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  1. MissCoriel
    MissCoriel
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    For those having issues with Anthro Characters Mods...

    It's because Event Repeater is more strict than Content Patcher with parsing.  To possibly fix this issue you need to make the following changes to it's content.json
    "Changes": 
    // Replaces portraits, NPC overworld sprites, special overworld event sprites, and cursor sprites with furry versions.
    // Comes in several groups; Portraits, Overworld Sprites, Loose Sprites, Maps, Minigames, TileSheets
    //1.0.0 Started the CP version with the above mentioned, to be compatible with 1.4 update of SDV.
    //1.0.1 Removed farmer bases (meant for a different mod) and added two event changes to coincide with this universe of furries (Witch mentions humans oops)
    //2.0.0 Major Update! Stardew Valley 1.5 came out, and now January 2021, we've got a new CP mod in works. Glitches *may* occur
    //2.0.1 Removed event dialogue changes until further notice, updated ClothesTherapyCharacters to be actually replaced.
    //2.0.2 Updated cursors files.

    [

    Change this^
    "Changes": [
    // Replaces portraits, NPC overworld sprites, special overworld event sprites, and cursor sprites with furry versions.
    // Comes in several groups; Portraits, Overworld Sprites, Loose Sprites, Maps, Minigames, TileSheets
    //1.0.0 Started the CP version with the above mentioned, to be compatible with 1.4 update of SDV.
    //1.0.1 Removed farmer bases (meant for a different mod) and added two event changes to coincide with this universe of furries (Witch mentions humans oops)
    //2.0.0 Major Update! Stardew Valley 1.5 came out, and now January 2021, we've got a new CP mod in works. Glitches *may* occur
    //2.0.1 Removed event dialogue changes until further notice, updated ClothesTherapyCharacters to be actually replaced.
    //2.0.2 Updated cursors files.



    To this ^
    if that fails for some reason:
    "Changes": [
    Delete all the comments.

    It's a simple fix.  If you need further help don't hesitate to ask me at My Cozy Apartment
  2. MissCoriel
    MissCoriel
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    I would like to make the use of this mod clear for people who are a bit confused:
    Event Repeater is a Modder's tool to add the ability to repeat events instead of writing out 100's of events to simulate repeating.
    If a Modder uses this mod within their Content Patcher Mod, the CP mod will break without this one as it gives Content Patcher new commands that it needs
    in order to parse the data.
    An average user will not have a specific need to use the mod aside from allowing mods that require it to work. There are a few console commands you can use for debugging, but again. Unless you're versed with Eventing and Modding there will not be much you will understand. If you do have questions on how to use event repeater, don't hesitate to join us on the SDV discord: https://discord.gg/stardewvalley
  3. MissCoriel
    MissCoriel
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    I have a discord channel meant to help people with my mods specifically. Don't hesitate to join, come for the support, stay for the friendships!
     MissCoriel's Cozy Apartment
  4. k4rmav1rus
    k4rmav1rus
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    Hey i really need help with this mod, it says " spacechase0.GenericModConfigMenu not found, integration disabled " for this mod what should i do? I dont really know what to do and i searched everywhere
    1. MissCoriel
      MissCoriel
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      can you please post a log?
  5. DummyAccount03
    DummyAccount03
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    was wondering about something...
    Does your mod have a function where I can check if an event has already played, either normally or forced in the save?
    For context I have a notepad with code for an event and I don't know if I already had these events play normally with the requirements fulfilled and I don't want to give myself spoilers
    1. MissCoriel
      MissCoriel
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      if you know the event ID, you can use the showevents command to see all the events the current save has seen
  6. DummyAccount03
    DummyAccount03
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    Something happened in my very modded save that made it so all event I already saw (first time encountering CC, Marlon giving me a sword after entering the mine, or Demetrius asking what kind of cave farm I want) is repeating again.

    I don't fully understand what a normal skip and emergency skip are so long story short, what is the shortcut to skip the event but mark it as seen?
    1. MissCoriel
      MissCoriel
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      Left ALT + S is the default key
    2. DummyAccount03
      DummyAccount03
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      Thanks. Issue is fixed now.
      Oh! Follow up on that. normal skip will skip the event but mark it as played, correct? Is there a function to force skip it but replay it another time without having to remember the event ID and use the command "debug ebi (number)" to replay it? It's especially frustrating when it's a quest cutscene since I cannot use the reminisce option in the mobile phone mod like I can for heart events
    3. MissCoriel
      MissCoriel
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      stopevent (Left CTRL + S) skips the event and creates an Event dump.. it will also remove it from the seen event list
      where the other is emergency skip and basically injects a skip within it and acts as if you skipped it.  So if you're debugging an event, use Left CTRL + S
  7. SirLeonNice
    SirLeonNice
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    Are any incompatibilities with the Phone-Extention known? Because I sadly cant repeat even over the MBC (Mobile-Phone Continued) mod anymore
    1. Vindher
      Vindher
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      Same here, but only for some NPCs, with Sam I can't but with others I can.
    2. SirLeonNice
      SirLeonNice
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      Oh I was just speaking abt Modded Chars that **should** have compatibility (LewdDew)
    3. MissCoriel
      MissCoriel
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      It repeats events and doesn't discriminate..
  8. zxzmy
    zxzmy
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    is there any way for me to disable the emergency stop? i have a sprinting mod that uses the ctrl button to sprint and it sometimes clashes with this mod
    1. MissCoriel
      MissCoriel
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      Event Repeater is GMCM compatible.. you should be able to change the keys there.. if not there is a config.json you can edit
  9. MuhammadAbduRofiq3
    MuhammadAbduRofiq3
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    how to make sure all events, letters can be repeated at once?
    1. MissCoriel
      MissCoriel
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      could you specify what you're trying to do?
  10. ThisHaku1
    ThisHaku1
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    I try to repeat Emily's event in the forest, but it never works, it just appears.
    EventForget ID: 2123343
    [Event Repeater] Forgetting event ID: ID:
    and nothing happens, help
    1. MissCoriel
      MissCoriel
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      you are putting an ID: in there
      eventforget 2123343
  11. ThisHaku1
    ThisHaku1
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    Intento repetir el evento de Emily en el bosque, pero nunca funciona, simplemente aparece. 
    ID de EventForget: 2123343
    [Repetidor de eventos] Olvidando la identificación del evento: ID:
    y no pasa nada, ayuda
  12. kobyet
    kobyet
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    Can anyone give me a tutorial on how to use this mod? I inputted the eventforget[ID] in prompt, and it says event is forgotten but it doesn't repeat the heart events even after I reset the day.
    1. MissCoriel
      MissCoriel
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      Forgetting the event doesn't guarantee the event's replayability
      You need to meet the event's conditions in order to have the event play again.
  13. gyomichim
    gyomichim
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    Hello! which file is suitable for the 1.5.6 version of Stardew? sorry im very new to this