41 comments
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LockedStickyI recently got time to look into my mods, I will be updating them within the next week or two. Please keep an eye on the mod page for updates.
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Have you considered adding a way to configure time for the machines? It would effectively make this mod a one-stop-mod. It is understandable if you consider it outside the scope of this mod, of course.
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Is anyone else having a problem with this mod where if you right-click to add something into a machine (keg, cheese maker, etc) it will register two clicks and constantly bring up the eating confirmation popup? It's so annoying and I can't figure out how to make it stop!
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Miss your awesome mod. It's been one of my favorites. Hoping it will be updated for current game/smapi editions.
Even if you don't get around to updating it, kudos for creating a useful and amazing mod. -
I swear this mod was working before with automate fine.
It's shame that it doesn't with automate. Really liked this mod too, but between this and automate, I'll go with automate (can't imagine myself manually collect each machines).
It works fine if Automate machine didn't input in the item, it it's set to taking the item, then it works fine
Please make it compatible with automate! Thank you!! -
Having a bit problem:
1. Kegs are draining my tea leaves when the cursor on top of kegs without output.
2. Kegs also produce weeds juice when I put vegetables.
3. Preserves Jar won't process fish roe.
Is there a away to add cask as well? -
Getting the following errors when trying to interact with a Crystalarium device: https://smapi.io/log/38a6ab0bcfc74584a4dda85ce11c25d0
I've used the default config.json and also tried modifying it and setting "CustomCrystalariumEnabled": false.
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This is not a bug report but an incompatibility one, so I'm posting here.If anyone has a work around, let me know.
It would seem that three mods by zhanx1224, upgraded Kegs, upgraded Casks, upgraded Preserves do not work with this, "ConfigureMachineOutputs mod. I tried disabling the preserves and Kegs part and this mod doesn't have a setting for casks.
It's too bad really because all of these mods are awesome, and if fact do different things.
Mizzion, if you have any ideas, let us know.
This is still one of my top ten favorites -
I'm getting a glitch with this mod where there are two problems with the furnace:
1) When I have only five ores in inventory, it won't let me use the furnace; it pops up the message about needing five ores. If I have six, it will work fine, and only take the necessary five, leaving me with one. This means I can't use my last five ores to make a bar until I have one more ore.
2) Placing the last quartz in my inventory into the furnace doesn't remove it (does remove the coal), which means I effectively have infinite quartz.
The issues went away immediately when I uninstalled this mod. It's worth noting that I had the furnace set to false in the config file; the only things I had enabled were the coal maker and seed maker. I double-checked the config file several times to make sure. I'm hoping for a fix, since the two things I had enabled are really handy for me, especially early-game.-
I'll just chime in and say I'm having the same issue. Furnace is set to false in the config, but even when I set it to true and adjust it to mimic vanilla behavior, the same thing occurs: it asks for 5 ore even when I have 5, and if I have 6 it only takes the 5 required.
As an aside, apparently the input in the config file refers to the coal, not the ore. If I set it to 5, it asks for 5 coal and 25 ore. Not sure if that's the intent or not.
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thank you alot! it makes using crafting machines way more rewarding.
As long as you keep the values rather low its really nice to have.
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Would it be possible to make a batch for Quality Products? That mod allows creations such as silver and gold mayo etc. However you only get one item out of a machine, regardless of it's quality. It would be great if we could have the best of both worlds.