is wrong with my os because I only post this onces
    2. Michaelsaz2008
      Michaelsaz2008
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      I manage to fix the issue that smapi is not loading
  5. Michaelsaz2008
    Michaelsaz2008
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    I try get smapi install but it say it malware even if I Have allowed terminal to do so 
  6. Michaelsaz2008
    Michaelsaz2008
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    I try get smapi install but it say it malware even if I Have allowed terminal to do so 
  7. WantsQ
    WantsQ
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    [游戏]NPC 'Aideen' 无法使用原始数据 '1200 FarmHouse 0 0 2/1210 FarmHouse 10 32 1
    /' 解析主计划 'default'。
    System.Exception: NPC Aideen 的时间表无效,键为“default”:FarmHouse 中的起始位置位于图块 (0, 0),
    这是无效的。
    在 StardewValley.NPC.pathfindToNextScheduleLocation_PatchedBy<spacechase0。SpaceCore>(NPC this, String scheduleKey, St
    ring startingLocation, Int32 startingX, Int32 startingY, String endingLocation, Int32 endingX, Int32 endingY, Int32 fina
    lFacingDirection, String endBehavior, String endMessage)
    at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List'1 visited)
    [游戏] NPC 'Aideen' 无法用原始数据解析主时间表 'default' '1210 FarmHouse 0 0 2/1220 FarmHouse 41 34 1
    /' 的
    System.Exception: NPC Aideen 的时间表无效,键为“default”:FarmHouse 中的起始位置位于图块 (0, 0),
    这是无效的。
    在 StardewValley.NPC.pathfindToNextScheduleLocation_PatchedBy<spacechase0。SpaceCore>(NPC this, String scheduleKey, St
    ring startingLocation, Int32 startingX, Int32 startingY, String endingLocation, Int32 endingX, Int32 endingY, Int32 fina
    lFacingDirection, String endBehavior, String endMessage)
    at StardewValley.NPC.parseMasterScheduleImpl(String scheduleKey, String rawData, List'1 visited)
  8. 979470992
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    [游戏]游戏无法启动:Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException:无法创建图形设备!---> PlatformNotSupportedException:MonoGame 需要 ARB_framebuffer_object 或 EXT_framebuffer_object。尝试更新您的图形驱动程序。在 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.FramebufferHelper.cs 的 Microsoft.Xna.Framework.GraphicsDevice.FramebufferHelper.Create(GraphicsDevice gd)处:第 32 行在 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\Graphics\GraphicsDevice.OpenGL.cs 的 Microsoft.Xna.Framework.Graphics.Graphics.PlatformInitialize() 处:第 343 行在 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\GraphicsDevice.cs:第 357 行的 Microsoft.Xna.Framework.Graphics.Graphics.Initialize() 处在 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:第 144 行的 Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation gdi)在 Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() 的 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:第 115 行--- 内部异常堆栈跟踪---结束在 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\GraphicsDeviceManager.cs:第 123 行的 Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()在 Microsoft.Xna.Framework.Game.DoInitialize() 处 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:第 941 行在 Microsoft.Xna.Framework.Game.Run(GameRunBehavior) 的 D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:第 465 行在 SMAPI\Framework\SCore.cs:第 316 行的 StardewModdingAPI.Framework.SCore.RunInteractively()

    帮助 帮助 !!!!
    1. Moonmoono
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      Hello, may I ask if your issue has been resolved? I have also encountered the same problem and I need help!!
  9. magao68
    magao68
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    [SMAPI]    Skipped mods
    [SMAPI]    --------------------------------------------------
    [SMAPI]       These mods could not be added to your game.
    [SMAPI]       - AutoWateringCan 1.0.9 PT-BR\AutoWateringCan\i18n because it contains files, but none of them are manifest.json.
    1. PrincessLeah420
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      I hope someone has a fix for this because I'm getting the "none of them are manifest.json." errors too :/ but mine are with Ridgeside Village 
  10. ughitsmegan
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    I feel like smapi itself does not get enough appreciation for what it's done for us. Nothing else every other modder has created would be possible without smapi. Thank you Pathos, for creating the bedrock for the community and keeping it maintained for so long!
  11. ServerTutorial
    ServerTutorial
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    create a version where it doesn't show the console
  12. JING140
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     - Fast Animations 1.14.0-1089-1-14-0-1743023326 (2) because it's an empty folder.
    1. JING140
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      我找到问题,解压时出问题了,已经解决