Move freely while attacking, blocking, or unleashing special attacks—no more stiff movements! Attack from any angle with ease; you'll never have to turn your character again — it's a fun mod!
Have you ever dreamed of or been frustrated by Stardew Valley's fixed combat? This mod fixes all of that!
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.0.6
Added '_isInEvent' field to track event states
Implemented ResetCombatStates() method to handle state cleanup
Modified HandleCombatMovement() to respect event states
Added event state checks in OnUpdateTicked()
Implemented proper state reset in OnWarped event
Added conditional checks for Game1.eventUp, CurrentEvent, and isFestival()
Updated button handlers (OnButtonPressed/Released) with event state validation
Modified UpdatePlayerFacing() to prevent direction changes during events
Maintained static GetFacingDirection() for performance optimization
Separated event state logic from combat mechanics
Improved state management for transitions
Optimized method accessibility
Version 1.0.5
Added Configurable movement speed
Better gamepad support
Better code organization
Performance improvements
Improved error handling
Version 1.0.4
Fixed the visual glitch that occurred after waking up from the bed following a nightly event
Fixed the inverted up and down movement(Controller)
Version 1.0.3
Fixed the visual bug that occurred after waking up or loading a saved file on the character.
Enhanced the code for better performance and optimization.
Version 1.0.2
UI for the On/Off Directional Attack feature.
Fixed the inverted up and down movement(keyboard)
Version 1.0.1
Directional Attack: Attack in the direction of the cursor (can face the cursor even when behind the character).
Controller Support
The ability to move while performing Special Attacks or blocking
Donations
No donations accepted
Features:
Move While Attacking/Blocking/Performing Special Attacks: No more restrictions on your character's movement during combat!
Directional Attack: Slash or slam at your enemies wherever your cursor points! No need to turn your character around first for the monster to be hit—just press attack where your cursor is aimed!
Controller Support: Fully compatible with controllers! Plus, there's a user interface option to toggle Directional Attack on/off, making it perfect for controller users!
Compatibility: This mod is compatible with most other mods and has been successfully used alongside with popular mod such as Stardew Valley Expanded, Ridgeside Village, East Scarp, along with popular collections like Stardew Valley Very Expanded, Aesthetic Valley Fairycore, and Aesthetic Valley Witchcore, totaling over 200+ mods!
It also works seamlessly with the latest version of Stardew Valley 1.6
My Other Mods:
Harvest With an Axe:Chop Multiple Trees with an Axe! Have you been frustrated with the Stardew Valley mechanics that make you cut down trees one by one? This mod provides the solution! Now you can cut multiple trees at once!
No More Lag: Eliminate lag in heavily modded Stardew Valley - Struggling with slow load times or performance dips? This mod improves gameplay by optimizing asset preloading and memory management, ensuring smoother transitions and reduced lag during play!