Hi there, I've noticed you don't have any conditions (except for if you are using the cellar) for when to make the Greenhouse Basement minecart destination available.
At the moment it is available even if the Greenhouse hasn't been built yet.
For example, if you fix the minecarts before fixing the greenhouse, you can see and travel to the greenhouse basement from the minecarts.
You can add:
"HasFlag: anyPlayer |contains=ccPantry": "true",
to your When condition for the minecart to resolve this.
Oh my god, I encountered the same problem. Before I had even fixed the greenhouse, the option for a minecart already had the option for a greenhouse. This makes me feel a bit strange
The mod used to work perfectly before, but for the lastest version It doesn't work anymore. I uninstalled and downloaded again the mod but It still not working, my greenhouse stay the same before. I do not know if it is me or anyone else have the same problem.
Created a new game and I cannot plant out of season if I create more than one greenhouse. I created a total of 4, one for each season. The island I chose is the meadow, for better animal husbandry. I still wanted to do crops so i created the greenhouses. Finished getting spring set up and planted. Then moved to summer. Got it all set up and then began planting and nothing would plant, it would only give a pop up stating out of season. Not sure if anyone else is having the issue or if its just something I did.
I really love your greenhouse mod for Stardew Valley. I’d like to translate it into Turkish, if that’s okay with you. Would you give me permission to do that?
The zone for exiting the greenhouse seems to be a little further up than is probably intended. Instead of walking up to the door to exit, you get teleported out when you enter the tile that is one or two tiles above. https://imgur.com/a/KvDheOB - The circled area is roughly where I at least seem to spawn when entering the greenhouse.
Does this mod work with existing saves or build 1.6.15? Because for some reason on Smapi it says I am missing something although this mod doesnt have any required mods to download.
hey, i was having the same problem but saw a link in the red error message on smapi for the "content patcher" mod. installed it and the greenhouse mod works for me now :) hope this helps!
Your mod is cute, and I love it. I want to share it with my people so they can know about your mod. I hope I can make a VN translation for them. I would appreciate it if you allow me to do so. 😺😺😺
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At the moment it is available even if the Greenhouse hasn't been built yet.
For example, if you fix the minecarts before fixing the greenhouse, you can see and travel to the greenhouse basement from the minecarts.
You can add:
"HasFlag: anyPlayer |contains=ccPantry": "true",
to your When condition for the minecart to resolve this.
EDIT: The problem seems to be fixed!