Please let me know if you have any opinions or glitches!
Due to an eye disease, I have been working irregularly on updating the mod and replying to posts.
Future updates planned. Folded for unknown what it will probably do.
Spoiler:
Show
Change “Gray Variant” and add another color to it.
The current Gray has a bit of purple in it, so we will save it with a different name and add a new, proper Gray color to it.
Optional settings to modify some of the Farmhouse that were in the DGA version.
This is also planned to be re-implemented. It's an option in the ModConfig settings, so even if you're using other mods that modify Farmhouse, you don't need to worry about this.
*** Notes!! *** (Updated in v1.8) Notes on playing games in non-English languages. Currently, an error message appears when returning to the title screen after loading saved data while using a language other than English. Also, if the saved data is loaded again with this error message displayed, the game crashes. We believe that this is a problem caused by the “Furniture Framework” and are currently asking its author to investigate.
How to change the color of the fish tank frame. The method of changing the color of the aquarium has been changed since v1.8. The new tank color change section has been moved into "[CP] Recessed Fish Tank" in ModConfig.
You can now change the color of the tank by changing the settings just like any other CP Mod. With this change, the ModConfig settings for the "[FF] Recessed Fish Tank" only have an On/Off item for the fundamental item, which should not be changed. Do not change this setting, as unintentional disabling of items may result in unexpected errors.
Is anyone else having issues with the treasure chest, pearl, seaweed, nautilus shell and coral not showing up after the latest update? The sea urchin is the only non-fish thing that shows as far as I can see. Also, the fish don't seem to blow bubbles anymore when swimming.
I checked and you are indeed correct. It seems that crayfish and shellfish as well as sea urchins are displayed, but treasure chest, pearl, seaweed, nautilus shell and coral are certainly not. The bubbles that come out of the fish's mouth are certainly no longer displayed. These problems are unlikely to have been caused by the file changes I made, and probably are now caused by formatting changes in FF itself. Please wait a moment while I contact the FF author about this.
And this is probably asking too much, so no worries if not, but is there an easy way to control the coordinates in which the fish swim? I edited one of the tank sprites to fit exactly with my wall in the ginger island farmhouse, but the original sprite sticks up above the wall, and the fish still swim up there (and back prior to the update the bubbles would float out of the tank into the void. I posted a link to a picture because it wouldn't let me embed it for some reason). I tried editing the "Fish Area" coordinates in the FF content.json for this mod, but that didn't change anything, and when I tried changing the Source Rect and Draw Pos and those just moved where the tank sprites display (and moved them totally out of alignment). I kinda gave up on it but since we're talking anyway I figured it never hurts to ask. Tank Picture
The problem with the fish bubbles and treasure chests, etc. not showing up is still a possible problem with FF itself, and the FF author is going to look into it, so we will wait for further news.
I'm a little confused about the issue (I'm using a translation tool to read English so I may not understand it), can you share the png file after you edit it? I would be happy to share the code I used to reconfigure FishArea, etc. based on that file and hope to solve this problem.
Here is the tank before the edit. The fish never poke out of the top of it but it sticks out past the top of the wall.
Here is the tank after I changed it to fit my wall. Now the fish swim out of the top and are hidden partially by the top of the tank.
I'd like to change the area where they can swim so they don't come out of the top.
Also, in the previous version where the bubbles worked, the bubbles would float out the top of the tank too. I'd like them to not come out of the tank.
I know what you want to do. Please share the png file of the edited tile sheet, as I cannot support the FishArea designation without knowing how you changed the tile sheet in the aquarium. (Please upload and share the edited tile sheet png file itself, not a screenshot, to a file sharing service.) (Also, from the screenshot it looks like you are installing the tank on the wall without the long pillar. Is the wall in that area originally recessed? Is this a custom map? There are so many things I don't understand...)
The easiest solution is to install a long pillar in front of the originally displayed pillar and place the water tank next to it.
ok, in this case the fish area has the following values. "Fish Area": { "X": 5, "Y": 32, "Width": 167, "Height": 30 },Also, the json that modifies this code, if you are changing the color of the aquarium, you will need to edit the corresponding json file. For example, "[FF] Recessed Fish Tank\content.json" for vanilla, "[FF] Recessed Fish Tank\json\Original\Blue.json" if you have selected blue color, and so on.
Hi. I'm so sorry, but I'm confused by what you mean in the second part of your message. I only see one content.json file inside the [FF] Recessed Fish Tank folder. I don't see individual ones for each of the different color choices. Can you be more specific about where I need to change the code to affect the blue tank specifically?
Oh, I thought I was talking about using v1.7. Is it v1.8 that you are using if the per-color json doesn't exist? If so, then all you need to edit is "[FF] Recessed Fish Tank\content.json".
Hmmm, I have done some testing as well. As a result, the “Fish Area” item is currently not functioning properly. I think this is a bug of FF and I will report it to the FF author.
So, the measures that can be taken now are... First, overwrite the asset's png file with this file. Then rewrite the code as follows. "Fish Area": { "X": 5, "Y": 32, "Width": 167, "Height": 30 }, "Layers": [ { "Source Rect": { "X": 0, "Y": 8, "Width": 176, "Height": 64 } }, { "Source Rect": { "X": 0, "Y": 72, "Width": 176, "Height": 64 } } ] This will prevent fish from swimming outside the fish tank when the fish are placed in that fish tank for the time being.
Thank you so much for trying, but now the tank doesn't fit the wall anymore. If you think it is a FF problem I can just wait and see if an update fixes it...
Well, normally, the aquarium would be placed on the ground in front of one of the walls as shown below, right?
However, from your screenshot it looks like the fish tank is installed on wall tiles. Normally this is not an acceptable place to install it like this.
To begin with, this aquarium is designed to be placed in such a way that it appears to be embedded in the wall using “long pillar”. If you change the texture, it is okay to change its color, but you should not change its size, etc. If you do, you will need to edit the code, which requires an advanced understanding of modding.
Delete the mod once and install it anew.
Edit the texture png. (change only the color)
Place the “Long Pillar” in front of the vanilla pillar.
Place a Fish Tank next to the “Long Pillar”.
This will ensure the proper functioning of the mod.
Oh. I guess technically I am installing it on the wall...this is how I place it. So, really, we're just placing down extra pillars to make it look like it's built into the wall. It isn't really in the wall. I still feel like it should be possible to adjust the coordinates telling the fish where it's ok to swim, but I guess the code isn't cooperating.
You fixed it!! Thanks so much for spending so much time helping me with this! You're wonderful! ^_^ I don't mind that the sea urchin and flounder float a little bit. It still looks great! Thanks again so much!
I'm afraid that the error is not occurring in my environment, so perhaps other mods are affecting it... I will ask the author of FF about it, as it is difficult for me to find the cause from this error message.
Ok, so this comes from the game somehow getting a tank size of zero (width = 0 and height = 0) when trying to draw fishes in a fishtank, it happened on my game too but only once, and I can't manage to reproduce it more... It would be helpful if the user could reproduce it with less mods installed.
Edit: The only way I can think of this happening is that there was a Fishtank on your user's save that doesn't exist anymore. Either the user removed a fishtank mod and forgot to install it again, or you changed the ID of your Furniture between updates (I should add a warning about that to the documentation).
I received this response from the author of the FF. The cause of this error is currently unknown, as the furniture ID was not changed when this mod was updated. Can I test with fewer mods installed as advised? If possible with the smallest configuration...
Another way is... Based on the FF author's reply, the tank you have installed is causing an error for some reason, so please load the save data in your current state (previous versions of both RFT and FF). Then definitely retrieve all the RFTs you have installed and destroy them. Then once you are in bed, do the save. Then quit the game, install the latest version of RFT and FF, start the game, and load the save data. If the error does not occur at this point, then as the author of FF said, the water tank you have already installed was causing the error for some reason. In this case, we cannot determine the cause of the problem, but if it is error-free and you can use the latest version
If the error still occurs even after deleting all Fish Tanks installed in the previous version and installing the latest version in this way, you will still have to exclude the other mods and share the logs when you start the game with the FF author to find out the cause.
────────────────────────────────────────────── I use translation tools to read and write English. I apologize if the meaning is not understood or if there are strange expressions.
Well, deleting the tanks, updating, and placing a new tank gave me the same error again, do now I am going to try the barebones approach and see what happens.
Aaaaand that's a big old NOPE! The mod list is slightly longer than what you recommended because I had left the fish tank catalog in a PIF room, so i needed PIF, plus the room itself, plus the door.
Thanks for testing. I seem to be getting the same error message either way... However, while they were doing that test, I also made some changes in areas that I thought might be possible. Please install and try the following files.
Oops sorry I mistakenly posted a link to a deleted file. You should be able to download it from the following link. (There is a download symbol in the upper right corner.) [1.9-beta2] Recessed Fish Tank (SDV1.6).zip
It seems to be an error that is not occurring in my environment...strange. Can you please overwrite the test version below, install it, load the save data, then enter the following code in the SMAPI console and share that log again?
patch summary "Tikamin557.CP.RecessedFishTank_NEW"(When entering code into the SMAPI console, be sure to do so after loading the save data, i.e., when you can actually control the character.)
Thanks! Hmmm, the error (yellow text warning) about this mod shown in the log is not actually that problem. The error says that the patch to enter the Fish Tank name and description translation has not been applied, but in fact that patch has been applied successfully and the Fish Tank name, etc. appears to be displayed correctly.
Is it just Willy's store menu that is not displaying the Fish Tank correctly? Or do the items in your inventory and the ones you have installed not show up correctly either?
Also, try deleting the mod files completely once, download the latest version again, unzip it, and place it in your Mods folder. (Install the regular v1.8, not the test one as mentioned earlier)
Oh, I didn't realize it was such a basic problem! Oh no, I'm sorry I missed that part of the log too. I'm glad it's working correctly now, whatever it is!
[Furniture Framework] Format 2 for Tikamin557.FF.RecessedFishTank_NEW/content.json is outdated, skipping Furniture Pack.I think it was caused by today's update of the Furniture Framework.
[Furniture Framework] Format 2 for Tikamin557.FF.RecessedFishTank_NEW/content.json is outdated, skipping Furniture Pack. [Furniture Framework] If you are a user, wait for an update for this Furniture Pack, [Furniture Framework] or use a version of the Furniture Framework starting with 2. [Furniture Framework] If you are the author, check the Changelogs in the documentation to update your Pack. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_High_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_Low' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_Low_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_High_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_Low' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_Low_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_High_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_Low' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_Low_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_High_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_Low' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_Low_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_High_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_Low' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_Low_NoBG' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_12size_High' under Fields. [Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_12size_High_NoBG' under Fields. it goes on like this...
Even if the red text error is not shown, it is difficult to determine that without looking at the logs, as it is possible to check for interference with other mods, etc.
Unfortunately, I doesn't work anymore in 1.6.11. But don't worry, my dear. Take the time you need and take good care of yourself. Hope you get well soon! My best wishes!
118 comments
Future updates planned.
Folded for unknown what it will probably do.
- Change “Gray Variant” and add another color to it.
The current Gray has a bit of purple in it, so we will save it with a different name and add a new, proper Gray color to it.
- Optional settings to modify some of the Farmhouse that were in the DGA version.
This is also planned to be re-implemented.It's an option in the ModConfig settings, so even if you're using other mods that modify Farmhouse, you don't need to worry about this.
*** Notes!! *** (Updated in v1.8)
Notes on playing games in non-English languages.
Currently, an error message appears when returning to the title screen after loading saved data while using a language other than English.
Also, if the saved data is loaded again with this error message displayed, the game crashes.
We believe that this is a problem caused by the “Furniture Framework” and are currently asking its author to investigate.
How to change the color of the fish tank frame.
The method of changing the color of the aquarium has been changed since v1.8.
The new tank color change section has been moved into "[CP] Recessed Fish Tank" in ModConfig.
You can now change the color of the tank by changing the settings just like any other CP Mod.
With this change, the ModConfig settings for the "[FF] Recessed Fish Tank" only have an On/Off item for the fundamental item, which should not be changed. Do not change this setting, as unintentional disabling of items may result in unexpected errors.
Nmber of tanks is tank size -1
for each swim fish and underwater organism (e.g. shellfish and sea cucumbers).
The largest 17-size aquarium fits perfectly in the Big Shed. A 9 will overhang the centre, so a 7 is better.
It seems that crayfish and shellfish as well as sea urchins are displayed, but treasure chest, pearl, seaweed, nautilus shell and coral are certainly not.
The bubbles that come out of the fish's mouth are certainly no longer displayed.
These problems are unlikely to have been caused by the file changes I made, and probably are now caused by formatting changes in FF itself.
Please wait a moment while I contact the FF author about this.
And this is probably asking too much, so no worries if not, but is there an easy way to control the coordinates in which the fish swim? I edited one of the tank sprites to fit exactly with my wall in the ginger island farmhouse, but the original sprite sticks up above the wall, and the fish still swim up there (and back prior to the update the bubbles would float out of the tank into the void. I posted a link to a picture because it wouldn't let me embed it for some reason). I tried editing the "Fish Area" coordinates in the FF content.json for this mod, but that didn't change anything, and when I tried changing the Source Rect and Draw Pos and those just moved where the tank sprites display (and moved them totally out of alignment). I kinda gave up on it but since we're talking anyway I figured it never hurts to ask. Tank Picture
I'm a little confused about the issue (I'm using a translation tool to read English so I may not understand it), can you share the png file after you edit it?
I would be happy to share the code I used to reconfigure FishArea, etc. based on that file and hope to solve this problem.
Here is the tank after I changed it to fit my wall. Now the fish swim out of the top and are hidden partially by the top of the tank.
I'd like to change the area where they can swim so they don't come out of the top.
Also, in the previous version where the bubbles worked, the bubbles would float out the top of the tank too. I'd like them to not come out of the tank.
Please share the png file of the edited tile sheet, as I cannot support the FishArea designation without knowing how you changed the tile sheet in the aquarium.
(Please upload and share the edited tile sheet png file itself, not a screenshot, to a file sharing service.)
(Also, from the screenshot it looks like you are installing the tank on the wall without the long pillar. Is the wall in that area originally recessed? Is this a custom map? There are so many things I don't understand...)
The easiest solution is to install a long pillar in front of the originally displayed pillar and place the water tank next to it.
Here is a link to the edited tile sheet .png: https://limewire.com/d/BGtLY#mFgzKrEt4I
"Fish Area": { "X": 5, "Y": 32, "Width": 167, "Height": 30 },
Also, the json that modifies this code, if you are changing the color of the aquarium, you will need to edit the corresponding json file.For example, "[FF] Recessed Fish Tank\content.json" for vanilla, "[FF] Recessed Fish Tank\json\Original\Blue.json" if you have selected blue color, and so on.
Is it v1.8 that you are using if the per-color json doesn't exist?
If so, then all you need to edit is "[FF] Recessed Fish Tank\content.json".
You didn't change anything other than “Fish Area,” did you?
(If you have changed other items, FishArea may be affected as well)
Didn't help. They still swim out the top. :(
As a result, the “Fish Area” item is currently not functioning properly.
I think this is a bug of FF and I will report it to the FF author.
So, the measures that can be taken now are...
First, overwrite the asset's png file with this file.
Then rewrite the code as follows.
"Fish Area": { "X": 5, "Y": 32, "Width": 167, "Height": 30 },
"Layers": [
{
"Source Rect": { "X": 0, "Y": 8, "Width": 176, "Height": 64 }
},
{
"Source Rect": { "X": 0, "Y": 72, "Width": 176, "Height": 64 }
}
]
This will prevent fish from swimming outside the fish tank when the fish are placed in that fish tank for the time being.
The sprite I edited fit into the spot so it was even with the wall and the floor. The original one is too tall and not even with the floor.
However, from your screenshot it looks like the fish tank is installed on wall tiles. Normally this is not an acceptable place to install it like this.
To begin with, this aquarium is designed to be placed in such a way that it appears to be embedded in the wall using “long pillar”.
If you change the texture, it is okay to change its color, but you should not change its size, etc.
If you do, you will need to edit the code, which requires an advanced understanding of modding.
- Delete the mod once and install it anew.
- Edit the texture png. (change only the color)
- Place the “Long Pillar” in front of the vanilla pillar.
- Place a Fish Tank next to the “Long Pillar”.
This will ensure the proper functioning of the mod.Rewrite “Layers” as follows
"Layers": [
Perhaps this will help...{
"Source Rect": { "X": 5, "Y": 17, "Width": 167, "Height": 44 },
"Draw Pos": { "X": 5, "Y": -4 },
"Depth": 0
},
{
"Source Rect": { "X": 0, "Y": 72, "Width": 176, "Height": 56 },
"Depth": 1
},
{
"Source Rect": { "X": 0, "Y": 8, "Width": 176, "Height": 8 },
"Depth": 2,
"Draw Pos": { "X": 0, "Y": -48 },
},
]
However, there is currently no way to correct the fact that sea urchins, etc., which are originally displayed in the sand, appear to float a little.
https://smapi.io/log/0c58ffe99cc94452b4651d64998eb875
I've since reverted FF and your mod.
I will ask the author of FF about it, as it is difficult for me to find the cause from this error message.
The cause of this error is currently unknown, as the furniture ID was not changed when this mod was updated.
Can I test with fewer mods installed as advised? If possible with the smallest configuration...
- Generic Mod Config Menu
- Content Patcher
- Furniture Framework
- SpaceCore
- Recessed Fish Tank (SDV1.6)
Try testing with only these mods and see if the error occurs.Based on the FF author's reply, the tank you have installed is causing an error for some reason, so please load the save data in your current state (previous versions of both RFT and FF).
Then definitely retrieve all the RFTs you have installed and destroy them.
Then once you are in bed, do the save.
Then quit the game, install the latest version of RFT and FF, start the game, and load the save data.
If the error does not occur at this point, then as the author of FF said, the water tank you have already installed was causing the error for some reason.
In this case, we cannot determine the cause of the problem, but if it is error-free and you can use the latest version
If the error still occurs even after deleting all Fish Tanks installed in the previous version and installing the latest version in this way, you will still have to exclude the other mods and share the logs when you start the game with the FF author to find out the cause.
──────────────────────────────────────────────
I use translation tools to read and write English. I apologize if the meaning is not understood or if there are strange expressions.
https://smapi.io/log/37af8957ac704060a77343b78c6fb0b7
https://smapi.io/log/25445224a06c4c09aeb86c5981e82250
I seem to be getting the same error message either way...
However, while they were doing that test, I also made some changes in areas that I thought might be possible.
Please install and try the following files.
(1.9-beat2)Recessed Fish Tank (SDV1.6)
(Please use the latest version of FF as well. RFT may be installed by overwriting it with a beta file.)
Hopefully this will stop the error... If it doesn't, I will share your log with the FF author again to find the cause.
You should be able to download it from the following link. (There is a download symbol in the upper right corner.)
[1.9-beta2] Recessed Fish Tank (SDV1.6).zip
Smapi Log
Can you please overwrite the test version below, install it, load the save data, then enter the following code in the SMAPI console and share that log again?
(TEST) Recessed Fish Tank (SDV1.6).zip
patch summary "Tikamin557.CP.RecessedFishTank_NEW"
(When entering code into the SMAPI console, be sure to do so after loading the save data, i.e., when you can actually control the character.)Still the same as an error item when I check at Willy's shop
Hmmm, the error (yellow text warning) about this mod shown in the log is not actually that problem.
The error says that the patch to enter the Fish Tank name and description translation has not been applied, but in fact that patch has been applied successfully and the Fish Tank name, etc. appears to be displayed correctly.
Is it just Willy's store menu that is not displaying the Fish Tank correctly?
Or do the items in your inventory and the ones you have installed not show up correctly either?
Also, try deleting the mod files completely once, download the latest version again, unzip it, and place it in your Mods folder.
(Install the regular v1.8, not the test one as mentioned earlier)
Edit: Sorry. I notice that I forgot to update the Furniture Framework. That fix my issue. I'm really sorry and thanks for helping me.
Oh no, I'm sorry I missed that part of the log too.
I'm glad it's working correctly now, whatever it is!
If the process goes smoothly, I should be able to post the new version today or tomorrow!
[Furniture Framework] Format 2 for Tikamin557.FF.RecessedFishTank_NEW/content.json is outdated, skipping Furniture Pack.
[Furniture Framework] If you are a user, wait for an update for this Furniture Pack,
[Furniture Framework] or use a version of the Furniture Framework starting with 2.
[Furniture Framework] If you are the author, check the Changelogs in the documentation to update your Pack.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_High_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_Low' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_03size_Low_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_High_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_Low' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_07size_Low_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_High_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_Low' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_09size_Low_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_High_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_Low' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_10size_Low_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_High_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_Low' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_11size_Low_NoBG' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_12size_High' under Fields.
[Content Patcher] Can't apply data patch "(CP) Recessed Fish Tank > EditData Data/Furniture #2" to Data/Furniture: there's no record matching key 'TsRFT_12size_High_NoBG' under Fields.
it goes on like this...
If the process goes smoothly, I should be able to post the new version today or tomorrow!
It is said that format2 is no longer supported and only format3 or higher is supported.
If the process goes smoothly, I should be able to post the new version today or tomorrow!
If you still do not see them, please share your logs.
But don't worry, my dear.
Take the time you need and take good care of yourself.
Hope you get well soon!
My best wishes!
I'm using it!
Do you mean do you have an aquarium of this mod color?
And you can choose the following mod colors.