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  1. Forkmaster
    Forkmaster
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    Hello friends!

    I did a fast update of the map (version 2.0-betaX).

    Fixed/Updated:

    2.0-beta
    - Fixed some visual bugs.
    - Updated Farm Type Manager (spawns working again).
    - Removed "Optional Mods/Files" for fishing and the minecard. Will fix them soon™.

    2.0-beta2
    - Fixed visual bug after moving the greenhouse.
    - Will not support "Extended Minecard" mod anymore because i can't remove/edit the custom placed "farmstation". Minecard is still working fine.
    - Will not create custom files for "Teh's Fishing Overhaul" mod till SV 1.5.5 (out of beta).

    Will fix/update more things while playing the game.

    #############################################################################################################

    26 Feb 2023
    It will take some time but i'm working on the next version.
  2. Bones6
    Bones6
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    The updated version can be found here: https://www.nexusmods.com/stardewvalley/mods/25771?tab=description&BH=0
  3. pAPAblopo9
    pAPAblopo9
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    is this mod not going to be updated?
  4. TerezaCheshire
    TerezaCheshire
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    I love this farm but it is not compatible with stardew valley extended because of the secret woods. Would it be possible to make it compatible by making the spawn location the same as the one for grandpa's farm in extended? (also the map for the secret woods overrides the extended one)
    1. bbygirl8
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      Is there any solution? I’m already so far in my world and have the bear maple syrup quest but with the secret woods being messed up.. I don’t think I’ll ever be able to finish that quest. I also have deep woods and can’t do that :(
    2. Adireael
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      I don't know if it fixs everything, but MisterK88 gave us this reply that fixed the woods glitch.

      Change the content.json of the FarmExtended into this:
      {
        "Format": "1.28.3",
        "Changes": [    
          {
            "Action": "EditImage",
            "Target": "LooseSprites/map",
            "FromFile": "assets/map.png"
          },
          {
            "Action": "Load",
            "Target": "Maps/Farm",
            "FromFile": "assets/Farm.tbin"
          },
      {
      "Action": "EditMap",
      "Target": "Maps/Farm",
      "AddWarps": [
        "11 86 Woods 66 7",
        "12 86 Woods 66 7"
      ],
      "When" : {
        "Hasmod": "FlashShifter.StardewValleyExpandedCP"
      }
      },
      {
      "Action": "EditMap",
      "Target": "Maps/Woods",
      "AddWarps": [
        "66 6 Farm 12 85",
      ],
      "When" : {
        "Hasmod": "FlashShifter.StardewValleyExpandedCP"
      }
      },
          {
            "Action": "EditData",
            "Target": "Strings/StringsFromMaps",
            "Entries": {
              "FarmMod.1": "Secret Woods"
            }
          }
        ]
      }
  5. xiddav
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    Me and some friends were using this map in 1.5 so I made a 1.6 version so we could continue playing

    can have 7 cabins 
    ore respawn in mining area is working
    tbin changed to tmx
    the woods changes only effect a small area for the entrance instead of the entire map. this makes it work better with other mods that change the secret woods.
    Does not contain any pngs. if you want the map menu change you have to download the original mod and move the map.png to the new mod asset folder.


    https://github.com/AshleyNGames/Farm-Extended

    spring 1st year 1 (Earthy Recolour)
    

    happy farming
    1. tiptoehappiness
      tiptoehappiness
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      BLESS YOU! THANK you so so much for this!
    2. nickdis
      nickdis
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      Just an FYI to folks looking to use this:  it doesn't quite work.  The foraging and stumps have not respawned ever.  I'm not out of the season yet, but it's been 3 weeks.  Foraging in the normal game respawns every Sunday, but not on this map.  My wife has the same map but from a different source and hers works well.  Not sure where she got it from, though!
    3. xiddav
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      stumps were not intended to respawn. mahogany seeds are not hard to get.
      no forage was not intended however. 

      Foraging is fixed
      1 of the stumps now respawn daily
      fishing has a 70% chance to being a town river fish
      Debris will spawn more at the first of the month

      let me know if you are having more problems. I want yours and my friends game to keep working.
    4. AtomicPulsz
      AtomicPulsz
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      If we already have a saved file on the og farm extended is it possible to migrate to this?
    5. xiddav
      xiddav
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      Most likely.
      the farm I was playing on was my friends save, so I didn't have an old save to test it on, but it really should work.
  6. Dante0444
    Dante0444
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    The mod wasn't working for me, so I made some changes and it works now, but I think the mining area is still broken. Maybe it'll be useful for someone idk
    https://github.com/dantee-e/FixedFarmExtended
    1. kerrick3321
      kerrick3321
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      Thank you^^
  7. Ch0ky
    Ch0ky
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    The only thing botherin me is the water tub in front of the house. 
  8. seumy1
    seumy1
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    I can't paint the house.
  9. alberttatlock12
    alberttatlock12
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    the rocks in the mining area respawn?
  10. sjoch224
    sjoch224
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    If I play with multi-player, do all players need to download this mod? Or can the host just download it?

    Also, if I want to play the standard farm without this mod, will i be able to play a new game like normal?
  11. Rambo4567878787878
    Rambo4567878787878
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    i cant leave through them bus exit playing on 1.6 can you please update
    1. Engelking
      Engelking
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      me too. seems to be this mod
    2. stevencool333
      stevencool333
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      我也是
    3. ispanika
      ispanika
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      I can confirm this Mod is cause of the issue, after 1.6 update, same with 1.6.1 Bug Fix Update.
    4. Zarhad
      Zarhad
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      I have actually fixed this using Tiled, I can talk you guys through how to fix it if you want.
      But that being said am I allowed to upload my version to Nexus mods given most of the credit should go to Forkmaster.
      @Forkmaster is this mod open source?
    5. ywhy520
      ywhy520
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      Give a man a fish and you feed him for a day.Teach a man to fish and you feed him for a lifetime,Please teach me,please
    6. Rambo4567878787878
      Rambo4567878787878
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      It was fixed for me when I downloaded this custom farm mod loader mod I can't rember what it's called but if you scroll through you will find it
    7. Zarhad
      Zarhad
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      Okay,


      • Download and install Tiled 
      • Open Tiled, go to Edit > Preferences > Plug-Ins and enable tbin.dll. This will allow us to open the farm map.
      •  Open the mod file. Press on "Open File or Project..." and Navigate to your Stardew Valley mods folder, go into FarmExtended/Assets and open Farm.tbin
      • Don't be worried if you open it and all you see are red boxes, this is because the textures/tilesets have not been loaded. This doesn't matter to us as we are changing a setting, not the Map itself. (Although if you want to you can)
      • Once you have opened the TBin a table with settings pops up alongside the map. Here you will want to look in Custom Properties and Warp. Change the entry within the Warp property to:

      81 16 BusStop 11 23 81 17 BusStop 11 23 81 18 BusStop 11 23 40 65 Forest 68 0 41 65 Forest 68 0 42 65 Forest 68 0 40 -1 Backwoods 14 39 41 -1 Backwoods 14 39 34 5 FarmCave 8 11 11 86 Woods 47 4 12 86 Woods 47 4


      Save and run Stardew Valley

      The difference here is the "BusStop 0 23" Which says we are going to the bus stop at X-coord 0, and y-coord 23 making you spawn outside of the map in 1.6, I edited this to "BusStop 11 23" and that fixes this problem.  
    8. ywhy520
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      TYSM
    9. Engelking
      Engelking
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      I tried it with Tiled, but the moment I save Farm.tbin with it (even if I dont change anything; just open and save), I cant load any savegame. If I put a fresh downloaded Farm.tbin in, it works again (besides not being able to go to the bus stop).
      I tried starting Tiled as admin, but that wasnt it.
      Anyone any Idea? Do I have to change any saving settings in Tiled or something?
    10. Ejastik
      Ejastik
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      My farm was missing textures and objects after been edited in Tiled. So I used hex editor to change "Warp" property. It worked for me.
    11. Engelking
      Engelking
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      Thank you @Zarhad for the fix method and thanks to @OlexK16 for suggesting a hex editor after it failed at first. That fixed it for me.

      Edit. After sleeping once I only have the standard farm whenever I use a file with changed warp points :( I can reproduce that.
    12. Ejastik
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      @Engelking my farm remains custom after night.
      Maybe there is some night event, after which the map is reset? Or conflict with another mod?
    13. alexrobut
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      What hex editor? What file did you open? I'm doing this on Steam Deck and don't want to mess with Tiled...  :)
    14. Rambo4567878787878
      Rambo4567878787878
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      I edited it and my game crashed after?
    15. danceparty15
      danceparty15
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      Custom Farm Loader Fixed the issue for me. Just download and place in mods folder and run Stardew. 
    16. ericakennedy
      ericakennedy
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      I followed this tutorial for another custom map, but every time I leave the house the game crashes
    17. wlmsn
      wlmsn
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      This actually fixed it right away without any hassle, thanks a lot buddy
    18. ericakennedy
      ericakennedy
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      What hex editor did you use?
    19. Iddit
      Iddit
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      Custom Farm Loader Omg this fixed it, when i tried the other method with tiled it just blackscreened and killed my game. Custom farm loader worked!
    20. sizzlepoo
      sizzlepoo
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      Thank you, Custom Farm Loader fixed it for me!
    21. Haneeno
      Haneeno
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      FINALLY after 60 hours of playing the game lol, thank you.