this might be a silly question but if i have this downloaded to use on my own playthrough, would it cause issues with a multiplayer game i host? i wouldn't be building anything on the multiplayer one but if they don't have it downloaded could it still be an issue?
You can't do a multiplayer game where you have mods and everyone else doesn't, even if you don't use them. I recommend disabling your mod folder when you're playing multiplayer with non-mod having friends.
Depends! Recolors that take our original assets and edit them in any way require permission from us first. (As Luny and Void have done) Retextures that do not take our original assets and are fully redrawn do not require our permission.
Quick Question - when upgrading the plain shed to the bakery shed, I already had chests and machines in there. When I went into the shed after the upgrade (I had furnished turned on) - The furnishings were added, but the existing chests and machines were pushed up onto the wall.
Fortunately, I had "let's move it" mod, so I was able to retrieve most of them except the ones that had been pushed off the map.
1. Is the shed supposed to be empty when it is upgraded? ( I missed if that was specified). 2. Will the extra machines that were off the map cause trouble with the building? (Just wondering if I should demolish it and start again).
I'm having some trouble with the Conservatory (the winery works fine). When I go to purchase the building from Robin when I click where to place it, it says "Can't place there" but still puts the under construction building foundation there (I've tried different places, all clear of obstructions, same results). It doesn't take any money, and I don't get a message from Robin saying she'll start work on it. The next day the building is there, but I can't go in and my farm is slow and the graphics are glitchy. Things resolve if I go and demolish the building. I've tried several times, but get the same issues.
I'm new to moding/first forum post/and using SMAPI but I got my SMAPI-latest.txt from the ErrorLogs folder, but I'm not sure what to do with it to put it hereof if thats even what you need.
Edit to add - the Bakery and Tea Shop are not appearing in Robin's options (I do have them turned on.)
Unfortunately, no the update didn't fix the issue with the conservatory. I got the Bakery upgrade to work tho :)
I wanted to provide my logs again, but the smapi log site is giving me errors again. I'll try again in a bit and edit this post if I can get it to work.
ALL I'M SO SORRY i think I realized what is happening - i forgot to list HxW Tilesheets in the required mods section. Please make sure you have it (it is now linked in the required mods tab) and see if this fixes the issue!
not a problem but a question lol the picture of the outside of the tea conservatory building. the house next to it with the pets; is that your house?! if so what mod is it??? I NEED it!! lol
I need help! I installed this one and all the required mods to use it, and it shows up in the GMCM, but my buildings look the same... There is new furniture inside my house... but there is nothing about changing the way buildings look.... Please help :(
Hi friend! Can't do anything without a log However note this mod does not change the look of any buildings. It merely adds new buildings to build in your farm.
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it's fine to make recolors for this and any other mods ya have right??
like i said i mostly use medieval buildings but i'd like to also practice my pixel art more!
Retextures that do not take our original assets and are fully redrawn do not require our permission.
mostly to match gwen's medevial buildings but i am using the building assets as a base to verify it is aligned right
is it ok? so long as i credit you and link back to this mod?
if i could redraw em? i would but i am still learning
if anyone has made recolors for just one of the buildings, Ex. Luny's Recolor for HxW's Buildable Bakery, will it work on the building it's assigned to in this pack??
i wanna know since i love luny's recolors 10/10 would recommend and i dunno if i see myself not using their recolors.
until luny does compatibility?
how could i and other user make alternative texture packs essentially compatible for this?
i am wondering since i am more than happy to make temporary compatibility for personal use!
i also ask too since i mostly play with medieval buildings and i usually try to make stuff match
Fortunately, I had "let's move it" mod, so I was able to retrieve most of them except the ones that had been pushed off the map.
1. Is the shed supposed to be empty when it is upgraded? ( I missed if that was specified).
2. Will the extra machines that were off the map cause trouble with the building? (Just wondering if I should demolish it and start again).
SMAPI Log: https://smapi.io/log/319dc92d72f04480b41f0d5c076dfe92
ETA: I have all the furniture sets, and tilesheets included (I have almost everything you and Hime have made. :) )
I'm new to moding/first forum post/and using SMAPI but I got my SMAPI-latest.txt from the ErrorLogs folder, but I'm not sure what to do with it to put it hereof if thats even what you need.
Edit to add - the Bakery and Tea Shop are not appearing in Robin's options (I do have them turned on.)
Unsure about the conservatory issue, we'll try to look into it!
It sounds like another mod affecting robins build menu though - once I have a log I can take a look!
https://smapi.io/log/89da5485727240e5b68649085aa77198 <- my smapi log thank you!
(Thanks for the info about the Teashop and Bakery!!)
I wanted to provide my logs again, but the smapi log site is giving me errors again. I'll try again in a bit and edit this post if I can get it to work.
I installed this one and all the required mods to use it, and it shows up in the GMCM, but my buildings look the same... There is new furniture inside my house... but there is nothing about changing the way buildings look.... Please help :(
However note this mod does not change the look of any buildings. It merely adds new buildings to build in your farm.